Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15319203789126699990 1028 celebrimbor3791 the Magician (level 8, -6/50 HPs) Began as a Djinni Conjurer on July 20, 2026. Mangled by Edmund ... wielding a +1 dire flail of protection (10 damage) ... on level 5 of the Dungeon. The game lasted 00:17:45 (4785 turns). celebrimbor3791 the Magician (Djinni Conjurer) Turns: 4785, Time: 00:17:46 Health: -6/50 AC: 4 Str: 9 XL: 8 Next: 47% Gold: 425 EV: 11 Int: 28 God: SH: 0 Dex: 12 rFire + + . (33%) g - +0 long sword (valour) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) h - +1 pair of gloves SInv . (no amulet) Will ..... d - ring of the Meadowlark {rC+ Str+3 Int+6} Stlth ++ k - +4 ring of slaying HPRegen 0.28/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 425 gold pieces. Inventory: Hand Weapons g - a +0 long sword of valour (weapon) Missiles e - 2 throwing nets Armour a - a +0 robe (worn) f - an orb of attunement h - a +1 pair of gloves (worn) j - an orb of pyromania Jewellery b - a ring of protection from cold c - a ring of willpower d - the ring of the Meadowlark (worn) {rC+ Str+3 Int+6} (You found it on level 2 of the Dungeon) [ring of intelligence] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). i - a ring of positive energy k - a +4 ring of slaying (worn) Wands p - a wand of polymorph (4) Scrolls S - a scroll of silence e - a scroll of teleportation {unknown} W - a scroll of brand weapon I - a scroll of immolation p - a scroll of poison r - a scroll of revelation c - a scroll of fear {unknown} h - a scroll of blinking {unknown} i - a scroll of identify Potions d - a potion of ambrosia {unknown} m - 2 potions of might f - a potion of cancellation {unknown} b - a potion of brilliance k - a potion of haste {unknown} n - a potion of heal wounds {unknown} o - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of lignification {unknown} Skills: - Level 3.0 Dodging - Level 2.2 Stealth + Level 7.5 Spellcasting + Level 7.5 Conjurations - Level 7.5 Hexes - Level 7.5 Summonings - Level 7.5 Necromancy - Level 7.5 Translocations - Level 7.5 Forgecraft - Level 7.5 Fire Magic - Level 7.5 Ice Magic - Level 7.5 Air Magic - Level 7.5 Earth Magic - Level 7.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d13 2% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d62% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Static Discharge Conj/Air 100% 3-8/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Shops: D:2 * Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +1 dire flail of protection! The searing ray hits Edmund! Edmund is heavily wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund says, "You wouldn't believe how much I paid for this flail." Edmund hits you with a +1 dire flail of protection! The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund zaps a wand. The puff of flame hits you. You resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, ally target, 85% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" #.####..).# #.. #......#†.# #.# #..###.^[.# #.# #..# ####.# #.# #..# #.####.# #..# #......# #..###########.. ##########............... #.......@@.♣♣..♣..♣..#### #.#...♣..~♣*~P~♣~♣♣♣.♣ # #.#..♣♣♣♣~~~~~~~~~~~~♣ ♣♣ #.#.~♣~~~~~~~~~≈~~~~~~~♣~ #.#~♣~~P~~♣≈≈≈≈~≈≈~~~~~~P #.♣♣~P~~~~≈≈≈≈≈≈~≈~~≈♣~~♣ #♣♣~~♣~~~≈≈≈≈≈≈≈≈≈≈≈≈~~~♣ ♣~~~~~P~~≈≈≈≈≈≈≈≈≈≈~~~~ ♣~~~~~~~~≈≈≈≈≈≈≈≈≈~~P~~ You could see Edmund (ally target) and a friendly fulminant prism. Vanquished Creatures Prince Ribbit (D:5) Eustachio (D:5) An orc warrior (D:5) An ogre (D:5) 3 scorpions (D:5) 2 orc priests (D:5) A drude (D:5) 2 iguanas 2 orc wizards (D:5) 4 adders A shadow imp (D:5) 3 dart slugs 6 ribbon worms 5 orcs 7 endoplasms 13 hobgoblins 7 jackals 6 quokkas 11 ball pythons 10 bats 8 frilled lizards 12 goblins 12 kobolds 7 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celebrimbor3791 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | celebrimbor3791 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 538 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 538 | D:1 | Learned a level 1 spell: Shock 581 | D:1 | Found a faded altar of an unknown god. 1363 | D:1 | Reached XP level 4. HP: 10/31 MP: 0/0 1636 | D:2 | Found Pusugob's Information Kiosk. 1803 | D:2 | Identified the ring of the Meadowlark {rC+ Str+3 Int+6} 1815 | D:2 | Found a shimmering altar of Xom. 2406 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2406 | D:3 | Learned a level 2 spell: Blink 2606 | D:3 | Identified the medusa talisman "Irisut" {rElec MP-5 Int+3 | Dex+9} 3731 | D:5 | Entered Level 5 of the Dungeon 3812 | D:5 | Reached XP level 6. HP: 38/40 MP: 0/0 3817 | D:5 | Encountered an orc warrior 3819 | D:5 | Reached skill level 5 in Spellcasting 3819 | D:5 | Reached skill level 5 in Conjurations 3819 | D:5 | Reached skill level 5 in Hexes 3819 | D:5 | Reached skill level 5 in Summonings 3819 | D:5 | Reached skill level 5 in Necromancy 3819 | D:5 | Reached skill level 5 in Translocations 3819 | D:5 | Reached skill level 5 in Forgecraft 3819 | D:5 | Reached skill level 5 in Fire Magic 3819 | D:5 | Reached skill level 5 in Ice Magic 3819 | D:5 | Reached skill level 5 in Air Magic 3819 | D:5 | Reached skill level 5 in Earth Magic 3819 | D:5 | Reached skill level 5 in Alchemy 3827 | D:5 | Killed an orc warrior 3973 | D:5 | Reached XP level 7. HP: 41/45 MP: 0/0 3973 | D:5 | Learned a level 2 spell: Static Discharge 4286 | D:5 | Encountered Edmund 4397 | D:5 | Encountered Eustachio 4409 | D:5 | Killed Eustachio 4451 | D:5 | Reached XP level 8. HP: 46/50 MP: 0/0 4677 | D:5 | Encountered Prince Ribbit 4696 | D:5 | Killed Prince Ribbit 4785 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_corners, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, basic_altar, dreamdust_wishing_well, amcnicky_mini_rare_corridor_liquid, nicolae_shop_information_kiosk, minmay_pentomino_w4 D:3: layout_loops_ring, minmay_misc_feat_room D:4: layout_layer_cave D:5: layout_loops_ring, kennysheep_little_box, serial_bayou_lake_a, uniq_edmund, uniq_prince_ribbit1, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 | 7.5 Conjurations | 4 5 6 7 | 7.5 Hexes | 4 5 6 7 | 7.5 Summonings | 4 5 6 7 | 7.5 Necromancy | 4 5 6 7 | 7.5 Translocations | 4 5 6 7 | 7.5 Forgecraft | 4 5 6 7 | 7.5 Fire Magic | 4 5 6 7 | 7.5 Ice Magic | 4 5 6 7 | 7.5 Air Magic | 4 5 6 7 | 7.5 Earth Magic | 4 5 6 7 | 7.5 Alchemy | 4 5 6 7 | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Long sword | | 1 | || 1 Cast: Magic Dart | 44 | 4 | 2 || 50 Searing Ray | 4 | 5 | 5 || 14 Shock | 26 | 105 | 51 || 182 Fulminant Prism | | 2 | 2 || 4 Static Discharge | | | 3 || 3 Read: Identify | | 2 | || 2 Enchant armour | | 1 | || 1 Torment | | 1 | || 1 Immolation | | 1 | || 1 Revelation | | 1 | || 1 Brand weapon | | 1 | || 1 Silence | | 1 | || 1 Amnesia | | 1 | || 1 Poison | | 1 | || 1 Armour: Robe | 24 | 3 | 21 || 48 Dodge: Dodged | 23 | 3 | 13 || 39