Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 854261800665629572 20 code13 the Magician (level 3, 21/25 HPs) Began as a Djinni Hedge Wizard on Nov 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:04 (870 turns). code13 the Magician (Djinni Hedge Wizard) Turns: 870, Time: 00:02:04 Health: 21/25 AC: 2 Str: 9 XL: 3 Next: 0% Gold: 40 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - an amulet of regeneration Scrolls g - a scroll of teleportation {unknown} h - a scroll of poison {unknown} Potions e - a potion of lignification {unknown} f - 2 potions of cancellation {unknown} Skills: + Level 0.2 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Call Imp Summ 32% N/A 4% 2 c - Grave Claw Necr 32% 2d9 4% 2 d - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 e - Kiss of Death Conj/Necr 64% 2d10 3% 1 B - Blink Tloc 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. A hobgoblin is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Kiss of Death wells up from within. Spell assigned to 'e'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......##.###.#####.####.##.# #.###...##.# #.# #.# #.##.# #.# ######.###.# #.# #....# #.# #.##..# #.# ###### #.# #.##..# #.# #.# #.##..# #.# ## #.# #.##..# ###.# #. #.# #.##..##♣...### #. #.# #...@..#......#### #. #.#### ####..##∩.♣......# #. #....#### #†.#######.##.###. #.##....# #..# #.##.##.. ########'''# ...# #........ P.P♣♣.##...##P##.## #######.. .......P.....♣##.# ...... .............P#... ###### .....(....♣...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Found Witoz's Book Shoppe. 223 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 870 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 870 | D:1 | Learned a level 1 spell: Kiss of Death 870 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, grunt_decor_junction, grunt_decor_mini_mirrors, minmay_hexomino_u4 Action || total ---------------------------++------- Cast: Magic Dart || 47 Armour: Robe || 10 Dodge: Dodged || 5