Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 9560298884537075792 0 cmii the Caller (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Oct 25, 2024. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:44 (38 turns). cmii the Caller (Gnoll Wanderer) Turns: 38, Time: 00:00:45 Health: -1/13 AC: 7 Str: 11 XL: 1 Next: 0% Magic: 3/4 EV: 7 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Scrolls i - a scroll of blinking Potions b - a potion of lignification d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 3.6 Hexes + Level 5.3 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 2.3 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 41% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 67% 2 Animate Armour Summ/Erth 14% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 7% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your quokka barely misses Ijyb. Your rat bites Ijyb but does no damage. Ijyb hits your quokka with a +0 dagger. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat barely misses Ijyb. You hit Ijyb. Your bite misses Ijyb. Ijyb is heavily wounded. Your rat closely misses Ijyb. Ijyb barely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Your rat closely misses Ijyb. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is heavily wounded. Your rat bites Ijyb. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is severely wounded. Your rat bites Ijyb but does no damage. Ijyb screams, "Me wand stronger than you!" Ijyb hits you but does no damage. Ijyb zaps a wand. You resist with significant effort. Your rat barely misses Ijyb. You closely miss Ijyb. Ijyb is severely wounded. Your rat bites Ijyb. Ijyb screams, "Me am play god!" Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is severely wounded. Your rat misses Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your rat bites Ijyb but does no damage. Your rat completely misses Ijyb. Ijyb completely misses you. You can move again. You closely miss Ijyb. Ijyb is severely wounded. Your rat completely misses Ijyb. Ijyb hits you but does no damage. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #.r'..# #.g#### #.@# ∆∆ #..# #..# #⌠⌠# #### ∆∆ You could see Ijyb (ally target) and a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cmii the Gnoll Wanderer began the quest for the Orb. 0 | D | cmii set off with the following items: a +0 club, a potion | of lignification, a +0 scale mail, a potion of curing, a | potion of heal wounds, a potion of haste, 2 potions of | magic, a potion of berserk rage, a scroll of blinking; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Jinxbite, | Ensorcelled Hibernation, Animate Armour, Summon Blazeheart | Golem. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D | Noticed Ijyb 2 | D | Paralysed by Ijyb for 2 turns 14 | D | Paralysed by Ijyb for 4 turns 21 | D | Paralysed by Ijyb for 3 turns 35 | D | Paralysed by Ijyb for 3 turns 38 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Club || 17 Bite || 1 Cast: Summon Small Mamm || 3 Armour: Scale mail || 20 Dodge: Dodged || 5