chalkmuncher Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 40, D:1) 6 stones (12, 22, D:1) a +0 dagger (14, -7, D:1) a +0 club a goblin skeleton (16, -3, D:1) a +0 dagger (18, 7, D:1) a rat skeleton (18, 31, D:1) a bat skeleton (20, 20, D:1) a +0 scale mail (20, 34, D:1) a rat skeleton (21, 7, D:1) a +0 club (21, 29, D:1) a +0 robe (23, 33, D:1) a +0 dagger (27, 29, D:1) a bat skeleton (36, 19, D:1) a quill talisman (37, 18, D:1) a +0 short sword (37, 39, D:1) a jackal corpse (skeletalised by now) (47, 21, D:1) a bat corpse (skeletalised by now) (53, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -18, D:2) a +0 sling a hobgoblin skeleton (13, -17, D:2) a +0 sling (15, 6, D:2) a bat corpse (skeletalised by now) (16, -12, D:2) 5 poisoned darts (19, -26, D:2) 7 stones (21, -34, D:2) a jackal corpse (skeletalised by now) (30, 21, D:2) a +0 robe (33, -32, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -23, D:2) a staff of cold (34, -5, D:2) a hobgoblin skeleton (35, 15, D:2) a +0 plate armour (38, -23, D:2) 8 stones (39, -28, D:2) a +0 ring mail (39, -10, D:2) a +0 club (49, -19, D:2) a +0 short sword (52, -9, D:2) a +0 chain mail (57, -15, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (5, 17, D:3) the +7 long sword of a ziggurat {antimagic, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (21, -34, D:3) 7 gold pieces