cbass2 Level 1 of the Dungeon (28, 13, D:1) a +0 leather armour (31, 8, D:1) a quokka corpse (skeletalised by now) (33, 11, D:1) a +0 dagger 2 stones (37, 37, D:1) a +0 robe (40, -8, D:1) a frilled lizard skeleton (40, -7, D:1) a +0 club (42, 29, D:1) a frilled lizard skeleton (44, 5, D:1) a bat corpse (skeletalised by now) (44, 10, D:1) a +0 ring mail (60, 6, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (61, 7, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Poufuxty's General Store a +0 falchion (30 gold) 3 stones (3 gold) 4 stones (4 gold) a +0 lightning rod (4/4) (400 gold) a potion of resistance (unknown) (100 gold) a +0 lightning rod (4/4) (400 gold) 7 stones (7 gold) a +6 short sword of holy wrath (374 gold) a +1 cloak (115 gold) (0, 0, D:2) a +0 hand axe (3, 10, D:2) a staff of fire (4, 10, D:2) 4 stones (5, -8, D:2) a +0 robe (7, 1, D:2) a beast talisman (7, 12, D:2) 4 stones (9, 7, D:2) a kobold corpse (skeletalised by now) (11, -3, D:2) a ball python skeleton (11, 4, D:2) a +2 vampiric short sword the +3 short sword "Zuirch" {flame, SInv} SInv: It lets you see invisible. (12, 9, D:2) a +0 ring mail (17, 16, D:2) a hobgoblin skeleton (18, 3, D:2) a rat skeleton (18, 15, D:2) a rat skeleton (19, -1, D:2) a +0 plate armour (21, -2, D:2) a jackal skeleton (25, 20, D:2) a +0 short sword a stone a kobold skeleton (26, 20, D:2) a +0 dagger (27, 6, D:2) a +0 rapier (27, 10, D:2) a +0 scale mail (27, 20, D:2) a +2 short sword of speed (33, -1, D:2) a +0 leather armour (33, 13, D:2) a +0 leather armour Level 3 of the Dungeon (3, 6, D:3) a +0 robe (5, 2, D:3) a +0 dagger (12, 10, D:3) a ball python corpse (skeletalised by now) (16, 11, D:3) a +0 rapier (16, 12, D:3) a +0 club (20, 14, D:3) a quokka corpse (skeletalised by now) (25, 15, D:3) 3 stones (26, 22, D:3) a +0 plate armour (28, 31, D:3) a +0 leather armour (30, 19, D:3) 4 stones (31, 37, D:3) a +0 leather armour (38, 15, D:3) a +0 robe (41, 29, D:3) a +0 dagger a goblin skeleton (42, -3, D:3) a stone (42, 30, D:3) a rat skeleton (46, 29, D:3) a +0 dagger (47, 6, D:3) a +0 leather armour a +0 dagger (47, 29, D:3) a ball python skeleton (53, 7, D:3) a +0 club a +0 leather armour a +0 club an orc skeleton (54, 6, D:3) a +0 robe a +0 dagger (55, 8, D:3) a +0 hand axe (56, 3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 15, D:4) a +0 dagger of speed (15, 10, D:4) a +0 whip 7 poisoned darts (17, -8, D:4) a +0 leather armour a +0 dagger of venom (17, -6, D:4) a +0 leather armour 2 boomerangs a +0 whip an orc skeleton (18, -7, D:4) a +0 spear a gnoll corpse (skeletalised by now) (19, -7, D:4) a +0 ring mail (19, 5, D:4) a +0 dagger (19, 46, D:4) a +0 flail a gnoll skeleton (19, 47, D:4) a +0 whip (22, 29, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 leather armour the human skeleton of Edmund (23, -8, D:4) an amulet of magic regeneration (40, 13, D:4) a +0 hand axe a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 30, D:4) a +0 robe (52, 3, D:4) a +0 spear (52, 33, D:4) a quokka skeleton Level 5 of the Dungeon (3, -28, D:5) a howler monkey corpse (skeletalised by now) (7, -24, D:5) an adder corpse (skeletalised by now) (19, 7, D:5) a +0 falchion the Necropolis (6, 4, Necropolis) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (7, 3, Necropolis) a +0 orcbow (7, 4, Necropolis) a scroll of enchant armour (7, 5, Necropolis) a scroll of identify (8, 0, Necropolis) the orb "Qaof" {*Rage, Rampage rPois Conj} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. (unseen) (8, 8, Necropolis) the orb of Sif Muna's Displeasure {*Rage, Rampage rElec Forge} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Forge: It increases the power of your Forgecraft spells. (unseen) (16, 28, Necropolis) 14 gold pieces (16, 29, Necropolis) a +0 club (16, 30, Necropolis) 14 gold pieces (16, 31, Necropolis) a book of Metalworking (17, 27, Necropolis) 12 gold pieces (17, 28, Necropolis) 11 gold pieces (17, 31, Necropolis) 9 gold pieces (17, 32, Necropolis) 7 gold pieces (20, 29, Necropolis) 2 potions of enlightenment (38, 4, Necropolis) a scroll of silence (38, 5, Necropolis) a +0 club