Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 12908254801833718218 21 code13 the Magician (level 3, 24/26 HPs) Began as a Djinni Hedge Wizard on Nov 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:59 (530 turns). code13 the Magician (Djinni Hedge Wizard) Turns: 530, Time: 00:03:59 Health: 24/26 AC: 2 Str: 9 XL: 3 Next: 2% Gold: 39 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 leather armour Scrolls e - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} f - a potion of lignification {unknown} h - a potion of resistance {unknown} Skills: + Level 0.5 Fighting + Level 2.4 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Call Imp Summ 32% N/A 4% 2 c - Grave Claw Necr 32% 2d9 4% 2 d - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 e - Summon Small Mammal Summ 64% N/A 3% 1 B - Blink Tloc 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 *( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat but does no damage. A rat comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'e'. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your quokka closely misses the rat. Your quokka bites the rat. The rat dies! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.###)# ### #.....##### #.# #.# #... #......(... #.###.#######.## ########### #..............# #......<... #####.......#.# #.......... ###.......# ##...#####. #.......# #...## ##. ###.......## ##...# #[. ..........@.# #...###.. #####.[..#..########...#... #.#......).....#...#... #.####..#########.....# #.# #.r....... #.....# #...†......#### ##...## #######.##.# #...## #)# .# #...#. #.# # #'''## You could see a friendly quokka (summoned). Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 218 | D:1 | Found Ybranoji's Antique Weapon Boutique. 319 | D:1 | Found Xiowk's Assorted Antiques. 525 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 525 | D:1 | Learned a level 1 spell: Summon Small Mammal 530 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, serial_shops, nicolae_shop_crystal, nicolae_diamond_shop, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_bloodbath_and_beyond Action || total ---------------------------++------- Cast: Magic Dart || 48 Summon Small Mamm || 1 Armour: Robe || 1 Dodge: Dodged || 4