cloverstockings Level 1 of the Dungeon (3, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 0, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, -7, D:1) a +0 dagger (59, 6, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (7, 38, D:2) a +0 club (15, 4, D:2) a +0 halberd (20, 7, D:2) a ball python skeleton (20, 25, D:2) a bat corpse (skeletalised by now) (29, 46, D:2) a +0 dagger (35, 6, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (37, 1, D:2) a +0 flail (46, 15, D:2) a frilled lizard corpse (skeletalised by now) (47, 44, D:2) a +0 short sword (51, 27, D:2) a +0 dagger (51, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 41, D:2) a quokka corpse (skeletalised by now) (60, 9, D:2) a +0 spear Level 3 of the Dungeon (13, 22, D:3) a ball python corpse (skeletalised by now) (13, 23, D:3) an iguana corpse (skeletalised by now) (28, 26, D:3) 5 stones (29, 22, D:3) 5 stones an orc corpse (skeletalised by now) (30, 26, D:3) 5 stones (31, 22, D:3) 5 stones (32, 26, D:3) 5 stones a kobold corpse (skeletalised by now) (33, 22, D:3) 5 stones (44, 3, D:3) a frilled lizard skeleton (44, 14, D:3) a bat skeleton (45, 1, D:3) a rat skeleton (46, 14, D:3) 4 large rocks (47, 14, D:3) a +0 short sword (49, 12, D:3) a +0 heavy hand axe a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -3, D:4) a ball python skeleton (12, -8, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger (12, -6, D:4) a +0 ring mail a +0 short sword (17, 19, D:4) a hobgoblin skeleton (18, 9, D:4) a +0 short sword (19, 26, D:4) a yak corpse (skeletalised by now) (22, 14, D:4) a hound skeleton (27, -20, D:4) a +0 whip a gnoll skeleton (37, -9, D:4) a +0 whip a gnoll skeleton (38, -14, D:4) a +0 dagger (38, -9, D:4) a +0 whip a +1 heavy flail a gnoll skeleton (49, -9, D:4) a +0 dagger a goblin skeleton (49, 1, D:4) a +0 ring mail (53, 8, D:4) a +0 leather armour a +0 short sword (56, 11, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 robe (0, 2, D:5) a +0 club a kobold skeleton (1, 4, D:5) a +0 short sword a +0 leather armour (2, 5, D:5) a +0 dagger a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (4, 3, D:5) a +0 dagger (4, 5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 4, D:5) a +0 whip (14, 33, D:5) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (15, 10, D:5) an adder corpse (skeletalised by now) (16, -6, D:5) a +0 whip an orc skeleton (16, 25, D:5) a +0 hammer (19, -6, D:5) a +0 mace (22, -4, D:5) a +0 club (22, 23, D:5) a talisman of death (24, -6, D:5) a parchment of Blink (29, 28, D:5) a +0 spear (30, -8, D:5) a +0 chain mail a +0 war axe an orc skeleton (31, 25, D:5) a hound skeleton (32, -9, D:5) a +0 sling an orc skeleton (36, -5, D:5) a hound skeleton (36, -4, D:5) a +0 leather armour a +0 club an orc skeleton (37, -6, D:5) a +0 flail (43, 9, D:5) a +0 quarterstaff (45, -8, D:5) a +0 dagger Level 6 of the Dungeon (1, 6, D:6) a +0 giant spiked club an ogre skeleton (3, 7, D:6) the quill talisman of Juenun {Harm +Blink rElec rF-} [quill talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. (7, 33, D:6) a +0 robe a +5 flail of freezing (9, -4, D:6) a +0 club an orc skeleton (9, -3, D:6) a +0 scale mail a +1 trident of protection (10, -4, D:6) a +0 ring mail a +0 falchion a +0 club a +0 mace an orc skeleton an orc skeleton (11, 0, D:6) a parchment of Hailstorm (11, 41, D:6) a +0 robe a +0 dagger (13, 1, D:6) a +2 short sword a +0 robe (15, 41, D:6) a +0 robe a +0 long sword (26, 28, D:6) a +0 scimitar a +0 robe (28, 13, D:6) a +0 club a +0 short sword (29, 12, D:6) a +0 dagger a kobold corpse (skeletalised by now) (29, 13, D:6) a +3 dagger 3 stones (29, 14, D:6) a +0 short sword a kobold corpse (skeletalised by now) (30, -3, D:6) a +0 robe (31, 5, D:6) a +0 rapier (31, 39, D:6) an electric eel skeleton (34, 6, D:6) a bullfrog corpse (skeletalised by now) (49, -2, D:6) a howler monkey skeleton (49, 5, D:6) a parchment of Frozen Ramparts (52, -3, D:6) the +4 quarterstaff "Kenuk" {venom, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, 17, D:6) a +0 robe Level 7 of the Dungeon (4, 0, D:7) a +0 leather armour a +0 flail an orc skeleton (6, 9, D:7) a +0 dagger a +0 robe a +1 scale mail of cold resistance a +0 rapier the elf corpse of Dowan (skeletalised by now) (6, 13, D:7) a +0 robe a +1 scimitar of distortion the human skeleton of Maggie (10, 17, D:7) a +0 whip (10, 19, D:7) a +0 spectral quarterstaff a +3 sling of draining a +0 leather armour (12, 23, D:7) a +0 leather armour (17, 17, D:7) +0 ice dragon scales (23, -2, D:7) a +0 long sword (24, 7, D:7) a fortress talisman (24, 15, D:7) a +0 robe a +0 dagger (26, 15, D:7) a +0 flail a +0 mace an orc skeleton (27, 6, D:7) a +0 flail (27, 10, D:7) an inkwell talisman (36, -9, D:7) a +0 leather armour Level 8 of the Dungeon (2, -11, D:8) a +0 chain mail a +0 war axe (8, -24, D:8) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, -25, D:8) a +0 club a kobold corpse (skeletalised by now) (12, -12, D:8) a +2 robe of willpower a +3 dagger a kobold skeleton (12, 12, D:8) a +0 hand axe a +0 dagger a kobold skeleton (12, 14, D:8) a +0 chain mail a +2 antimagic flail (13, 10, D:8) a +0 chain mail a +0 flail an orc skeleton (19, -30, D:8) a +0 club (20, -30, D:8) a +0 club (22, -30, D:8) a +0 broad axe a +0 chain mail (26, -12, D:8) a parchment of Frozen Ramparts (26, 18, D:8) a +0 rapier (28, -23, D:8) a +0 hand axe an orc skeleton (28, 7, D:8) a +0 short sword (38, 14, D:8) a +2 whip of electrocution a +0 robe (50, 11, D:8) a howler monkey corpse (skeletalised by now) (57, -27, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a yak skeleton a yak skeleton (0, 1, D:9) a yak skeleton (8, -2, D:9) a +0 longbow (11, -10, D:9) +0 steam dragon scales a steam dragon skeleton (12, -14, D:9) a +0 morningstar a +0 scale mail a +0 whip an orc skeleton an orc skeleton (12, -10, D:9) a +0 robe a +0 dagger (12, -9, D:9) a +0 robe a +2 dagger of venom (15, -10, D:9) a +4 short sword (27, 1, D:9) a parchment of Magic Dart (28, 9, D:9) a +0 dagger (29, 8, D:9) a +0 hand axe (30, 14, D:9) a wyvern corpse (skeletalised by now) (36, -14, D:9) a +0 robe (37, -4, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (4, -25, D:10) a troll corpse (skeletalised by now) (9, -38, D:10) a ring of protection from cold (13, -36, D:10) 6 javelins (26, -4, D:10) a yak skeleton a yak skeleton a yak skeleton (37, -6, D:10) a +0 falchion (53, -20, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (1, 4, D:11) a parchment of Forge Lightning Spire (45, 22, D:11) a +0 morningstar (47, 14, D:11) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (11, -16, Lair:1) a cane toad skeleton (11, -10, Lair:1) a +0 sling (12, -17, Lair:1) a bullfrog skeleton (14, -18, Lair:1) a komodo dragon skeleton (15, -51, Lair:1) a +0 scimitar of flaming (15, -19, Lair:1) a yak corpse (skeletalised by now) (15, -11, Lair:1) a +0 leather armour (15, -5, Lair:1) a basilisk corpse (skeletalised by now) (16, -19, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, -20, Lair:1) a black mamba skeleton (30, -14, Lair:1) a +0 helmet (35, 3, Lair:1) a water moccasin corpse (skeletalised by now) (36, -30, Lair:1) a dragon-coil talisman (39, -45, Lair:1) a yak skeleton (39, -43, Lair:1) a yak skeleton (40, -43, Lair:1) a yak skeleton (50, -28, Lair:1) a bullfrog skeleton (51, -28, Lair:1) a water moccasin skeleton (58, -47, Lair:1) a staff of earth (58, -26, Lair:1) a +0 trident (63, -56, Lair:1) the +0 buckler "Coiweihu" {Int+5 Dex-4 SInv} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (64, -28, Lair:1) a scroll of identify (66, -51, Lair:1) a water moccasin skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse (5, -3, Lair:2) a parchment of Grave Claw (8, -4, Lair:2) a komodo dragon skeleton (11, 3, Lair:2) a jumping spider corpse