circuitbreaker Level 1 of the Dungeon (6, 4, D:1) a +0 club (11, -4, D:1) a rat corpse (skeletalised by now) (15, 9, D:1) a staff of air (16, 11, D:1) 5 stones (24, 29, D:1) a +0 robe (27, 3, D:1) a bat skeleton (28, 29, D:1) a +0 whip (30, -2, D:1) a +0 sling (39, 20, D:1) 3 stones (56, 22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Puckumuwk's Book Boutique a Treatise on Traps (330 gold) a Trismegistus Codex (396 gold) a book of Decay (330 gold) a book of Displacement (242 gold) a book of Armaments (396 gold) a book of Frost (220 gold) a book of Touch (242 gold) (10, 1, D:2) an adder skeleton (14, 5, D:2) 8 stones (15, 6, D:2) an adder skeleton (28, 15, D:2) a quill talisman (40, 35, D:2) an adder skeleton (42, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 49, D:2) a +2 dagger of distortion a +0 robe (47, 50, D:2) a hobgoblin skeleton (52, -4, D:2) a bat skeleton (52, 10, D:2) a +0 scale mail (60, 11, D:2) a +0 club a kobold skeleton (64, 0, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Fydaum's Weapon Boutique 3 poisoned darts (18 gold) a +0 spear (30 gold) a +0 spear (30 gold) a +0 long sword (35 gold) a +0 whip (25 gold) a +0 great sword (100 gold) a +0 dagger (20 gold) a +2 sling of draining (147 gold) a +0 dagger (20 gold) (0, 0, D:3) a rat skeleton (8, 6, D:3) 4 stones (9, 31, D:3) an adder corpse (skeletalised by now) (21, 11, D:3) a +0 mace (23, 3, D:3) a +0 mace (23, 17, D:3) a +0 ring mail (23, 20, D:3) a +4 short sword (24, 12, D:3) a +0 robe a +1 scythe of protection the human skeleton of Sigmund (32, 18, D:3) a bat skeleton (35, 26, D:3) a +0 robe (39, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (46, 4, D:3) a +0 club an orc skeleton (47, 28, D:3) a +0 club a stone (50, -5, D:3) a bat skeleton (51, -7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 20, D:4) a +0 rapier of distortion 6 stones (8, 19, D:4) a +1 short sword of distortion (9, 20, D:4) the +1 whip of the Hidden Vale {distort, *Corrode rPois rN+ Str+3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a kobold corpse (skeletalised by now) (11, -8, D:4) a +0 chain mail (12, 21, D:4) a +0 short sword (17, 21, D:4) a +0 dagger (20, -6, D:4) a +0 club a +0 robe a +0 dagger a goblin skeleton (20, -5, D:4) a stone a +1 leather armour of poison resistance a +0 club a +0 ring mail a +0 club an orc skeleton an orc skeleton (21, -7, D:4) a +0 leather armour a +0 dagger an orc skeleton (21, -6, D:4) a +0 whip a +0 falchion an orc skeleton (21, -5, D:4) 8 stones a +0 mace (22, -7, D:4) a +0 ring mail a +0 club an orc skeleton (22, -6, D:4) a +0 club an orc skeleton (24, -6, D:4) a +0 giant spiked club (25, 32, D:4) an adder corpse (skeletalised by now) (29, -24, D:4) a +0 spear (31, 3, D:4) a ball python skeleton (34, -6, D:4) a +0 chain mail (36, 17, D:4) a ball python skeleton (54, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe an orc corpse (skeletalised by now) (9, -18, D:5) a +0 hand axe (12, -20, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 mace an orc skeleton (12, -17, D:5) a +0 dagger a +0 robe a +0 giant spiked club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (20, -10, D:5) a +0 leather armour a +0 whip an orc skeleton (21, -10, D:5) a +0 club a +2 dagger of protection a +0 whip an orc skeleton an orc skeleton an orc skeleton (33, -27, D:5) a +0 hand axe (41, -37, D:5) a hound corpse (skeletalised by now) (43, -13, D:5) 7 stones (46, 3, D:5) a +0 robe Level 6 of the Dungeon (10, 17, D:6) a +0 pair of boots (14, 16, D:6) a +0 whip an orc skeleton (14, 17, D:6) a black bear skeleton (21, 3, D:6) a +0 club (22, -3, D:6) a +0 rapier (22, 2, D:6) a +0 spear a +0 dagger a +0 robe an orc skeleton (22, 3, D:6) a +0 halberd a +0 flail a gnoll skeleton (23, 3, D:6) a +0 dagger a +0 robe a +0 short sword an orc skeleton (23, 11, D:6) a +0 dagger of holy wrath a +2 robe of fire resistance (24, 2, D:6) a +0 dagger a +0 robe an orc skeleton (24, 4, D:6) a +0 whip a gnoll skeleton (25, 11, D:6) a +0 short sword a +0 leather armour an orc skeleton (26, 3, D:6) a +0 helmet (26, 10, D:6) a +0 club a +0 trident a +0 leather armour (27, -7, D:6) a +0 robe (27, 9, D:6) a bullfrog skeleton (29, 15, D:6) a +0 hand axe (36, -1, D:6) a +0 robe (43, 5, D:6) a +0 trident (44, -8, D:6) an orb of energy (44, 9, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 5 stones (5, -11, D:7) the +1 dagger of Ru {freeze, *Slow rElec rC++ Int+3} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (14, -12, D:7) a scroll of noise (19, -5, D:7) a +0 short sword of speed a +0 leather armour (19, -3, D:7) a +0 dagger a +0 robe (28, 5, D:7) a wand of flame (12) (28, 15, D:7) a +0 bardiche (30, -11, D:7) a riddle talisman (30, 1, D:7) a +0 flail a +0 scale mail (30, 2, D:7) a +0 club an orc corpse (skeletalised by now) (31, 2, D:7) a +0 falchion a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (1, 4, D:8) a +0 dagger 2 stones (6, -15, D:8) a +0 dagger (6, 15, D:8) a +0 short sword 6 stones a +0 scale mail (16, 18, D:8) a +0 falchion an orc corpse (skeletalised by now) (31, 22, D:8) a scroll of identify Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (1, -3, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:9) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (2, -1, D:9) a +0 short sword (4, -16, D:9) a +0 falchion (4, -1, D:9) a +0 hand axe a yak corpse (skeletalised by now) (5, -1, D:9) a +0 hand axe a +0 chain mail an orc skeleton (9, -7, D:9) a +0 plate armour (12, 0, D:9) the +1 flail "Earthworm" {flame, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). the +7 hand axe of the Riding Gods {elec, *Slow rN+ Int+3} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a staff of death {!a} (15, 2, D:9) a +0 dagger (17, -28, D:9) a wyvern corpse (skeletalised by now) (17, -27, D:9) a howler monkey corpse (skeletalised by now) (18, -35, D:9) a scarf of harm (unseen) Level 10 of the Dungeon the Ecumenical Temple