chop Level 1 of the Dungeon (5, 21, D:1) a rat corpse (skeletalised by now) (6, 6, D:1) a +0 short sword (7, 7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 18, D:1) a bat corpse (skeletalised by now) (16, 16, D:1) a +0 ring mail (17, 24, D:1) a +0 whip (19, 1, D:1) a rat skeleton (29, 28, D:1) a frilled lizard skeleton (41, 48, D:1) a +0 whip (44, 32, D:1) a bat skeleton (47, -2, D:1) a stone (49, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 36, D:2) a +0 long sword (13, 38, D:2) a +0 whip (18, 24, D:2) a +0 spear (20, 27, D:2) a +0 robe (31, 15, D:2) a +0 ring mail (32, 4, D:2) a +0 dagger (32, 25, D:2) a +0 club (37, 19, D:2) a +0 mace (38, 14, D:2) 8 stones (43, 35, D:2) 2 stones