code13 Level 1 of the Dungeon (0, 0, D:1) a book of the Hunter (0, 19, D:1) a +0 short sword (11, 38, D:1) a +0 short sword (19, 43, D:1) a +0 whip (32, 40, D:1) a +0 club a goblin skeleton (36, 4, D:1) a +0 spear (36, 5, D:1) a +0 dagger of electrocution (36, 6, D:1) a +0 dagger (40, -6, D:1) a +0 whip 4 stones (47, 20, D:1) a bat skeleton (47, 35, D:1) a +0 dagger (56, 52, D:1) a +0 short sword 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, -3, D:2) a ball python corpse (skeletalised by now) (7, -4, D:2) an adder corpse (skeletalised by now) (14, -20, D:2) a +0 dagger (22, -10, D:2) a +0 ring mail (24, 4, D:2) a +0 robe (26, -22, D:2) a +0 scale mail (34, -1, D:2) a ball python corpse (35, 12, D:2) a maw talisman {@t} (39, -25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, 16, D:3) 2 gold pieces (8, 9, D:3) a potion of heal wounds (10, 8, D:3) a potion of heal wounds