Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 13448558295727288262 11 code13 the Magician (level 2, -3/21 HPs) Began as a Djinni Hedge Wizard on Nov 26, 2025. Killed from afar by Natasha (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:02 (479 turns). code13 the Magician (Djinni Hedge Wizard) Turns: 479, Time: 00:04:05 Health: -3/21 AC: 2 Str: 9 XL: 2 Next: 35% Gold: 40 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} Potions e - a potion of enlightenment {unknown} g - a potion of magic {unknown} i - a potion of haste {unknown} j - 2 potions of moonshine {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 26% N/A 6% 2 c - Grave Claw Necr 26% 2d8 6% 2 d - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 B - Blink Tloc 26% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The puff of flame hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. Natasha casts a spell at you. You feel as though you will be slow longer. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Natasha. Natasha is almost dead. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha zaps a wand. The puff of flame hits you. You resist. Natasha casts a spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (almost dead, 100% to hit) The magic dart hits the cerulean imp but does no damage. The cerulean imp hits you from afar with a +4 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +4 spear! * * * LOW HITPOINT WARNING * * * Natasha zaps a wand. The puff of flame hits you. You resist. You die... Natasha begins licking her fur clean. .......#.. .. #........ ... #......#.. ..# #......... ..# #......... #.### #.5### ....# ##5h.#######.#.#### #.#............... #@###.##..#.#.###. #5.†..###......... ####### ###.#.###. ..######.#...# #..........#.# .......<...>.# ###........#.# <...†.#..#.# # #.#.#.#.##.# You could see Natasha, 2 cerulean imps and a friendly cerulean imp (summoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons 3 bats A frilled lizard (D:1) 4 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 245 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 467 | D:2 | Noticed Natasha 479 | D:2 | HP: 1/21 [cerulean imp/+4 spear[Natasha] (8)] 479 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_rooms D:2: layout_basic, basic_altar, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 34 Call Imp || 2 Armour: Robe || 5