Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 8277898362403711059 804 code13 the Magician (level 8, -12/58 HPs) Began as a Djinni Conjurer on Nov 27, 2025. Mangled by an ice beast (18 damage) ... on level 5 of the Dungeon. The game lasted 00:30:25 (4098 turns). code13 the Magician (Djinni Conjurer) Turns: 4098, Time: 00:30:28 Health: -12/58 AC: 2 Str: 6 XL: 8 Next: 14% Gold: 228 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + . g - +2 whip (freeze) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-13 HP) @: flying, very slightly contaminated, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons g - a +2 whip of freezing (weapon) Missiles s - 6 javelins Armour a - a +0 robe (worn) h - a +0 leather armour Jewellery f - a +4 ring of slaying (worn) o - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Wands m - a wand of iceblast (3) p - a wand of digging (3) Scrolls d - 6 scrolls of noise i - a scroll of enchant weapon {unknown} k - 3 scrolls of teleportation {unknown} n - a scroll of vulnerability {unknown} q - a scroll of summoning {unknown} Potions b - a potion of attraction {unknown} c - a potion of invisibility e - 2 potions of brilliance j - a potion of heal wounds {unknown} l - 3 potions of curing r - a potion of moonshine {unknown} Skills: + Level 4.0 Fighting + Level 5.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations - Level 5.6 Hexes - Level 5.6 Summonings - Level 5.6 Necromancy - Level 5.6 Translocations - Level 5.6 Forgecraft - Level 5.6 Fire Magic - Level 5.6 Ice Magic - Level 5.6 Air Magic - Level 5.6 Earth Magic - Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mercury Arrow Conj/Alch 62% 2d9 1% 2 c - Shock Conj/Air 100% 1d9 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 10% 4 e - Ensorcelled Hibernat Hex/Ice 62% N/A 1% 2 f - Searing Ray Conj 62% 2d6 1% 2 g - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 10% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Uskayaw Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, weak, chance to weaken: 88%) The glob of mercury hits the ice beast. The ice beast looks even weaker. The ice beast is moderately wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is heavily wounded. The ice beast closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You feel a wrenching sensation. You are magically locked in place. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is lightly wounded. The ice beast is knocked back by the mystic blast. The mystic blast hits the ice beast. The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * You hear a bark! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You fade into invisibility! You are no longer firmly anchored in space. You are able to move again. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! The cold chills you terribly! You die... ##.....# #.####.###....#.# #...#### #.# #.#...[###.# #.#.# #.# #...##.# #.# #.#)#########.####.###..# #.. #).................##..## ##. ..##..##.####.########### #. ## #......###.### . ..>####.......## ..### ##......@# ... ......#####Y...... .. ###.... .Y....> ## ....... ....... ###.# ....... #. .##.... . .# ...# ## #.. You could see 2 ice beasts. Vanquished Creatures Sigmund (D:5) Eustachio (D:4) A water moccasin (D:3) A centaur (D:5) A bombardier beetle (D:2) A hound (D:4) Ijyb (D:3) 7 adders 9 gnolls 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms 11 endoplasms 5 giant cockroaches 5 hobgoblins 7 jackals An orc (D:3) 2 quokkas 5 ball pythons 6 bats 3 frilled lizards (D:1) 5 goblins 5 kobolds 8 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 218 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 252 | D:1 | Found a faded altar of an unknown god. 541 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 541 | D:1 | Learned a level 1 spell: Shock 567 | D:1 | Reached skill level 1 in Fighting 1232 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1964 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 1964 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2268 | D:3 | Found a basalt altar of Yredelemnul. 2575 | D:3 | Found a faded altar of an unknown god. 2575 | D:3 | Noticed a water moccasin 2575 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2585 | D:3 | Killed a water moccasin 2586 | D:3 | Reached XP level 6. HP: 16/45 MP: 0/0 2697 | D:3 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2718 | D:3 | Noticed Ijyb 2724 | D:3 | Killed Ijyb 3170 | D:4 | Noticed Eustachio 3176 | D:4 | Killed Eustachio 3177 | D:4 | Reached skill level 5 in Spellcasting 3177 | D:4 | Reached skill level 5 in Conjurations 3177 | D:4 | Reached skill level 5 in Hexes 3177 | D:4 | Reached skill level 5 in Summonings 3177 | D:4 | Reached skill level 5 in Necromancy 3177 | D:4 | Reached skill level 5 in Translocations 3177 | D:4 | Reached skill level 5 in Forgecraft 3177 | D:4 | Reached skill level 5 in Fire Magic 3177 | D:4 | Reached skill level 5 in Ice Magic 3177 | D:4 | Reached skill level 5 in Air Magic 3177 | D:4 | Reached skill level 5 in Earth Magic 3177 | D:4 | Reached skill level 5 in Alchemy 3177 | D:4 | Reached XP level 7. HP: 42/50 MP: 0/0 3177 | D:4 | Learned a level 2 spell: Mercury Arrow 3262 | D:4 | Found a hide-covered altar of Uskayaw. 3469 | D:4 | Found a broken altar of Ashenzari. 3601 | D:5 | Entered Level 5 of the Dungeon 3641 | D:5 | Noticed Sigmund 3659 | D:5 | Killed Sigmund 3827 | D:5 | Reached skill level 5 in Dodging 3827 | D:5 | Reached XP level 8. HP: 28/58 MP: 0/0 3977 | D:5 | Identified the +6 dagger of Callousness {drain, Int+5} 4098 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, chequers_ecumenical_altar_simple_redux, amcnicky_mini_pool_small, hangedman_decor_lopped, chequers_serial_rivers_marsh, corexii_corridor_pit, patterned_corridor D:2: layout_loops_ring, skrybe_limestone_x, minmay_misc_feat_nine_boxes D:3: layout_loops_ring, lemuel_doored_altar, hellmonk_guarded_unrand_hermit, uniq_ijyb D:4: layout_rooms, lemuel_round_altar, nicolae_uskayaw_murder_on_the_dancefloor, uniq_eustachio D:5: layout_rooms, mainiacjoe_overflow_alcove_1, nicolae_hepliaklqana_hippocampus, grunt_temple_overflow_open, lightli_minifort, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.0 Dodging | 3 4 5 | 5.1 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 12 | || 12 Cast: Magic Dart | 39 | 5 | 14 || 58 Shock | 18 | 93 | 3 || 114 Fulminant Prism | | 8 | 10 || 18 Ensorcelled Hiber | | 7 | 1 || 8 Iskenderun's Myst | | 3 | 3 || 6 Mercury Arrow | | | 11 || 11 Use: Scroll | | | 4 || 4 Potion | | | 1 || 1 Armour: Robe | 1 | 2 | 7 || 10 Leather armour | | 11 | || 11 Dodge: Dodged | 2 | 13 | 6 || 21