Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 11755158933981183883 28 code13 the Magician (level 3, 22/25 HPs) Began as a Djinni Hedge Wizard on Nov 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:46 (986 turns). code13 the Magician (Djinni Hedge Wizard) Turns: 986, Time: 00:02:46 Health: 22/25 AC: 2 Str: 15 XL: 3 Next: 30% Gold: 82 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 7 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a +6 ring of strength (worn) Scrolls f - 2 scrolls of teleportation {unknown} Potions d - a potion of curing {unknown} h - 2 potions of might {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Call Imp Summ 32% N/A 4% 2 c - Grave Claw Necr 32% 2d9 4% 2 d - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 e - Kiss of Death Conj/Necr 64% 2d10 3% 1 B - Blink Tloc 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You hear a shout! A gnoll comes into view. It is wielding a +0 whip. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" You swap places. Your cerulean imp hits the gnoll with a -3 spear. Your cerulean imp hits the gnoll but does no damage. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! You swap places. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 flail. Your cerulean imp hits the gnoll with a -3 spear. The gnoll dies! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 15, Dex 12. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Kiss of Death wells up from within. Spell assigned to 'e'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ####### #....# ###.....# ## #....# ........ .###....# ###.....# ..#....#### ........######.........# ............@........... #.....###.##.........# ##...).###5###.....### ........g.).# #.##### ####...{##### #.# #..... #.# ...@.... #.## ...#...$. #..#### j...#..... ##....# You could see a friendly cerulean imp (summoned). Vanquished Creatures 3 giant cockroaches A hobgoblin (D:2) 4 jackals (D:1) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 5 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 181 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 892 | D:2 | Found an opulent altar of Gozag. 974 | D:2 | Noticed Sigmund 986 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 986 | D:2 | Learned a level 1 spell: Kiss of Death 986 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: layout_basic, basic_altar, ebering_dispersal_statue_hall, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 52 Call Imp || 2 Armour: Robe || 2 Dodge: Dodged || 8