Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13867218930867799889 1309 celebrimbor3791 the Magician (level 8, 0/75 HPs) Began as a Djinni Conjurer on July 23, 2026. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:17:10 (4542 turns). celebrimbor3791 the Magician (Djinni Conjurer) Turns: 4542, Time: 00:17:11 Health: 0/75 AC: 24 Str: 6 XL: 8 Next: 88% Gold: 250 EV: 2 Int: 22 God: SH: 0 Dex: 12 rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) d - melded +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.32/turn %: infuse magic (-1 HP) @: tree-form, weak-willed A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (melded) d - a +1 pair of gloves (melded) Jewellery c - an amulet of dissipation Wands p - a wand of polymorph (13) e - a wand of charming (10) Scrolls a - a scroll of enchant armour f - a scroll of fear T - a scroll of torment i - a scroll of identify b - a scroll of blinking t - a scroll of teleportation Potions r - 2 potions of resistance L - a potion of lignification j - a potion of attraction {unknown} k - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} Skills: + Level 5.9 Dodging + Level 4.8 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations - Level 6.3 Hexes - Level 6.3 Summonings - Level 6.3 Necromancy - Level 6.3 Translocations - Level 6.3 Forgecraft - Level 6.3 Fire Magic - Level 6.3 Ice Magic - Level 6.3 Air Magic - Level 6.3 Earth Magic - Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 6% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Jinxbite Hex 70% 2d3 1% 2 g - Call Imp Summ 70% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin bites you but does no damage. The adder bites you but does no damage. The gnoll hits you but does no damage. The water moccasin bites you but does no damage. Your cerulean imp hits the gnoll with a -1 spear. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The adder bites you but does no damage. The water moccasin bites you but does no damage. The gnoll hits you but does no damage. The adder bites you but does no damage. Your cerulean imp hits the gnoll with a -1 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly, ally target, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the adder! The adder is severely wounded. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The adder bites you but does no damage. Your cerulean imp hits the adder with a -1 spear. The water moccasin barely misses you. The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Your cerulean imp barely misses the water moccasin. You closely miss the water moccasin. The water moccasin is moderately wounded. You stop channelling your searing ray. The water moccasin bites you but does no damage. Your cerulean imp barely misses the water moccasin. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You die... . ... .....#### .....)S♣# .....)))..# ....S......5....# ................# ................# ................. .................. )...............$.. .....W......... You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A two-headed ogre (D:5) A black bear (D:4) An ogre (D:4) A phantom (D:5) A howler monkey (D:4) A bombardier beetle (D:5) An orc priest (D:4) A gnoll bouda (D:5) Ijyb (D:4) 2 orc wizards 3 gnolls (D:5) 15 adders 2 ribbon worms A dart slug (D:5) 15 orcs 11 endoplasms 13 hobgoblins 8 jackals (D:1) 2 quokkas 11 ball pythons 3 bats 2 frilled lizards 14 goblins 5 kobolds 7 rats 123 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:4) 1 creature vanquished. Vanquished Creatures (others) An iguana (D:4) 1 creature vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celebrimbor3791 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | celebrimbor3791 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 429 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 429 | D:1 | Learned a level 1 spell: Kiss of Death 1069 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1186 | D:2 | Identified the inkwell talisman of Seyd {+Blink rN+ Str-4} 1539 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1539 | D:2 | Learned a level 2 spell: Jinxbite 2288 | D:3 | Found a stormy altar of Qazlal. 2594 | D:3 | Found a faded altar of an unknown god. 2930 | D:4 | Encountered Ijyb 2946 | D:4 | Killed Ijyb 2947 | D:4 | Reached XP level 6. HP: 26/40 MP: 0/0 3471 | D:4 | Encountered a black bear 3480 | D:4 | Killed a black bear 3774 | D:4 | Reached skill level 5 in Spellcasting 3774 | D:4 | Reached skill level 5 in Conjurations 3774 | D:4 | Reached skill level 5 in Hexes 3774 | D:4 | Reached skill level 5 in Summonings 3774 | D:4 | Reached skill level 5 in Necromancy 3774 | D:4 | Reached skill level 5 in Translocations 3774 | D:4 | Reached skill level 5 in Forgecraft 3774 | D:4 | Reached skill level 5 in Fire Magic 3774 | D:4 | Reached skill level 5 in Ice Magic 3774 | D:4 | Reached skill level 5 in Air Magic 3774 | D:4 | Reached skill level 5 in Earth Magic 3774 | D:4 | Reached skill level 5 in Alchemy 3774 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 3774 | D:4 | Learned a level 2 spell: Call Imp 4114 | D:5 | Entered Level 5 of the Dungeon 4275 | D:5 | Encountered a two-headed ogre 4483 | D:5 | Killed a two-headed ogre 4484 | D:5 | Reached skill level 5 in Dodging 4484 | D:5 | Reached XP level 8. HP: 41/50 MP: 0/0 4542 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_park_tiny_1, nicolae_the_louvre D:2: layout_basic D:3: cheibrodos_greedy_goblins, layout_loops_ring, nicolae_overflow_four_foyers_diagonal, lemuel_round_altar, shapermc_ecumenical_altar_hornbeckon D:4: layout_basic, corexii_shack, uniq_ijyb D:5: layout_cave_pools, gammafunk_temple_overflow_statue, nicolae_ossuary_entry_plus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.8 Dodging | 3 4 5 | 5.9 Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 11 | 24 || 35 Melee: Short sword | | 11 | 24 || 35 Cast: Magic Dart | 67 | 135 | 58 || 260 Searing Ray | 1 | 9 | 4 || 14 Fulminant Prism | | 2 | || 2 Call Imp | | | 6 || 6 Jinxbite | | | 2 || 2 Kiss of Death | | | 1 || 1 Drink: Lignification | | | 1 || 1 Read: Silence | | 1 | || 1 Identify | | | 1 || 1 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Enchant armour | | | 1 || 1 Torment | | | 1 || 1 Immolation | | | 1 || 1 Blinking | | | 1 || 1 Fog | | | 1 || 1 Vulnerability | | | 1 || 1 Armour: Robe | 7 | 35 | 22 || 64 None | | | 22 || 22 Dodge: Dodged | 1 | 29 | 35 || 65