Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 12045388003674267184 194 code13 the Magician (level 6, -6/42 HPs) Began as a Djinni Earth Elementalist on Nov 26, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:13:44 (2690 turns). code13 the Magician (Djinni Earth Elementalist) Turns: 2690, Time: 00:13:45 Health: -6/42 AC: 2 Str: 7 XL: 6 Next: 3% Gold: 175 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + + y - +0 dagger (speed) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... m - ring of protection from fire Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons r - a +0 dagger y - a +0 dagger of speed (weapon) Missiles p - 6 javelins Armour a - a +0 robe (worn) o - a +0 leather armour Jewellery b - a ring of fire m - a ring of protection from fire (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of acquirement {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of identify {unknown} k - a scroll of silence {unknown} n - a scroll of enchant armour {unknown} s - 3 scrolls of teleportation {unknown} t - a scroll of poison {unknown} v - a scroll of amnesia {unknown} w - a scroll of fog {unknown} Potions c - 2 potions of curing f - a potion of lignification {unknown} g - 2 potions of attraction {unknown} i - a potion of mutation {unknown} l - a potion of might {unknown} q - 2 potions of invisibility {unknown} u - a potion of haste {unknown} x - a potion of berserk rage {unknown} z - a potion of cancellation {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 1% 1 b - Stone Arrow Conj/Erth 42% 3d9 5% 3 c - Petrify Alch/Erth 21% N/A 19% 4 d - Brom's Barrelling Bo Conj/Erth 21% 2d6 19% 4 e - Foxfire Conj/Fire 84% 2x1d8 1% 1 f - Construct Spike Laun Frge 42% 2d4 2% 2 p - Passwall Erth 21% N/A 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc's wounds heal themselves! The orc closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target You cannot conjure a boulder in an occupied space. Okay, then. Casting: Brom's Barrelling Boulder (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the orc. The orc is heavily wounded. The orc barely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The rocky spike skewers the orc. The orc is heavily wounded. A scorpion comes into view. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc closely misses you. It was a potion of curing. You feel better. The rocky spike skewers the orc. The orc is severely wounded. The orc closely misses you. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (severely wounded, 75% to hit) The stone arrow hits the orc! You kill the orc! The orc priest shouts, "Surrender to Beogh and we'll let you live!" * * * LOW HITPOINT WARNING * * * The rocky spike skewers the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #......## ###.....###### ##...###..#.##.## #.....#......^... ##.........##... ##.....)......## . #..........##.##... ###..##....#o.()... ####.....@)).s.). ##...##....#.##. #.....#....# #########..)....#.# ##.......#)†.....#... #...†.#....##......... ....####...##......##.. ..#...#...####..... .. ..###....## ..... You could see a scorpion and an orc priest. Vanquished Creatures A scorpion (D:3) 2 orc wizards 2 adders 3 dart slugs 9 orcs 2 ribbon worms (D:2) 5 endoplasms 4 giant cockroaches 4 hobgoblins 4 quokkas 5 ball pythons 4 bats 5 frilled lizards 10 goblins 3 kobolds 3 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | code13 set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 478 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 478 | D:1 | Learned a level 1 spell: Foxfire 1135 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1147 | D:2 | Found a basalt altar of Yredelemnul. 1638 | D:3 | Noticed a scorpion 1646 | D:3 | Killed a scorpion 1647 | D:3 | Reached XP level 5. HP: 15/36 MP: 0/0 1647 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2032 | D:3 | Reached skill level 1 in Fighting 2102 | D:3 | Identified the quill talisman of the Monk {+Blink Int-5 | SInv} 2685 | D:4 | Reached XP level 6. HP: 23/42 MP: 0/0 2690 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, minmay_pentomino_q2 D:2: layout_basic, basic_altar, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_ford_a D:3: layout_basic D:4: layout_cave_pools, tgw_trog, serial_library_hellmonk_double_dead_end Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Sandblast | 33 | 3 || 36 Foxfire | 32 | 49 || 81 Stone Arrow | 2 | 4 || 6 Construct Spike L | | 6 || 6 Passwall | | 1 || 1 Petrify | | 1 || 1 Brom's Barrelling | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 17 | 10 || 27 Dodge: Dodged | 11 | 15 || 26