cbass2 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 20, D:1) a +0 robe (11, 20, D:1) a quokka corpse (skeletalised by now) (15, -9, D:1) a +0 sling (21, 25, D:1) 7 stones a hobgoblin skeleton (23, -7, D:1) a bat corpse (skeletalised by now) (31, 4, D:1) 5 stones (33, -11, D:1) a +0 mace (34, 18, D:1) a rat skeleton (35, -5, D:1) 5 stones (40, -8, D:1) a rat corpse (skeletalised by now) (52, 8, D:1) a staff of earth Level 2 of the Dungeon (3, -18, D:2) a hobgoblin corpse (skeletalised by now) (8, -4, D:2) a +0 hand axe (14, 23, D:2) a +0 ring mail (17, -7, D:2) a +0 quarterstaff (19, -18, D:2) a rat skeleton (20, -19, D:2) a hobgoblin skeleton (20, -16, D:2) a bat skeleton (41, -27, D:2) a +0 club a +0 sling (44, -3, D:2) a +0 scale mail Level 3 of the Dungeon (1, -5, D:3) a +0 club a ball python corpse (2, -5, D:3) a bat corpse (4, -7, D:3) a +0 dagger a goblin corpse (17, -2, D:3) a +0 whip a kobold corpse (22, 8, D:3) a +0 dagger (33, -11, D:3) a +0 whip 2 poisoned darts a gnoll corpse (37, -11, D:3) a poisoned dart (still there?) a throwing net (still there?) (43, -9, D:3) a hobgoblin corpse a giant cockroach corpse (47, 5, D:3) the +10 plate armour "Buor" {rC- MP+10 Str+4} rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). Str+4: It affects your strength (+4). (unseen) (52, 6, D:3) 10 gold pieces