cbass2 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 1, D:1) a quokka corpse (skeletalised by now) (7, 1, D:1) a +0 whip (8, 12, D:1) a +0 club a kobold skeleton (16, 13, D:1) a +0 whip a kobold skeleton (17, 18, D:1) a +0 dagger (21, 30, D:1) a +0 leather armour (26, -24, D:1) a +0 club a goblin skeleton (28, -4, D:1) a ball python skeleton (29, -4, D:1) a bat skeleton (30, 35, D:1) a +0 robe (31, -17, D:1) a bat skeleton (36, -18, D:1) a +0 club (39, 29, D:1) a quokka corpse (skeletalised by now) (42, 19, D:1) a +0 club (44, 1, D:1) a +0 leather armour (46, 13, D:1) a +0 club a stone a kobold skeleton (46, 15, D:1) a +0 robe of willpower (48, 7, D:1) a +0 robe (54, -9, D:1) a frilled lizard corpse (skeletalised by now) (56, 1, D:1) a hobgoblin skeleton (58, 1, D:1) a rat skeleton (64, -8, D:1) 2 flux baubles Level 2 of the Dungeon (0, 0, D:2) a quill talisman (7, 3, D:2) a hobgoblin corpse (skeletalised by now) (24, 39, D:2) a +0 sling (26, 21, D:2) a frilled lizard skeleton (28, 3, D:2) a +0 scale mail (30, 12, D:2) a +0 dagger (31, 29, D:2) a +0 sling (37, 13, D:2) a +0 mace a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 13, D:2) a +0 scale mail (40, 33, D:2) the +0 robe of the Equator {Rampage rN+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. (42, 8, D:2) a +0 dagger (43, 22, D:2) a hobgoblin skeleton (46, 30, D:2) a hobgoblin corpse (skeletalised by now) (51, 21, D:2) 4 stones a +0 short sword a kobold skeleton (52, 0, D:2) a +0 club (53, 5, D:2) an adder skeleton (55, 12, D:2) a +6 ring of intelligence (57, 19, D:2) a +0 hand axe (58, 19, D:2) a +0 scale mail (59, 16, D:2) a +0 mace a +0 leather armour of fire resistance (60, 15, D:2) a +0 club (60, 16, D:2) a +0 hand axe a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, 16, D:2) a +0 dagger a +0 robe a +0 war axe an orc corpse (skeletalised by now) (65, 9, D:2) a +0 leather armour Level 3 of the Dungeon (8, 21, D:3) a +0 robe (13, 35, D:3) the maw talisman of Circular Logic {rPois rF- rC+ rN+} [maw talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (14, -3, D:3) an adder skeleton (18, -3, D:3) a +0 short sword (20, 20, D:3) a +0 robe (24, 5, D:3) a rat skeleton (24, 6, D:3) a +0 war axe a +0 ring mail an orc skeleton (24, 7, D:3) a +0 club (25, 6, D:3) a +0 short sword a +0 ring mail (25, 7, D:3) a +0 chain mail (25, 8, D:3) a bat skeleton (28, 28, D:3) a spider talisman (29, -17, D:3) a scarab talisman (29, 34, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (30, 34, D:3) a +0 whip a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (33, -17, D:3) a +0 short sword (39, -18, D:3) a +0 dagger (47, 31, D:3) a +4 quarterstaff of chaos (48, 31, D:3) a +0 hammer (49, 32, D:3) a +0 hammer (50, 30, D:3) a +0 hammer (50, 32, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (1, -10, D:4) a +0 robe (1, 0, D:4) a +0 club a +0 chain mail a +0 mace a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) an orc corpse (skeletalised by now) (1, 2, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (3, -1, D:4) a +0 short sword (3, 0, D:4) a +0 short sword (16, -5, D:4) a +0 dagger (16, -1, D:4) a +2 dire flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (19, -21, D:4) a +0 leather armour (20, -29, D:4) a +0 ring mail (21, -28, D:4) a jackal skeleton (25, 6, D:4) a hobgoblin skeleton (26, -2, D:4) a +0 giant club an ogre skeleton (26, 6, D:4) a +0 scythe a +0 robe a +0 club the human skeleton of Sigmund a goblin skeleton (27, -2, D:4) an adder skeleton (32, -4, D:4) a ball python skeleton (33, -5, D:4) a +0 sling (34, 3, D:4) a +0 plate armour (34, 24, D:4) an amulet of magic regeneration Level 5 of the Dungeon (0, 0, D:5) a storm talisman (1, 44, D:5) a +0 pair of gloves (4, 6, D:5) a +0 falchion a +0 leather armour a +0 scale mail a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 5, D:5) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (6, 6, D:5) a +0 leather armour a +0 whip (13, -14, D:5) a +0 spear (13, -3, D:5) a +0 pair of gloves (22, 30, D:5) a +0 mace (32, 6, D:5) a water moccasin skeleton (41, 30, D:5) a +0 rapier (49, 14, D:5) a +0 short sword a +0 chain mail a +0 short sword an orc skeleton (49, 15, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Pelahida's Book Shop a parchment of Call Canine Familiar (114 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Soul Splinter (52 gold) a parchment of Irradiate (239 gold) a parchment of Construct Spike Launcher (75 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Sandblast (52 gold) [Shop] Ijioloekk's Distillery 2 potions of moonshine (24 gold) a potion of magic (96 gold) a potion of moonshine (12 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of enlightenment (60 gold) a potion of berserk rage (60 gold) [Shop] Ocoaf's Distillery a potion of moonshine (12 gold) a potion of mutation (96 gold) a potion of magic (96 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of attraction (36 gold) [Shop] Duzim's Armour Shoppe a +0 robe (13 gold) a +1 pair of gloves (172 gold) a +0 pair of boots (67 gold) the +0 leather armour "Fickan" {Int+2} (198 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 scale mail (60 gold) a +0 robe (13 gold) a +0 leather armour (30 gold) the +2 pair of boots of Lomud {rPois rC+} (490 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +3 troll leather armour of Gucisuu {Rampage rN+ Regen+} (618 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (5, 9, D:6) a +2 dagger of draining 5 atropa-tipped darts (11, 23, D:6) a +0 flail a +0 leather armour (12, -4, D:6) the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. The Shining One disapproves of the use of such an item. (14, 15, D:6) a +0 giant club an ogre skeleton (26, -10, D:6) a +0 war axe (33, -12, D:6) 12 gold pieces (33, -11, D:6) 16 gold pieces (33, -10, D:6) 14 gold pieces (33, -7, D:6) a +0 trident (34, -12, D:6) 10 gold pieces (34, -11, D:6) 18 gold pieces (34, -10, D:6) 10 gold pieces (34, -6, D:6) a +0 chain mail a +0 short sword a +0 club (35, -12, D:6) 9 gold pieces (35, -11, D:6) 12 gold pieces (35, -10, D:6) 19 gold pieces (35, -6, D:6) a +0 spear a +0 robe an orc skeleton (37, -6, D:6) a +0 whip (38, -8, D:6) a +0 mace a +0 hand axe an orc skeleton (38, -6, D:6) a +0 whip (39, -7, D:6) a +0 spear a +0 ring mail a +0 spear a gnoll skeleton (40, -8, D:6) a +0 dagger a gnoll skeleton (42, -1, D:6) a +0 whip Level 7 of the Dungeon (1, 20, D:7) a +0 hand axe (2, 19, D:7) a +0 hand axe (2, 21, D:7) a +0 hand axe (3, 20, D:7) a +0 hand axe (6, -9, D:7) a bullfrog skeleton (8, -9, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (8, -8, D:7) a +0 hand axe an orc skeleton (24, 20, D:7) a +0 hand axe (25, 6, D:7) an iguana corpse (skeletalised by now) (35, 10, D:7) a +0 leather armour (41, 36, D:7) a +0 kite shield (44, 45, D:7) a +0 spear (48, -5, D:7) a +0 robe (49, -4, D:7) a parchment of Swiftness (50, -2, D:7) the +7 rapier of Qehoef {flame, ^Drain rCorr Int+2} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (61, 2, D:7) a +0 club (63, 7, D:7) a +0 shortbow a centaur skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 leather armour an orc skeleton (1, 0, D:8) a bullfrog skeleton (2, -1, D:8) a +0 whip (6, -1, D:8) a +0 short sword a +0 chain mail a +0 ring mail an orc skeleton (9, -11, D:8) a yak skeleton (9, 16, D:8) a +0 halberd a gnoll skeleton (9, 22, D:8) a +0 club a +0 dagger a kobold skeleton (10, 18, D:8) a +0 halberd a +0 flail a +0 robe a +0 club a gnoll skeleton (10, 21, D:8) 4 stones a +0 dagger a +0 flail (10, 22, D:8) a +0 dagger a +0 whip a +0 dagger (11, -10, D:8) a yak skeleton (11, 18, D:8) a +0 club (11, 19, D:8) a +0 club (11, 21, D:8) a yak skeleton (11, 22, D:8) a yak skeleton (12, -11, D:8) a yak skeleton (20, -17, D:8) a +0 leather armour (30, 20, D:8) a -2 spear a +2 animal skin the gnoll skeleton of Grum (43, -2, D:8) a +0 spear a +1 falchion of holy wrath a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (47, -2, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 2, D:8) a +0 whip a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (47, 23, D:8) the human corpse of Prince Ribbit (skeletalised by now) (48, -4, D:8) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (52, 16, D:8) a +0 hand axe a +0 plate armour a +0 flail a +0 ring mail an orc skeleton (53, 17, D:8) a +0 dagger a +0 leather armour a +0 dagger of venom an orc corpse (skeletalised by now) Level 9 of the Dungeon (4, -36, D:9) a +1 short sword of freezing a +0 flail (4, -18, D:9) the +0 chain mail of Foolhardiness {Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (4, -8, D:9) a +0 dagger (14, -38, D:9) a water moccasin skeleton a wyvern skeleton (14, -23, D:9) a +0 chain mail a +0 battleaxe (14, -21, D:9) a +0 leather armour a +0 club an orc skeleton (15, -24, D:9) a +0 plate armour a +2 scimitar of freezing an orc skeleton (15, -22, D:9) a +0 ring mail a +0 whip (15, -21, D:9) a +0 flail a +0 chain mail of archery an orc skeleton (15, 0, D:9) a +0 chain mail a +2 hand axe of draining an orc skeleton (16, -2, D:9) a +0 leather armour (16, 0, D:9) a +0 chain mail a +2 short sword of speed (19, -41, D:9) a centaur skeleton (19, -26, D:9) a +0 robe a +0 dagger (19, -25, D:9) a +0 hand axe a +0 robe a +0 club an orc skeleton (19, -5, D:9) a +0 dire flail of concussion (20, -50, D:9) a yak corpse (skeletalised by now) (20, -40, D:9) a centaur skeleton (20, -24, D:9) a +0 ring mail a +2 spectral quarterstaff a +0 sling (20, 2, D:9) a +0 hand axe an orc skeleton (21, -50, D:9) a yak corpse (skeletalised by now) (21, -49, D:9) a +0 dagger a +0 robe the orc corpse of Nergalle (skeletalised by now) (21, -44, D:9) a +0 scale mail (21, -40, D:9) a wyvern skeleton (22, -39, D:9) a yak skeleton (23, -38, D:9) an orc skeleton (23, -37, D:9) a yak skeleton (24, -36, D:9) a bullfrog skeleton (26, 1, D:9) a +0 robe a +0 dagger (27, -10, D:9) a +0 leather armour a +0 trident an orc skeleton (27, -3, D:9) a +0 flail an orc skeleton (28, -6, D:9) a +0 short sword an orc skeleton (30, -10, D:9) a +0 war axe (32, -34, D:9) a +0 longbow (32, -13, D:9) a +0 war axe (32, -8, D:9) a +0 whip (32, -6, D:9) a +0 chain mail a +0 battleaxe a +0 orcbow an orc skeleton (36, -25, D:9) a +0 dagger (39, -44, D:9) a +0 heavy shortbow (45, -55, D:9) a +1 helmet (45, -50, D:9) a +0 halberd Level 10 of the Dungeon [Shop] Juan Quolytz's Distillery a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of berserk rage (65 gold) a potion of enlightenment (65 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) [Shop] Gilgamesh's Dragon-Slaying Spoils +1 steam dragon scales (752 gold) the +6 acid dragon scales of Privacy {rF+ rCorr Dex+5 Slay-6} (1120 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. +0 swamp dragon scales (720 gold) the +2 fire dragon scales of Uskayaw's Displeasure {Fly rF++ rC- rCorr} (1195 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. +0 ice dragon scales (800 gold) +1 pearl dragon scales (1678 gold) +0 shadow dragon scales (1040 gold) +0 storm dragon scales (1040 gold) +0 golden dragon scales (1280 gold) quicksilver dragon scales (800 gold) (0, 19, D:10) a +0 dagger a +0 robe a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 20, D:10) a +0 hand axe an orc corpse (skeletalised by now) (12, -11, D:10) a komodo dragon corpse (skeletalised by now) (28, 22, D:10) a +0 spear (30, -10, D:10) a +0 long sword (30, 18, D:10) a +0 giant spiked club a +0 robe (43, 11, D:10) +0 acid dragon scales an acid dragon skeleton (54, 28, D:10) a +0 whip 2 stones a kobold corpse (skeletalised by now) (54, 29, D:10) a +0 short sword 2 stones (54, 31, D:10) 4 large rocks (55, 27, D:10) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (55, 29, D:10) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (56, 28, D:10) a +1 whip of draining 4 stones a kobold corpse (skeletalised by now) (56, 29, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 trident (2, -2, D:11) a +0 mace a +0 chain mail (2, -1, D:11) a +1 flail of protection a +0 leather armour (16, 7, D:11) 5 large rocks (19, 4, D:11) a +0 falchion (20, 13, D:11) a staff of necromancy (24, 0, D:11) a +0 plate armour (25, 10, D:11) a +0 flail (29, -8, D:11) a +0 chain mail (31, 3, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (31, 4, D:11) a +0 giant spiked club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (31, 5, D:11) a +0 giant club a +0 giant club a +0 mace an ogre corpse (skeletalised by now) (32, 3, D:11) a +0 giant spiked club an ogre corpse (skeletalised by now) (32, 5, D:11) a +0 giant club an ogre corpse (skeletalised by now) (33, -18, D:11) a +0 short sword a +0 robe a +0 spear a +0 robe an elf skeleton an ogre skeleton an ugly thing skeleton (33, 3, D:11) a +0 giant club an ogre corpse (skeletalised by now) (34, -17, D:11) a +0 buckler a shapeshifter skeleton (35, -19, D:11) a +0 war axe a +0 chain mail (36, -10, D:11) 4 large rocks (36, -8, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (36, 7, D:11) a +0 leather armour (38, -9, D:11) a +0 dagger a +0 robe the human corpse of Cassandra (skeletalised by now) (39, 10, D:11) a +0 long sword (40, -19, D:11) a +2 dagger of electrocution a +2 vampiric halberd (42, -20, D:11) a +0 leather armour (42, -18, D:11) a +0 club (43, -25, D:11) a yak corpse (skeletalised by now) (44, -2, D:11) a +0 mace (51, 2, D:11) a +0 dire flail (52, 20, D:11) 4 large rocks a cyclops corpse (skeletalised by now) (53, 20, D:11) a +0 quarterstaff of draining (61, -14, D:11) a +0 battleaxe Level 12 of the Dungeon [Shop] Plog's Weapon Emporium a +2 spectral giant spiked club (240 gold) a +0 mace (39 gold) a +0 orcbow (52 gold) a +0 club (6 gold) a +0 lajatang (195 gold) a +0 bardiche (195 gold) a +0 mace (39 gold) a +0 whip (32 gold) 5 atropa-tipped darts (58 gold) (0, 0, D:12) a +0 great mace (1, -2, D:12) 4 large rocks (12, -10, D:12) 4 large rocks (17, -2, D:12) a +0 club (19, 20, D:12) 2 scrolls of torment (20, 24, D:12) a +0 club a +0 leather armour a +0 dagger a +0 robe a yak corpse (skeletalised by now) (20, 25, D:12) a +0 ring mail a +0 short sword a +0 club 2 large rocks an orc skeleton an orc skeleton a yak skeleton (23, 10, D:12) a +0 whip (23, 11, D:12) a +0 long sword a +0 leather armour (28, 12, D:12) a howler monkey skeleton (31, 10, D:12) the +3 chain mail of Daffodils {-Tele +Inv rC+ Int+3} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (49, -12, D:12) a +0 dagger (49, -9, D:12) a +0 scale mail (51, -7, D:12) a troll skeleton (52, -5, D:12) a howler monkey skeleton (53, -4, D:12) a howler monkey skeleton (57, -18, D:12) a parchment of Leda's Liquefaction Level 13 of the Dungeon [Shop] Jest's Antique Weapon Boutique a +1 flail of protection (313 gold) the +3 trident "Giantbane" {heavy, rF+} (988 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 battleaxe (280 gold) a +0 war axe (98 gold) a +0 mace of distortion (266 gold) a +0 longbow (308 gold) a +0 short sword (84 gold) (3, -13, D:13) a +0 whip (7, -9, D:13) a +0 long sword a +0 ring mail a +0 buckler a tengu skeleton (8, -10, D:13) a +0 shortbow a centaur skeleton (11, 4, D:13) a scroll of torment (32, 25, D:13) a shapeshifter skeleton (33, 10, D:13) the human skeleton of Kirke (47, 19, D:13) a howler monkey skeleton (47, 20, D:13) a howler monkey skeleton (48, 19, D:13) a +0 robe a +0 dagger (48, 21, D:13) a +4 scimitar of flaming (48, 23, D:13) 2 large rocks a cyclops corpse (skeletalised by now) (49, 19, D:13) a +0 ring mail a +0 flail of protection a hog skeleton a human skeleton (49, 20, D:13) 4 large rocks (50, 19, D:13) 2 large rocks a cyclops skeleton a shapeshifter skeleton (50, 20, D:13) a manticore skeleton (56, -21, D:13) a parchment of Blink (58, 13, D:13) a +0 war axe of freezing Level 14 of the Dungeon (2, -17, D:14) a +0 shortbow (5, 17, D:14) a staff of fire (6, -10, D:14) a +0 hat (8, -10, D:14) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (9, -20, D:14) an ugly thing skeleton (9, -19, D:14) an ugly thing skeleton an ugly thing skeleton (11, -19, D:14) an ugly thing skeleton (19, -18, D:14) a +0 dagger a +0 robe a human skeleton (21, 14, D:14) a +0 dagger a +0 leather armour an elf skeleton (24, 7, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (24, 9, D:14) a +0 great sword (29, -5, D:14) an ugly thing corpse (skeletalised by now) (29, -4, D:14) an ugly thing corpse (skeletalised by now) (41, 21, D:14) a +0 war axe a +0 leather armour (42, 21, D:14) a +0 hand axe a +0 leather armour a +0 war axe a +0 robe (42, 31, D:14) a +0 glaive (46, 6, D:14) a catoblepas corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) a +6 ring of intelligence (8, 1, D:15) a +0 ring mail (15, 8, D:15) an ugly thing skeleton (16, 7, D:15) an ugly thing skeleton (17, 38, D:15) a +0 broad axe a +0 arbalest a +0 ring mail a tengu corpse (skeletalised by now) (19, 25, D:15) a +0 plate armour (33, 2, D:15) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (38, 39, D:15) a +2 long sword of draining (51, 34, D:15) an ugly thing corpse (skeletalised by now) (52, 35, D:15) an ugly thing corpse (skeletalised by now) (53, 34, D:15) an ugly thing corpse (skeletalised by now) (57, 11, D:15) a +0 whip a +0 robe an ogre corpse (skeletalised by now) (58, 12, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (68, 1, D:15) a +0 war axe Level 1 of the Orcish Mines [Shop] Oxet's Firing Range a +0 orcbow (68 gold) a +0 shortbow (51 gold) a +0 shortbow (51 gold) 3 large rocks (76 gold) 5 boomerangs (170 gold) a +0 arbalest (127 gold) a throwing net (51 gold) a +2 hand cannon of draining (1030 gold) (6, -7, Orc:1) a stone (6, 18, Orc:1) a +0 dire flail a +1 dire flail of concussion (8, -8, Orc:1) a stone a stone (8, -6, Orc:1) a stone a stone a stone (8, 3, Orc:1) a +0 robe a +0 dagger (8, 4, Orc:1) a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword a +0 whip an orc skeleton an orc skeleton (9, 2, Orc:1) a +0 giant spiked club (9, 3, Orc:1) a +0 plate armour a +0 flail an orc skeleton (9, 4, Orc:1) a +0 giant club an ogre skeleton (9, 5, Orc:1) a +0 short sword a +0 plate armour a +0 mace a +0 orcbow an orc skeleton (10, 4, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (10, 5, Orc:1) a +0 club (43, 18, Orc:1) a +0 dagger a +0 robe (43, 19, Orc:1) a +0 dire flail a +0 chain mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (47, 22, Orc:1) a +0 dagger a +0 robe (47, 23, Orc:1) a +0 giant club (48, 22, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 22, Orc:1) a +0 club an orc corpse (skeletalised by now) (49, 24, Orc:1) a +0 dagger a +2 robe Level 2 of the Orcish Mines [Shop] Qubb's Antique Armour Boutique a +0 robe (19 gold) a +0 plate armour (396 gold) a +0 helmet (99 gold) a +0 scale mail (88 gold) the +5 plate armour of the Fabulous God {Dex+4} (1284 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 chain mail (132 gold) a +0 robe (19 gold) [Shop] Ukluined's General Store a parchment of Vhi's Electric Charge (247 gold) a parchment of Summon Hydra (623 gold) a parchment of Rending Blade (247 gold) a parchment of Ozocubu's Refrigeration (623 gold) 4 poisoned darts (45 gold) a potion of brilliance (86 gold) a +0 chain mail of poison resistance (190 gold) a scroll of enchant armour (160 gold) a +0 leather armour (38 gold) [Shop] Nuduem's Antique Weapon Emporium a +4 flail of protection (576 gold) a +0 rapier (121 gold) the +2 battleaxe of Greed {protect, rC++ rN++ Will-} (1161 gold) rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further. the +3 arbalest "Dragon's Tongue" {heavy, rF+ Dex+4} (1119 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 morningstar of freezing (721 gold) a +0 sling of flaming (103 gold) a +0 glaive (220 gold) a +2 scimitar of holy wrath (501 gold) [Shop] Pimpoes's Jewellery Emporium the amulet "Pittael" {rF+ Regen+ rCorr Dex-3 SInv} (807 gold) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. the ring "Wevustupt" {Will+ Dex+3 SInv} (576 gold) [ring of see invisible] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +6 ring of intelligence (612 gold) a +6 ring of strength (unknown) (612 gold) a ring of wizardry (unknown) (510 gold) a ring of protection from fire (425 gold) a ring of protection from fire (425 gold) a ring of wizardry (unknown) (510 gold) (0, 0, Orc:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, 0, Orc:2) a +0 scimitar a +0 plate armour (3, -2, Orc:2) a +2 scimitar of electrocution a +0 plate armour an orc corpse (skeletalised by now) (9, -10, Orc:2) a +0 dagger a +0 robe (9, -9, Orc:2) a +0 flail a +0 leather armour an orc skeleton (11, -8, Orc:2) a +0 mace a +0 orcbow a +0 plate armour an orc skeleton (15, -32, Orc:2) a +0 giant spiked club (16, -2, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour (17, -2, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (17, -1, Orc:2) a +0 flail a +0 chain mail an orc skeleton (21, 4, Orc:2) a +0 trident a +0 plate armour (23, 9, Orc:2) a +0 robe a +0 battleaxe an orc skeleton (24, 7, Orc:2) a +0 dagger a +3 hand axe (24, 8, Orc:2) the +7 great sword of Ajicof {flame, rPois rC- rN+ Str+5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 whip of venom a +0 chain mail (31, -13, Orc:2) a +1 long sword a +0 chain mail a +0 dire flail a +0 robe (32, -12, Orc:2) a +0 chain mail a +0 great sword of electrocution (32, -11, Orc:2) a +0 chain mail a +1 bardiche a +0 arbalest (33, -12, Orc:2) a +0 troll leather armour a +0 troll leather armour a +0 club a +0 chain mail a +0 long sword a +2 robe of cold resistance a +0 dagger a +0 plate armour a +0 mace an orc skeleton a troll skeleton a troll skeleton (33, -10, Orc:2) a +0 leather armour a +0 flail a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +4 dagger a +0 chain mail a +0 war axe an orc skeleton an orc skeleton an orc skeleton an orc skeleton (34, -6, Orc:2) a +0 club an orc skeleton (36, -14, Orc:2) a +0 plate armour a +0 hand axe (39, 14, Orc:2) a +0 halberd a +0 plate armour (39, 15, Orc:2) a +0 hand axe a +0 leather armour an orc skeleton Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scale mail (12, -42, Elf:1) a +0 kite shield a +2 plate armour of willpower the human skeleton of Donald (12, -40, Elf:1) a +0 robe a +0 short sword an elf skeleton (12, -39, Elf:1) a +0 robe a +3 rapier (12, -37, Elf:1) a +0 leather armour a +0 long sword an elf skeleton (16, -39, Elf:1) a +0 buckler a +0 leather armour a +0 scimitar an elf skeleton (18, -21, Elf:1) a +0 leather armour a +2 long sword of holy wrath (19, -36, Elf:1) a +0 ring mail a +0 rapier an elf skeleton (20, -21, Elf:1) a +0 leather armour a +0 long sword a +0 ring mail a +2 vampiric long sword a +0 shortbow a +0 robe a +0 rapier a +0 robe a +0 dagger an elf skeleton (21, -21, Elf:1) a +0 ring mail a +2 short sword of flaming (22, -22, Elf:1) a +0 robe a +0 dagger (22, -20, Elf:1) a +0 long sword a +0 sling a +0 robe an elf skeleton (23, -14, Elf:1) a +0 robe a +0 long sword (23, -11, Elf:1) a +0 robe a +0 short sword an elf skeleton (24, -18, Elf:1) a +0 long sword a +0 leather armour (24, 11, Elf:1) a +0 robe a +0 short sword a +0 robe a +0 scimitar an elf skeleton (25, -17, Elf:1) a +0 long sword a +2 ring mail of fire resistance (25, -16, Elf:1) a +0 short sword a +0 scale mail an elf skeleton (25, -15, Elf:1) a +0 long sword a +0 robe a +0 rapier a +0 scale mail an elf skeleton (25, -12, Elf:1) a +0 long sword a +0 leather armour (26, 5, Elf:1) a +2 lajatang of electrocution a +3 leather armour of willpower the human skeleton of Zenata (27, -19, Elf:1) a +0 dagger a +0 robe (27, 5, Elf:1) a +0 robe a +0 long sword an elf skeleton (28, 5, Elf:1) a +2 short sword of venom (29, 5, Elf:1) a +0 robe a +0 long sword an elf corpse (skeletalised by now) (30, 6, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (42, -36, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (47, -36, Elf:1) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (49, -35, Elf:1) a +2 scimitar of electrocution a +0 ring mail (52, -13, Elf:1) a +0 scale mail a +0 devious dagger an elf skeleton (54, -14, Elf:1) a +0 ring mail a +0 dagger an elf skeleton (55, -14, Elf:1) a +0 robe a +0 long sword (57, -18, Elf:1) a +2 dire flail of protection (57, -14, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton Level 2 of the Elven Halls [Shop] Xypteom's Weapon Shoppe a +0 vampiric war axe (262 gold) a +0 sling of flaming (98 gold) a +2 battleaxe of freezing (630 gold) a +0 battleaxe (210 gold) the +7 great sword of the Telling Eel {venom, rN+ rCorr Str+2 Dex-4} (1251 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 hand axe (63 gold) a +4 falchion of electrocution (619 gold) a +0 giant spiked club (54 gold) a +0 hand axe (63 gold) the +1 quarterstaff of the Silent Majority {drain, rPois rN+ Str+3 Stlth-} (720 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. The Shining One disapproves of the use of such an item. a +0 short sword of draining (155 gold) [Shop] Xyriv's Assorted Antiques a +0 leather armour (78 gold) a +0 dagger of venom (171 gold) the +6 scale mail of Gestures {Will+ Str+3 Int+2} (2226 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 scale mail of the Lich-sworn {rC+ rN++ rCorr Dex+2} (1688 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 longbow (429 gold) a scroll of immolation (156 gold) a box of beasts (1560 gold) a scroll of revelation (292 gold) (0, 0, Elf:2) a +0 long sword a +0 leather armour (2, -4, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (4, 8, Elf:2) a +1 trident of protection (9, 7, Elf:2) a +0 halberd (11, 28, Elf:2) a +0 leather armour (13, 2, Elf:2) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (15, -1, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Olgreb's Toxic Radiance (8, -4, Lair:1) a bullfrog corpse (skeletalised by now) (18, -13, Lair:1) a staff of air (19, -34, Lair:1) a -1 short sword (19, -33, Lair:1) an elephant skeleton (20, -35, Lair:1) a human skeleton (20, -34, Lair:1) a -1 helmet (26, -34, Lair:1) a yak skeleton (38, -36, Lair:1) a bullfrog skeleton (43, -10, Lair:1) a hydra corpse (skeletalised by now) (43, -6, Lair:1) a +3 leather armour of willpower (44, -6, Lair:1) a +4 quarterstaff of draining (44, -4, Lair:1) a komodo dragon corpse (skeletalised by now) (48, 6, Lair:1) a komodo dragon skeleton (49, -21, Lair:1) a staff of necromancy (50, -35, Lair:1) a cane toad skeleton (51, -18, Lair:1) a yak skeleton a yak skeleton (55, 3, Lair:1) a spore talisman (61, 4, Lair:1) a staff of fire Level 2 of the Lair of Beasts (1, -1, Lair:2) a +0 ring mail (2, 3, Lair:2) a water moccasin skeleton (6, 12, Lair:2) a +0 dagger (12, 12, Lair:2) a cane toad skeleton (12, 13, Lair:2) a cane toad skeleton (14, -8, Lair:2) a yak skeleton (16, 27, Lair:2) a +0 club (21, 13, Lair:2) a blink frog skeleton (22, 15, Lair:2) a +0 robe a +0 short sword of protection a blink frog skeleton (23, 15, Lair:2) a +0 scimitar a blink frog skeleton a naga skeleton (24, 15, Lair:2) a +0 dire flail (31, -18, Lair:2) a +0 war axe (31, 5, Lair:2) the spore talisman of the Trombone {rN+ Will+} [spore talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. (33, -11, Lair:2) a water moccasin skeleton (36, -7, Lair:2) a +0 rapier (41, -1, Lair:2) a hydra skeleton a raven skeleton (42, 1, Lair:2) a rime drake skeleton (45, 18, Lair:2) a +0 ring mail (47, 18, Lair:2) a +0 robe (48, -13, Lair:2) a +0 cloak (49, -16, Lair:2) a +2 mace of protection (52, 0, Lair:2) a +0 flail (54, -2, Lair:2) a water moccasin skeleton (58, -3, Lair:2) a water moccasin corpse (skeletalised by now) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a hydra skeleton (4, 6, Lair:3) a blink frog skeleton a blink frog skeleton (5, 7, Lair:3) a blink frog skeleton (19, 44, Lair:3) a yak corpse (skeletalised by now) (23, 32, Lair:3) the +1 leather armour of Gufoek {rF+ Will+ Str+4} rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (28, 1, Lair:3) a +0 spear a +0 spear a merfolk corpse (skeletalised by now) (29, -2, Lair:3) a +0 dagger (30, 3, Lair:3) a +0 spear (34, 4, Lair:3) a +0 spear (36, 4, Lair:3) a +0 leather armour (38, 31, Lair:3) a wyvern skeleton (42, 31, Lair:3) a +0 morningstar (43, 23, Lair:3) a parchment of Ozocubu's Armour Level 4 of the Lair of Beasts (5, 1, Lair:4) a +0 ring mail (11, -6, Lair:4) a rime drake corpse (skeletalised by now) (24, 17, Lair:4) a blink frog skeleton (37, -2, Lair:4) a +0 war axe (44, 16, Lair:4) a +0 hand axe of freezing (45, 10, Lair:4) a blink frog skeleton (46, 10, Lair:4) a blink frog skeleton (52, 15, Lair:4) a blink frog skeleton (57, -1, Lair:4) a black bear skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Grave Claw (1, 13, Lair:5) a parchment of Lesser Beckoning (8, 34, Lair:5) a hydra skeleton (8, 36, Lair:5) a yak skeleton (9, 36, Lair:5) a yak skeleton a komodo dragon skeleton a cane toad skeleton (9, 40, Lair:5) a +0 ring mail (10, 6, Lair:5) a lindwurm skeleton (10, 11, Lair:5) a +0 plate armour (10, 36, Lair:5) a yak skeleton a water moccasin skeleton (10, 37, Lair:5) a water moccasin skeleton (11, 43, Lair:5) a cane toad skeleton a basilisk skeleton (17, 26, Lair:5) a water moccasin corpse (skeletalised by now) (19, 7, Lair:5) 3 potions of lignification 4 potions of moonshine (19, 40, Lair:5) a water moccasin skeleton (20, 21, Lair:5) a +0 barding a +2 longbow of flaming (20, 50, Lair:5) a blink frog skeleton (21, 21, Lair:5) a polar bear skeleton (21, 52, Lair:5) a blink frog skeleton (22, -2, Lair:5) a ring of magical power a +0 buckler a +3 scale mail (22, 26, Lair:5) a +0 plate armour (23, 47, Lair:5) a blink frog skeleton (25, 26, Lair:5) a +0 war axe (25, 54, Lair:5) the +0 scale mail of Grace {^Drain Dex+9} ^Drain: It drains your maximum health when unequipped. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (26, 32, Lair:5) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (27, 32, Lair:5) a wyvern corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (29, 39, Lair:5) a +0 mace (32, 26, Lair:5) a water moccasin corpse (skeletalised by now) (33, 25, Lair:5) a cane toad corpse (skeletalised by now) (34, 45, Lair:5) a black mamba skeleton (34, 51, Lair:5) a cane toad skeleton a komodo dragon skeleton (34, 52, Lair:5) an elephant skeleton (38, 51, Lair:5) a water moccasin corpse (skeletalised by now) a wolf corpse (skeletalised by now) (38, 52, Lair:5) a mountainshell corpse (skeletalised by now) a wolf corpse (skeletalised by now) (38, 53, Lair:5) a wyvern skeleton a wolf skeleton (40, 9, Lair:5) a cane toad skeleton (40, 36, Lair:5) a +0 war axe (44, 50, Lair:5) an elephant corpse (skeletalised by now) (47, 16, Lair:5) a +0 pair of boots (53, 28, Lair:5) a black mamba skeleton (54, 28, Lair:5) a hydra skeleton a wizard's laboratory (0, 0, WizLab) a +0 trident a +0 robe (1, -1, WizLab) a +0 whip a +0 robe (1, 0, WizLab) the +8 longbow of Royalism {speed, rF+ Dex+4} (still there?) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 hand cannon of freezing (still there?) a +2 long sword of freezing (still there?) (1, 1, WizLab) a +0 trident a +0 robe (2, -8, WizLab) a +2 halberd of holy wrath (2, -4, WizLab) a +1 halberd of protection (2, -3, WizLab) a +0 long sword a +0 robe (2, -2, WizLab) a +2 heavy war axe (2, 0, WizLab) a +0 battleaxe of flaming a +3 dire flail of draining (3, -2, WizLab) a +0 whip a +0 robe