Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 16213734805649326519 94 code13 the Magician (level 4, -1/31 HPs) Began as a Djinni Hedge Wizard on Nov 26, 2025. Slain by a cerulean imp ... wielding a +0 spear ... summoned by Natasha (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:41 (1341 turns). code13 the Magician (Djinni Hedge Wizard) Turns: 1341, Time: 00:05:43 Health: -1/31 AC: 2 Str: 9 XL: 4 Next: 94% Gold: 125 EV: 15 Int: 18 God: SH: 5 Dex: 12 rFire + + . a - +0 dagger rCold x . . j - +2 buckler rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... k - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a +2 buckler (worn) Jewellery k - a +5 ring of evasion (worn) Scrolls d - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of fear {unknown} Potions h - a potion of moonshine {unknown} i - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting + Level 2.6 Dodging - Level 1.7 Stealth + Level 0.8 Shields + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Call Imp Summ 38% N/A 6% 2 c - Grave Claw Necr 38% 2d9 6% 2 d - Mephitic Cloud Conj/Alch/Air 19% N/A 12% 3 e - Shock Conj/Air 76% 1d7 3% 1 B - Blink Tloc 38% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The cerulean imp hits you from afar with a +0 spear. The cerulean imp misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +0 spear (moderately wounded, summoned, 57% to hit) The zap hits the cerulean imp. The cerulean imp resists. The cerulean imp is heavily wounded. The cerulean imp hits you from afar with a +0 spear. You block the cerulean imp's attack. Natasha casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +0 spear (heavily wounded, summoned, 57% to hit) The zap hits Natasha but does no damage. The zap misses the cerulean imp. * * * LOW HITPOINT WARNING * * * You block the cerulean imp's attack. Natasha casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You block the cerulean imp's attack. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +0 spear (moderately wounded, summoned, 57% to hit) The zap misses Natasha. The zap hits the cerulean imp. The cerulean imp resists. The cerulean imp is heavily wounded. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +0 spear. You die... ############ ...........# ##########.# .......###.#### ######...#....# ###.####.# ####### ########†##<#.###....... ................@h5..(.. ####........#.###....... #.###......# .5..... #.# #.###.## ....... ####'###.# #.## ....... .........# #..########## ..†....### ##...### .......# ###...#### .(.†...# ###....## You could see Natasha and 2 cerulean imps. Vanquished Creatures Natasha (twice) (D:2) An adder (D:2) 2 dart slugs (D:1) 3 orcs (D:2) A giant cockroach (D:1) 5 hobgoblins A quokka (D:1) 5 ball pythons 3 bats 4 endoplasms 4 goblins 2 kobolds 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 726 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 726 | D:1 | Learned a level 1 spell: Shock 1181 | D:2 | Noticed Natasha 1193 | D:2 | Killed Natasha 1194 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 1277 | D:2 | Noticed Natasha 1283 | D:2 | Killed Natasha 1333 | D:2 | Noticed Natasha 1341 | D:2 | HP: 1/31 [cerulean imp/+0 spear[Natasha] (3)] 1341 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, minmay_tree_intersection D:2: layout_basic, guppyfry_early_orc_mine, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.8 Dodging | | 2.6 Stealth | | 1.7 Shields | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Cast: Magic Dart | 38 | || 38 Shock | 36 | 14 || 50 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 15 | 4 || 19 Block: Buckler | 3 | 4 || 7