Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10018999959196147826 3199 celebrimbor3791 the Thaumaturge (level 10, -9/70 HPs) Began as a Djinni Conjurer on July 20, 2026. Was a Follower of Makhleb. Mangled by a hornet (13 damage) ... on level 8 of the Dungeon on July 21, 2026. The game lasted 00:29:19 (7143 turns). celebrimbor3791 the Thaumaturge (Djinni Conjurer) Turns: 7143, Time: 00:29:20 Health: -9/70 AC: 3 Str: 6 XL: 10 Next: 17% Gold: 560 EV: 11 Int: 23 God: Makhleb [*.....] SH: 0 Dex: 13 rFire + + . (33%) e - +7 staff of the Meek {protect, meekguard} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ++... d - ring of willpower Stlth ++ (no ring) HPRegen 0.31/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 560 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 5 of the Dungeon) It cannot be enchanted further. Missiles b - a throwing net Armour a - a +1 robe (worn) Jewellery d - a ring of willpower (worn) Scrolls t - 2 scrolls of teleportation I - 2 scrolls of immolation a - 2 scrolls of enchant armour V - 4 scrolls of vulnerability Potions c - 3 potions of curing M - a potion of mutation r - a potion of resistance L - 2 potions of lignification B - a potion of berserk rage d - a potion of invisibility {unknown} f - a potion of haste {unknown} Skills: + Level 5.2 Fighting + Level 4.8 Staves - Level 3.0 Dodging - Level 2.0 Stealth - Level 8.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes - Level 8.0 Summonings - Level 8.0 Necromancy - Level 8.0 Translocations - Level 8.0 Forgecraft - Level 8.0 Fire Magic - Level 8.0 Ice Magic - Level 8.0 Air Magic - Level 8.0 Earth Magic - Level 8.0 Alchemy + Level 5.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 92% N/A 1% 2 g - Ozocubu's Armour Ice 46% N/A 1% 3 h - Fugue of the Fallen Necr 46% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin hisses angrily. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * The water moccasin misses you. The hornet buzzes angrily. You sock the water moccasin! Your weapon exudes an aura of protection. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The hornet stings you but does no damage. The water moccasin bites you but does no damage. The hornet completely misses you. You sock the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. The hornet stings you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The hornet closely misses you. The water moccasin closely misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You sock the water moccasin! You kill the water moccasin! Makhleb accepts your kill. The hornet stings you but does no damage. The hornet barely misses you. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your icy armour cracks and falls away as you move. You see here a water moccasin corpse. The hornet closely misses you. The jelly quivers. The hornet stings you but does no damage. There is a stone staircase leading up here. The hornet stings you! You die... .#...##.# #.# #..J.oO# #.# #...##.# #.# .$)). #.# #.# ?### #.#######.# #.........### ##########...# .....J.......# #.########@..# #y..# #####...# #...†...# ..#.####.###..## .........# ...# ..#.###### ....# .....# .....# You could see a hornet and a jelly. Vanquished Creatures A troll (D:6) Blorkula the orcula (D:5) Eustachio (D:4) 4 water moccasins An orc warrior (D:5) 2 ice beasts A sky beast (D:7) An ogre (D:4) A centaur (D:7) A phantom (D:6) 3 bullfrogs 3 scorpions 6 wights 4 vampire bats (D:5) 6 killer bees 3 bombardier beetles 3 hounds (D:6) A jelly (D:4) 4 orc priests 2 clockroaches (D:4) A drude (D:7) 2 iguanas (D:5) 2 orc wizards 2 gnolls (D:3) 7 adders 2 shadow imps 4 ufetubi 4 dart slugs 19 orcs 9 endoplasms 8 hobgoblins 5 quokkas 7 ball pythons 6 bats 5 frilled lizards 2 goblins 7 kobolds 8 rats 149 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) A ball python (D:2) A frilled lizard (D:1) A rat (D:2) 4 creatures vanquished. Grand Total: 153 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celebrimbor3791 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | celebrimbor3791 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 399 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 399 | D:1 | Learned a level 1 spell: Soul Splinter 1029 | D:2 | Encountered a scorpion 1035 | D:2 | Killed a scorpion 1036 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1036 | D:2 | Reached XP level 5. HP: 24/35 MP: 0/0 1036 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1869 | D:3 | Reached skill level 5 in Spellcasting 1869 | D:3 | Reached skill level 5 in Conjurations 1869 | D:3 | Reached skill level 5 in Hexes 1869 | D:3 | Reached skill level 5 in Summonings 1869 | D:3 | Reached skill level 5 in Necromancy 1869 | D:3 | Reached skill level 5 in Translocations 1869 | D:3 | Reached skill level 5 in Forgecraft 1869 | D:3 | Reached skill level 5 in Fire Magic 1869 | D:3 | Reached skill level 5 in Ice Magic 1869 | D:3 | Reached skill level 5 in Air Magic 1869 | D:3 | Reached skill level 5 in Earth Magic 1869 | D:3 | Reached skill level 5 in Alchemy 1869 | D:3 | Reached XP level 6. HP: 32/40 MP: 0/0 2277 | D:3 | Found a faded altar of an unknown god. 2306 | D:3 | Found a shimmering altar of Xom. 2310 | D:3 | Found an iron altar of Okawaru. 2502 | D:3 | Found an ornate altar of the Wu Jian Council. 2518 | D:3 | Found a glowing silver altar of Zin. 2610 | D:4 | Found an opulent altar of Gozag. 2893 | D:4 | Encountered Eustachio 2912 | D:4 | Killed Eustachio 2913 | D:4 | Reached XP level 7. HP: 28/45 MP: 0/0 2913 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3645 | D:5 | Entered Level 5 of the Dungeon 3835 | D:5 | Reached XP level 8. HP: 45/50 MP: 0/0 3990 | D:5 | Found a statue of an orb of fire. 3991 | D:5 | Found a statue of an orb of fire. 4144 | D:5 | Found a staircase to the Ecumenical Temple. 4152 | Temple | Found a transporter. 4152 | Temple | Found a transporter. 4152 | Temple | Found a transporter. 4152 | Temple | Found a transporter. 4152 | Temple | Entered the Ecumenical Temple 4180 | Temple | Became a worshipper of Makhleb the Destroyer 4385 | D:5 | Found the +7 staff of the Meek {protect, meekguard} 4385 | D:5 | Found a roughly hewn altar of Beogh. 4391 | D:5 | Got the +7 staff of the Meek {protect, meekguard} 4416 | D:5 | Encountered Blorkula the orcula 4441 | D:5 | Killed Blorkula the orcula 5100 | D:6 | Reached skill level 1 in Fighting 5100 | D:6 | Reached skill level 1 in Invocations 5199 | D:6 | Reached skill level 1 in Staves 5199 | D:6 | Reached XP level 9. HP: 34/58 MP: 0/0 5199 | D:6 | Learned a level 3 spell: Fugue of the Fallen 5382 | D:6 | Reached * piety under Makhleb 5500 | D:6 | Identified the quill talisman "Hophewn" {Will+ Int+3 | Slay+3} 5532 | D:6 | Encountered a troll 5756 | D:6 | Found a stormy altar of Qazlal. 5854 | D:6 | Killed a troll 6429 | D:7 | Reached XP level 10. HP: 69/69 MP: 0/0 7018 | D:8 | Reached skill level 5 in Fighting 7018 | D:8 | Reached skill level 5 in Invocations 7026 | D:8 | Encountered a two-headed ogre 7031 | D:8 | Encountered a two-headed ogre 7137 | D:8 | HP: 2/70 [hornet (7)] 7143 | D:8 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_rooms D:3: kennysheep_six_static_rooms, layout_loops_ring, nzn_wu_jian_contemplation, nicolae_overflow_hidden_temple, ebering_ecumenical_altar_petrified D:4: layout_loops_ring, mainiacjoe_overflow_boulevard, uniq_eustachio D:5: layout_basic, minmay_temple_entry_tees, pf_guarded_unrand_meek, uniq_blorkula_the_orcula D:6: layout_basic, nicolae_qazlal_eye_of_the_storm, dreamdust_princess_corridor D:7: layout_rooms, amcnicky_altar_gilded D:8: hangedman_cross_stitches, layout_loops_ring Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 8 | 8.0 Conjurations | 4 5 6 8 | 8.0 Hexes | 4 5 6 8 | 8.0 Summonings | 4 5 6 8 | 8.0 Necromancy | 4 5 6 8 | 8.0 Translocations | 4 5 6 8 | 8.0 Forgecraft | 4 5 6 8 | 8.0 Fire Magic | 4 5 6 8 | 8.0 Ice Magic | 4 5 6 8 | 8.0 Air Magic | 4 5 6 8 | 8.0 Earth Magic | 4 5 6 8 | 8.0 Alchemy | 4 5 6 8 | 8.0 Fighting | 1 4 5 | 5.2 Invocations | 1 4 5 | 5.2 Staves | 1 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 5 | 9 | 16 || 30 Melee: Short sword | | 5 | | || 5 Quarterstaff | | | 9 | 16 || 25 Cast: Magic Dart | 78 | 56 | 100 | 17 || 251 Searing Ray | 4 | 8 | 32 | 6 || 50 Soul Splinter | 1 | 6 | 5 | || 12 Fulminant Prism | | 4 | 7 | 4 || 15 Ozocubu's Armour | | | 4 | 4 || 8 Ensorcelled Hiber | | | 2 | 1 || 3 Fugue of the Fall | | | 1 | || 1 Drink: Heal wounds | | | 1 | 1 || 2 Read: Identify | | 6 | | || 6 Blinking | | 1 | | 1 || 2 Enchant armour | | 1 | | || 1 Revelation | | 1 | | || 1 Vulnerability | | 1 | | || 1 Amnesia | | 1 | | || 1 Teleportation | | | 1 | 2 || 3 Immolation | | | 1 | || 1 Poison | | | 1 | || 1 Stab: Sleeping | | | | 1 || 1 Armour: Robe | 9 | 13 | 77 | 48 || 147 Dodge: Dodged | 8 | 8 | 69 | 23 || 108