Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5999382464923527143 203 charzilla the Conjurer (level 5, -1/38 HPs) Began as a Gnoll Conjurer on May 22, 2025. Slain by a crimson imp (3 damage) ... summoned by Eustachio ... on level 4 of the Dungeon. The game lasted 00:07:24 (3621 turns). charzilla the Conjurer (Gnoll Conjurer) Turns: 3621, Time: 00:07:24 Health: -1/38 AC: 3 Str: 6 XL: 5 Next: 81% Magic: 0/12 EV: 13 Int: 20 God: Gold: 217 SH: 0 Dex: 16 Spells: 11/14 levels left rFire . . . n - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth +++ i - +6 ring of dexterity HPRegen 0.26/turn o - ring of willpower MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons n - a +0 quarterstaff (weapon) Missiles q - 4 atropa-tipped darts r - a throwing net Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) t - a +0 buckler Jewellery i - a +6 ring of dexterity (worn) o - a ring of willpower (worn) Scrolls c - 3 scrolls of identify g - a scroll of fog {unknown} h - a scroll of fear {unknown} l - a scroll of enchant armour {unknown} m - 3 scrolls of teleportation {unknown} p - a scroll of silence {unknown} s - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 3 potions of enlightenment {unknown} e - a potion of curing {unknown} f - 3 potions of heal wounds {unknown} k - 2 potions of haste {unknown} u - 2 potions of brilliance {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.5 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Forgecraft + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.9 Invocations + Level 1.6 Evocations + Level 1.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 7% 1 Kinetic Grapnel Frge 40% 1d5 7% 1 Poisonous Vapours Alch/Air 40% 1d2 7% 1 Summon Small Mammal Summ 40% N/A 7% 1 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 19% 4 Fugue of the Fallen Necr 10% N/A 21% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Irradiate Conj/Alch 11% 3d15 47% 5 Anguish Hex/Necr 5% N/A 54% 4 Awaken Armour Erth/Frge 20% N/A 54% 4 Detonation Catalyst Fire/Alch 10% 2d5 88% 5 Lee's Rapid Deconstruct Erth 5% 3d6* 88% 5 Magnavolt Erth/Air 5% 4d10 100% 7 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * D:4 ! Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The crimson imp barely misses you. The searing ray hits Eustachio but does no damage. Eustachio is heavily wounded. The crimson imp barely misses you. Eustachio hits you with a +0 falchion. The searing ray misses Eustachio. You finish channelling your searing ray. The iron imp hits you! The crimson imp barely misses you. Eustachio closely misses you. The iron imp barely misses you. The crimson imp hits you. Eustachio hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The iron imp barely misses you. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * Eustachio barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Eustachio, wielding a +0 falchion, wearing a +3 leather armour of positive energy and carrying a wand of warping (heavily wounded, 73% to hit) You focus your ray upon Eustachio. The searing ray hits Eustachio. Eustachio is severely wounded. (Press . to maintain the ray.) Eustachio misses you. The crimson imp closely misses you. The searing ray hits Eustachio. Eustachio is severely wounded. The iron imp hits you but does no damage. The crimson imp barely misses you. Eustachio yells, "Perjured traitor, DIE!" Eustachio casts a spell. The searing ray hits Eustachio. Eustachio is severely wounded. The iron imp closely misses you. The crimson imp lashes its tail. The crimson imp hits you but does no damage. Eustachio barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The iron imp hits you! * * * LOW HITPOINT WARNING * * * The crimson imp hits you. You die... #.. #......# #.. #...... #.. #..... ##.. #....# #... #....# #... +....+ #... #...?##########... #@5............... #@5............... #r................ #................. ......###+######### ......+ .<....# ......# .. ####### You could see Eustachio, an iron imp (summoned), a crimson imp (summoned) and a rat (summoned). Vanquished Creatures 2 hounds An orc wizard (D:4) 3 adders 4 gnolls (D:3) 2 ribbon worms (D:4) 2 endoplasms 4 giant cockroaches 9 hobgoblins 7 orcs A quokka (D:2) 4 ball pythons 4 bats 2 frilled lizards (D:1) 4 goblins 4 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | charzilla the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 349 | D:1 | Found Okhyeseh's General Store. 369 | D:1 | Bought a scroll of identify for 26 gold pieces 547 | D:1 | Learned a level 2 spell: Searing Ray 1226 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 1404 | D:2 | Reached skill level 5 in Spellcasting 1610 | D:2 | Reached skill level 1 in Invocations 2090 | D:3 | Reached skill level 1 in Fighting 2090 | D:3 | Reached skill level 1 in Short Blades 2090 | D:3 | Reached skill level 1 in Long Blades 2090 | D:3 | Reached skill level 1 in Axes 2090 | D:3 | Reached skill level 1 in Maces & Flails 2090 | D:3 | Reached skill level 1 in Polearms 2090 | D:3 | Reached skill level 1 in Staves 2090 | D:3 | Reached skill level 1 in Ranged Weapons 2090 | D:3 | Reached skill level 1 in Throwing 2090 | D:3 | Reached skill level 1 in Armour 2090 | D:3 | Reached skill level 1 in Shields 2090 | D:3 | Reached skill level 1 in Unarmed Combat 2090 | D:3 | Reached skill level 1 in Evocations 2150 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/11 2152 | D:3 | Reached skill level 1 in Shapeshifting 2198 | D:3 | Reached skill level 1 in Hexes 2198 | D:3 | Reached skill level 1 in Summonings 2198 | D:3 | Reached skill level 1 in Necromancy 2198 | D:3 | Reached skill level 1 in Translocations 2198 | D:3 | Reached skill level 1 in Forgecraft 2198 | D:3 | Reached skill level 1 in Fire Magic 2198 | D:3 | Reached skill level 1 in Ice Magic 2198 | D:3 | Reached skill level 1 in Air Magic 2198 | D:3 | Reached skill level 1 in Earth Magic 2198 | D:3 | Reached skill level 1 in Alchemy 2506 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 3109 | D:4 | Found Pask's Distillery. 3599 | D:4 | Noticed Eustachio 3621 | D:4 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms, serial_shops, shop D:2: layout_loops_corners, corexii_item_surrounded_by_moat D:3: layout_basic D:4: layout_gridville, serial_shops, kennysheep_mini, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.9 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.5 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Forgecraft | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Quarterstaff | 1 | || 1 Cast: Magic Dart | 55 | 44 || 99 Searing Ray | 7 | 7 || 14 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 7 | 25 || 32