Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 12534397939613627690 18 code13 the Magician (level 2, -2/22 HPs) Began as a Djinni Conjurer on Nov 25, 2025. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (835 turns). code13 the Magician (Djinni Conjurer) Turns: 835, Time: 00:03:10 Health: -2/22 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 99 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . i - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions d - a potion of might {unknown} e - a potion of brilliance {unknown} f - a potion of cancellation {unknown} g - a potion of curing {unknown} h - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 d - Fulminant Prism Conj/Alch 8% 3d7 32% 4 g - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Natasha is heavily wounded. Natasha mewls in sadness. Natasha casts a spell at you. You resist with significant effort. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is severely wounded. Natasha casts a spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Natasha stares at you and mumbles some strange words. You feel yourself slow down. The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Natasha hisses. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +1 spear. You die... #### #... #..# ###..# #.... ####..!##.# #.....@...# ......#h.### .#... 5..# ..$. ..... .## ...###. .... ## .#.#. #...#. You could see Natasha and a cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 827 | D:2 | Noticed Natasha 835 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: minmay_chambers_of_ones, layout_basic, basic_altar, minmay_crystal_room, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 12 Dagger || 10 Cast: Magic Dart || 37 Armour: Robe || 16 Dodge: Dodged || 11