code13 Level 1 of the Dungeon (0, 0, D:1) an amulet of guardian spirit (3, -22, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, -17, D:1) a stone (8, -33, D:1) a frilled lizard skeleton (9, -17, D:1) 7 stones (12, -23, D:1) a bat skeleton (16, -13, D:1) a +0 rapier (16, 2, D:1) a rat skeleton (16, 5, D:1) a stone a +0 short sword (19, -28, D:1) a +0 ring mail (19, -9, D:1) a rat skeleton (27, -34, D:1) a +0 club (50, 1, D:1) a +0 whip (52, -38, D:1) an amulet of guardian spirit (54, -30, D:1) a +0 scale mail Level 2 of the Dungeon (4, 20, D:2) a ball python corpse (skeletalised by now) (6, 24, D:2) a jackal skeleton (15, -1, D:2) a +0 club (15, 4, D:2) a +0 flail (15, 12, D:2) a +0 ring mail (19, 6, D:2) a +0 hand axe a +0 ring mail (21, -3, D:2) a rat corpse (25, 26, D:2) a jackal corpse (skeletalised by now) (26, 26, D:2) a +0 club (29, 37, D:2) 2 stones (30, -7, D:2) a ring of poison resistance (34, 38, D:2) a +0 whip (35, -8, D:2) a +0 leather armour (44, 2, D:2) a +0 robe (56, 21, D:2) a +0 club (59, 20, D:2) a +0 robe a wand of flame (14)