Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6126533632312420290 49 chubchub the Conjurer (level 3, -2/26 HPs) Began as a Gnoll Conjurer on June 16, 2024. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1573 turns). chubchub the Conjurer (Gnoll Conjurer) Turns: 1573, Time: 00:01:39 Health: -2/26 AC: 2 Str: 6 XL: 3 Next: 77% Magic: 7/9 EV: 13 Int: 19 God: Gold: 15 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weakened A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 10% 1 Fulminant Prism Conj/Alch 9% 3d6 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 24% 4 Call Canine Familiar Summ 7% N/A 28% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Done waiting. You start waiting. Done waiting. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You can't go up here! You climb downwards. The gnoll closely misses you. The gnoll hits you but does no damage. There is a stone staircase leading up here. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (covering ground quickly, 82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... ###.# #.###.#.# .... ##.# #.......#### ... #..# #####.##...# +# #.## #g##...### #.# #........# #.# #........... #.# #gg......### #####.# #g##...### ......# #@##)..# #.##### #.....## #.# ####### #.# #.# #.# ..# ### You could see a gnoll bouda and 3 gnolls. Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 ball pythons A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins 2 hobgoblins (D:1) A kobold (D:2) 2 quokkas A frilled lizard (D:2) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chubchub the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 755 | D:1 | Reached skill level 5 in Spellcasting 755 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 1095 | D:2 | Reached skill level 1 in Invocations 1261 | D:2 | Reached skill level 1 in Fighting 1261 | D:2 | Reached skill level 1 in Short Blades 1261 | D:2 | Reached skill level 1 in Long Blades 1261 | D:2 | Reached skill level 1 in Axes 1261 | D:2 | Reached skill level 1 in Maces & Flails 1261 | D:2 | Reached skill level 1 in Polearms 1261 | D:2 | Reached skill level 1 in Staves 1261 | D:2 | Reached skill level 1 in Ranged Weapons 1261 | D:2 | Reached skill level 1 in Throwing 1261 | D:2 | Reached skill level 1 in Armour 1261 | D:2 | Reached skill level 1 in Shields 1261 | D:2 | Reached skill level 1 in Unarmed Combat 1261 | D:2 | Reached skill level 1 in Evocations 1562 | D:1 | Learned a level 2 spell: Searing Ray 1573 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_loops_corners, bh_walls_and_bars Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 12 Dodge: Dodged || 4