cbass2 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, 19, D:1) 8 stones (16, 5, D:1) 9 stones (25, 17, D:1) a +0 whip 4 stones (25, 39, D:1) a staff of earth (31, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 11, D:2) 5 stones a +0 whip (5, 9, D:2) a +0 robe (11, 25, D:2) 5 stones (14, 3, D:2) a +0 club (17, 12, D:2) a +0 club (26, 11, D:2) 4 stones (27, -1, D:2) 6 stones (28, 33, D:2) a +0 scale mail (40, 3, D:2) a +0 club (43, 23, D:2) a +0 dagger (44, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 barding (10, 20, D:3) a +0 club (18, -9, D:3) a +0 dire flail (18, 9, D:3) a +0 robe (21, 37, D:3) a +0 scythe a +0 robe (24, 24, D:3) a +0 chain mail (27, -11, D:3) a +0 dagger (37, 29, D:3) 2 stones (38, 22, D:3) a +0 halberd a +0 whip a +0 halberd (49, 3, D:3) 6 stones Level 4 of the Dungeon [Shop] Cutsufaz's Weapon Shoppe the +5 arbalest "Nikazul" {penet, Dex+3} (643 gold) Dex: It affects your dexterity (+3). a +5 great sword of electrocution (561 gold) 3 stones (3 gold) a +0 spear (39 gold) the +11 glaive "Murmur" {freeze, *Rage rElec rPois Str+4} (1185 gold) Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 spectral quarterstaff (286 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) a +0 sling (19 gold) (0, 0, D:4) a +0 whip a +0 robe a +0 whip (9, -1, D:4) a +0 leather armour (20, -10, D:4) 6 stones (24, -9, D:4) a +0 club (36, 20, D:4) a +0 whip a +0 leather armour (46, 29, D:4) 2 stones (48, 37, D:4) a +0 dagger (60, -8, D:4) a +0 club (61, 14, D:4) a +0 rapier (61, 21, D:4) a +0 robe Level 5 of the Dungeon (19, -14, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail (20, 7, D:5) a +0 hand axe a +0 hand axe (20, 8, D:5) a +0 mace (23, -15, D:5) a +0 mace a +0 ring mail (25, 8, D:5) a +0 dagger a +0 robe (25, 9, D:5) a +0 hand axe (29, -24, D:5) a +0 leather armour (30, 4, D:5) a +0 falchion a +0 sling (31, 6, D:5) a +0 club (32, 5, D:5) a +0 club a +0 ring mail (32, 6, D:5) a +0 club (33, 8, D:5) a +0 whip a +0 sling a +0 leather armour (44, -27, D:5) a +0 spear (46, -3, D:5) a scarf of shadows (46, 11, D:5) a +0 club a +0 leather armour (46, 12, D:5) a +0 flail a +0 leather armour (47, 11, D:5) a +0 whip a +0 club a +0 ring mail (47, 12, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, -12, D:6) a +0 arbalest (6, -13, D:6) an adder corpse (skeletalised by now) (9, -4, D:6) 2 scrolls of torment 3 potions of degeneration (20, -19, D:6) a +0 falchion (22, 18, D:6) a +0 robe (25, 27, D:6) a +0 shortbow (30, 18, D:6) a +0 sling (34, 8, D:6) a piece from Xom's chessboard (15/15) Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (18, 5, D:7) a staff of death (unseen) (32, -7, D:7) a +0 spear (33, -8, D:7) a +0 spear (33, -6, D:7) a +0 spear (34, -7, D:7) a +1 vampiric halberd the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 ring mail an orc corpse (13, 1, Bailey) a +0 spear a +0 scale mail an orc corpse (13, 8, Bailey) 9 gold pieces (14, 5, Bailey) a +0 halberd a +0 chain mail an orc corpse