chapman Level 1 of the Dungeon (10, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -15, D:1) a bat skeleton (20, -12, D:1) a +0 leather armour (21, -15, D:1) a +0 whip a gnoll skeleton (23, -13, D:1) a +0 mace (27, -19, D:1) a +0 robe (29, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -1, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (38, 18, D:1) a quokka corpse (skeletalised by now) (39, 22, D:1) a +0 hand axe (40, -18, D:1) a +0 dagger a frilled lizard skeleton (40, -17, D:1) a frilled lizard skeleton (40, -7, D:1) a +0 club a goblin skeleton (40, 6, D:1) a +0 dagger (40, 8, D:1) a +0 whip a kobold skeleton (41, 25, D:1) a +0 leather armour (43, -24, D:1) a +0 leather armour (50, 20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Uweutiad's General Store a book of Geomancy (213 gold) a parchment of Hellfire Mortar (393 gold) a scroll of identify (24 gold) a condenser vane (480 gold) an inkwell talisman (120 gold) a lightning rod (4/4) (480 gold) a parchment of Starburst (300 gold) a scroll of vulnerability (48 gold) a scroll of acquirement (unknown) (624 gold) (0, 0, D:2) a +0 dagger (4, -13, D:2) a frilled lizard corpse (skeletalised by now) (8, 7, D:2) a bat corpse (skeletalised by now) (8, 12, D:2) a +0 whip 4 stones a quill talisman (16, 19, D:2) a +0 short sword 2 stones a +0 chain mail a kobold corpse (skeletalised by now) (20, -13, D:2) a +0 trident (27, 31, D:2) a ball python skeleton (28, -14, D:2) a frilled lizard skeleton (31, 1, D:2) a +0 leather armour (31, 11, D:2) a +0 spear (34, -10, D:2) a +0 short sword (35, 21, D:2) a ball python skeleton (36, 32, D:2) a +0 dagger a kobold skeleton (42, 0, D:2) a +0 hammer (44, 20, D:2) a bat skeleton (48, -16, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Noon {Reflect ^Drain +Inv Dex+2 SH+5} (4260 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). the ring of Puplur {rC- rN+ Str+3 Dex+6 Stlth+} (4930 gold) [ring of dexterity] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the +1 leather armour of Articulation {+Blink rPois rC+ Will+} (3780 gold) +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the ring of Ignis, Chewing {Fly Dex+4} (3290 gold) [ring of flight] Fly: It grants you flight. Dex+4: It affects your dexterity (+4). the ring of Vuallo Ucei {Fly rC++ Will+ Str-4 Stlth+} (4200 gold) [ring of flight] Fly: It grants you flight. rC++: It greatly protects you from cold. Will+: It increases your willpower. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. the wellspring talisman of Caiph {Dex+3 Slay+2} (4970 gold) [wellspring talisman] Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +6 hand axe of the Harvest {venom, rN+ rCorr} (5040 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 ring mail of Decompression {rPois Int+3} (2150 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 short sword of Jilisia {freeze, rElec rN++} (7990 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +0 ring mail of Kiygah {Str+4} (1940 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 ring mail of Circular Logic {*Corrode rC+ Str+4} (4080 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 ring mail "Iddeopso" {rCorr MP-5 Int+7} (2080 gold) rCorr: It protects you from acid and corrosion. MP-5: It affects your magic capacity (-5). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the fortress talisman of Ennui {Str+5} (5250 gold) [fortress talisman] Str+5: It affects your strength (+5). the ring "Lohaosud" {rElec rF+ Str+6} (5700 gold) [ring of strength] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+6: It affects your strength (+6). a +0 quarterstaff of pain (1450 gold) the ring "Kiyschim" {rF+ Will+ MP+6 Dex-4 SInv} (4740 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. the fire staff of Blood {rF+ rN+ Str+3 SInv Fire} (4670 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the +2 short sword "Gycophao" {freeze, ^Fragile +Blink rPois} (2800 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. the +2 robe of Precision Catastrophes {rF- Will+++} (3890 gold) rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. It cannot be enchanted further. the +4 spear of the Eleven Tusks {venom, Int+2} (3480 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. (12, 42, D:3) a +1 dagger of venom a +0 robe (14, 41, D:3) a +0 dagger a +0 robe (15, 40, D:3) a +0 club (17, 38, D:3) a +0 dagger a +0 robe (18, 38, D:3) a +0 hand axe (21, 45, D:3) a +0 war axe (21, 46, D:3) a +0 whip (24, 5, D:3) a +0 club a goblin skeleton (31, 34, D:3) a hobgoblin skeleton (35, 38, D:3) a bat skeleton (40, 8, D:3) a rat skeleton (45, 39, D:3) a +0 leather armour (48, 41, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 42, D:3) a +0 dagger a +0 dagger a +0 falchion a goblin corpse (skeletalised by now) (50, 13, D:3) a +0 dagger a stone a kobold skeleton (53, 5, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Fyjaruo's Antique Armour Emporium a +2 leather armour of cold resistance (608 gold) an orb of attunement (832 gold) a +0 robe (28 gold) a +0 ring mail (128 gold) a +0 helmet of light (368 gold) a +0 chain mail (192 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) (3, 4, D:4) a +0 robe (5, 1, D:4) a +0 dagger 5 stones (22, -26, D:4) a +0 dagger a +0 ring mail (36, -11, D:4) a +0 whip (37, -17, D:4) a +0 dagger a +0 sling (38, -1, D:4) a +0 trident (40, -4, D:4) a +0 rapier (41, -10, D:4) a +0 scale mail a +0 mace (41, -4, D:4) a +0 club 2 boomerangs (41, 0, D:4) a +0 trident a +0 ring mail (42, -1, D:4) a +0 leather armour a +0 trident (43, 0, D:4) a +0 hand axe (43, 4, D:4) a +0 dagger (46, 13, D:4) a +0 whip (53, 10, D:4) a +0 sling (55, 3, D:4) a +0 ring mail (56, -3, D:4) a +0 hand axe a +0 robe a +0 whip of flaming Level 5 of the Dungeon (3, 5, D:5) a +0 ring mail (19, -1, D:5) a +0 whip (19, 0, D:5) a +0 whip (21, 32, D:5) a +0 ring mail of positive energy (24, 24, D:5) a +0 scale mail a +1 heavy flail (24, 25, D:5) a +0 flail (47, 8, D:5) a +0 trident a +0 robe Level 6 of the Dungeon (0, 1, D:6) a +0 giant club (5, -15, D:6) a boomerang a +0 falchion (6, -16, D:6) a +0 short sword (6, -15, D:6) a +0 leather armour a +0 dagger (9, -22, D:6) a +0 leather armour a +0 war axe (17, 7, D:6) a +0 ring mail (18, -5, D:6) a +0 spear (23, -23, D:6) a +0 ring mail (25, -27, D:6) a +0 robe (27, -27, D:6) a +0 robe (29, 17, D:6) a +0 dagger (30, -14, D:6) a +0 club (39, -19, D:6) a +0 falchion a +0 robe (40, -19, D:6) a +4 spear a +0 robe (43, 6, D:6) a +0 long sword (43, 23, D:6) 4 atropa-tipped darts (49, 3, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Riemife's Weapon Boutique a +2 falchion of flaming (243 gold) a +1 hand axe of venom (148 gold) a +4 vampiric scimitar (560 gold) a +2 great sword of draining (420 gold) a +0 dagger of speed (112 gold) a +6 heavy battleaxe (700 gold) a +0 morningstar of protection (128 gold) a +1 great sword of holy wrath (350 gold) (0, 0, D:7) a +2 vampiric dagger a +0 robe a +0 dagger a +0 robe (0, 2, D:7) a +0 dagger (1, -1, D:7) a +0 dagger a +0 robe (9, -27, D:7) a +0 flail (16, -41, D:7) a +0 robe (25, -38, D:7) a +0 dagger a +0 cloak (29, -22, D:7) a +0 club (42, -3, D:7) a +0 hand axe (45, -4, D:7) a +0 hand axe a +0 ring mail a +0 hand axe (46, -4, D:7) a +0 falchion (46, -2, D:7) a +0 hand axe a +0 plate armour (48, -8, D:7) a +0 chain mail (50, -10, D:7) a +0 trident (52, -15, D:7) a +0 ring mail Level 8 of the Dungeon (1, 11, D:8) a +0 robe a +4 falchion (1, 12, D:8) a +0 robe a +0 scimitar (1, 13, D:8) a +0 robe (3, 9, D:8) a +0 robe a +0 long sword (4, 8, D:8) a +0 scale mail a +0 club (4, 11, D:8) a +1 hand axe of flaming (5, 7, D:8) a +0 robe a +0 dagger (10, 33, D:8) a +0 robe (11, 1, D:8) a +0 flail (14, 6, D:8) a +0 club a +0 robe a +0 dagger (20, 27, D:8) a +0 leather armour (30, 24, D:8) a +0 flail a +0 plate armour a +0 long sword (31, 24, D:8) a +0 leather armour a +0 whip (35, 2, D:8) a +0 dagger (37, 2, D:8) a +0 whip (38, 1, D:8) a +0 robe (38, 2, D:8) a +0 dagger a +0 short sword a +0 short sword 5 stones (39, 1, D:8) a +0 whip a +0 club Level 9 of the Dungeon (8, -2, D:9) a +0 whip a +0 whip a +0 dagger a +0 scale mail a +0 war axe a +0 dagger a +0 robe (19, -36, D:9) a +0 sling (30, -34, D:9) a +0 partisan (35, -11, D:9) a +0 leather armour the Ecumenical Temple