Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12388237987407315284 1444 celebrimbor3791 the Magician (level 9, -2/55 HPs) Began as a Djinni Conjurer on July 20, 2026. Slain by a killer bee (6 damage) ... on level 5 of the Dungeon. The game lasted 00:15:13 (5034 turns). celebrimbor3791 the Magician (Djinni Conjurer) Turns: 5034, Time: 00:15:14 Health: -2/55 AC: 5 Str: 6 XL: 9 Next: 4% Gold: 292 EV: 12 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) b - +1 triple sword (valour) rCold x . . (150%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) e - +2 pair of gloves of the Vaults {^Contam Rampage rElec Regen+} SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.09/turn %: rampage, infuse magic (-3 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 292 gold pieces. Inventory: Hand Weapons b - a +1 triple sword of valour (weapon) d - a +1 falchion Missiles c - a throwing net Armour a - a +0 robe (worn) e - the +2 pair of gloves of the Vaults (worn) {^Contam Rampage rElec Regen+} (You acquired it on level 5 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. Jewellery f - the amulet of Ehulur Nygg {Dissipate rF+++ Regen+ Dex+3 Stlth-} (You found it on level 5 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Scrolls f - 2 scrolls of fear w - a scroll of enchant weapon i - 5 scrolls of identify T - 2 scrolls of torment r - 2 scrolls of revelation c - a scroll of brand weapon {unknown} v - a scroll of teleportation {unknown} y - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} r - 2 potions of resistance n - 4 potions of heal wounds {unknown} o - a potion of attraction {unknown} p - a potion of might {unknown} q - a potion of moonshine {unknown} s - 3 potions of curing {unknown} t - a potion of lignification {unknown} Skills: + Level 3.5 Long Blades - Level 4.3 Dodging - Level 3.4 Stealth + Level 7.1 Spellcasting + Level 7.1 Conjurations - Level 7.1 Hexes - Level 7.1 Summonings - Level 7.1 Necromancy - Level 7.1 Translocations - Level 7.1 Forgecraft - Level 7.1 Fire Magic - Level 7.1 Ice Magic - Level 7.1 Air Magic - Level 7.1 Earth Magic - Level 7.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d53% 4 e - Apportation Tloc 88% N/A 1% 1 f - Blink Tloc 88% N/A 1% 2 g - Lesser Beckoning Tloc 88% N/A 1% 2 h - Anguish Hex/Necr 22% N/A 3% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Xom Yredelemnul Annotations: D:5 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Alchemy skill increases to level 7! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Anguish wells up from within. Spell assigned to 'h'. The searing ray hits the killer bee! The killer bee is almost dead. The searing ray hits the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You barely miss the killer bee. The killer bee is almost dead. You stop channelling your searing ray. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you but does no damage. The killer bee closely misses you. You miss the killer bee. The killer bee is almost dead. The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (almost dead, 100% to hit) The magic dart hits the killer bee but does no damage. The killer bee is almost dead. * * * LOW HITPOINT WARNING * * * The killer bee misses you. The killer bee stings you but does no damage. You feel yourself speed up. The killer bee stings you but does no damage. The killer bee stings you. You die... #....#...y.#....# #.#..#### #....#######....# #.#.## # #..........b....# ##.#.# # #...............# #..#.# # ########s##########.##.## # #.# ##.# #.###...:#...# #.###..# #..##.####...# #.....####..##.####...# ###...††y@........#...#### ########..##.##......... #.....####...###÷ ##.##..# #...# #. ##..##### #...# ## #..## #...# #### ##### You could see a killer bee. Vanquished Creatures An ice beast (D:5) A black bear (D:4) An ogre (D:5) 2 phantoms 7 scorpions (D:5) A bombardier beetle (D:5) 6 hounds 2 orc priests (D:3) 3 clockroaches (D:5) 2 iguanas 3 orc wizards 3 adders 3 gnolls (D:2) A dart slug (D:1) 5 ribbon worms An adder zombie (D:3) 18 orcs 8 hobgoblins 3 jackals (D:3) 2 quokkas 8 ball pythons 7 bats 3 bat zombies (D:4) 5 endoplasms 5 frilled lizards A frilled lizard zombie (D:4) 9 goblins 7 kobolds 7 rats A butterfly (D:5) 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celebrimbor3791 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | celebrimbor3791 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 235 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 819 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 819 | D:1 | Learned a level 1 spell: Apportation 1221 | D:2 | HP: 1/25 [gnoll/+0 whip (5)] 1239 | D:2 | Reached XP level 4. HP: 3/31 MP: 0/0 1575 | D:2 | Found a faded altar of an unknown god. 2067 | D:3 | Found a shimmering altar of Xom. 2126 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2126 | D:3 | Learned a level 2 spell: Blink 2653 | D:3 | Identified the +1 pair of boots of Dishonesty {+Blink rC- | Regen+ SInv} 2732 | D:3 | Reached XP level 6. HP: 35/40 MP: 0/0 3045 | D:3 | Found a basalt altar of Yredelemnul. 3207 | D:4 | Reached XP level 7. HP: 35/45 MP: 0/0 3207 | D:4 | Learned a level 2 spell: Lesser Beckoning 3349 | D:4 | Found an iron altar of Okawaru. 3578 | D:4 | Reached skill level 5 in Spellcasting 3578 | D:4 | Reached skill level 5 in Conjurations 3578 | D:4 | Reached skill level 5 in Hexes 3578 | D:4 | Reached skill level 5 in Summonings 3578 | D:4 | Reached skill level 5 in Necromancy 3578 | D:4 | Reached skill level 5 in Translocations 3578 | D:4 | Reached skill level 5 in Forgecraft 3578 | D:4 | Reached skill level 5 in Fire Magic 3578 | D:4 | Reached skill level 5 in Ice Magic 3578 | D:4 | Reached skill level 5 in Air Magic 3578 | D:4 | Reached skill level 5 in Earth Magic 3578 | D:4 | Reached skill level 5 in Alchemy 4027 | D:5 | Entered Level 5 of the Dungeon 4040 | D:5 | Identified 2 scrolls of acquirement 4040 | D:5 | Acquired a +1 triple sword of valour 4170 | D:5 | Reached skill level 1 in Long Blades 4236 | D:5 | Reached XP level 8. HP: 44/50 MP: 0/0 4646 | D:5 | Acquired the +2 pair of gloves of the Vaults {^Contam | Rampage rElec Regen+} 4795 | D:5 | Identified the amulet of Ehulur Nygg {Dissipate rF+++ | Regen+ Dex+3 Stlth-} 5030 | D:5 | Reached XP level 9. HP: 15/55 MP: 0/0 5030 | D:5 | Learned a level 4 spell: Anguish 5032 | D:5 | HP: 2/55 [killer bee (8)] 5034 | D:5 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners, minmay_box_of_dots D:2: minmay_door_path, layout_basic, dreamdust_ecumenical_altar_grove, kennysheep_generic_room_15 D:3: layout_basic, nicolae_overflow_lobbying_the_gods, marbit_many_paths, serial_undead, serial_undead_b, serial_undead_a, serial_undead_d D:4: layout_basic, lemuel_zombie_altar_kikubaaqudgha, okawaru_gym_becter, hex_intersection, grunt_decor_arrowhead D:5: lemuel_insect_pit, layout_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.3 Spellcasting | 4 5 7 | 7.1 Conjurations | 4 5 7 | 7.1 Hexes | 4 5 7 | 7.1 Summonings | 4 5 7 | 7.1 Necromancy | 4 5 7 | 7.1 Translocations | 4 5 7 | 7.1 Forgecraft | 4 5 7 | 7.1 Fire Magic | 4 5 7 | 7.1 Ice Magic | 4 5 7 | 7.1 Air Magic | 4 5 7 | 7.1 Earth Magic | 4 5 7 | 7.1 Alchemy | 4 5 7 | 7.1 Long Blades | 1 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 40 || 40 Melee: Triple sword | | | 40 || 40 Cast: Magic Dart | 74 | 96 | 68 || 238 Searing Ray | 3 | 15 | 15 || 33 Fulminant Prism | | | 1 || 1 Drink: Haste | 1 | | 1 || 2 Read: Acquirement | | | 2 || 2 Identify | | | 1 || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Enchant weapon | | | 1 || 1 Torment | | | 1 || 1 Revelation | | | 1 || 1 Vulnerability | | | 1 || 1 Stab: Distracted | | | 1 || 1 Armour: Robe | 8 | 7 | 77 || 92 Dodge: Dodged | 15 | 10 | 72 || 97