Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 6279076453988466294 20 code13 the Magician (level 3, 23/26 HPs) Began as a Djinni Hedge Wizard on Nov 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:07 (681 turns). code13 the Magician (Djinni Hedge Wizard) Turns: 681, Time: 00:03:08 Health: 23/26 AC: 2 Str: 9 XL: 3 Next: 0% Gold: 46 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles i - 5 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 leather armour Jewellery e - a ring of fire l - an amulet of reflection Scrolls f - a scroll of acquirement {unknown} g - a scroll of amnesia {unknown} j - 2 scrolls of identify {unknown} o - a scroll of poison {unknown} Potions h - a potion of attraction {unknown} k - a potion of brilliance {unknown} m - a potion of enlightenment {unknown} n - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Call Imp Summ 30% N/A 5% 2 c - Grave Claw Necr 30% 2d9 5% 2 d - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 e - Sandblast Erth 30% 2d9 3% 1 B - Blink Tloc 30% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here 8 stones. You see here a ball python corpse. Found a faded altar of an unknown god. You now have 46 gold pieces (gained 9). There is a stone staircase leading down here. j - 2 scrolls labelled RASAGE NYSON (gained 1) o - a scroll labelled DIELU QA NAU Found a stone staircase leading down. A hobgoblin comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'e'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.##.# ####.##. #.##.##.# #.##. ##.......# #.##. #.......## #.##. #.###.#.# #.##. # ##.#.# #.... #..#.# ##... #.## # #.#. #@# #.#. #...!†..# #.#. ####.#### #.#. #.# #.#. #.. #... ### ....# .... ....# ..... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 576 | D:1 | Found a faded altar of an unknown god. 681 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 681 | D:1 | Learned a level 1 spell: Sandblast 681 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross, ebering_ecumenical_altar_hall, minmay_parallelograms, minmay_split_cup_large Action || total ---------------------------++------- Cast: Magic Dart || 49 Armour: Robe || 5 Dodge: Dodged || 8