Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 1194678885776413468 345 code13 the Magician (level 6, -3/45 HPs) Began as a Djinni Conjurer on Nov 29, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:17:58 (3687 turns). code13 the Magician (Djinni Conjurer) Turns: 3687, Time: 00:18:00 Health: -3/45 AC: 3 Str: 6 XL: 6 Next: 89% Gold: 179 EV: 12 Int: 28 God: SH: 0 Dex: 17 rFire + + . B - +2 dagger (flame) rCold x . . (no offhand) rNeg . . . n - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... s - +6 ring of dexterity Stlth ++ b - +6 ring of intelligence HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 207 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons m - a +0 dagger y - the +5 long sword "Hell-Harrower" {protect, ^Contam *Corrode rElec rC+ rN+} (You found it on level 4 of the Dungeon) ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. B - a +2 dagger of flaming (weapon) Armour a - a +0 robe n - a +0 leather armour (worn) Jewellery b - a +6 ring of intelligence (worn) d - a +6 ring of strength s - a +6 ring of dexterity (worn) Wands u - a wand of digging (3) Scrolls c - 2 scrolls of fog {unknown} e - a scroll of blinking {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of revelation {unknown} h - a scroll of poison {unknown} i - 2 scrolls of identify {@r1} l - 2 scrolls of teleportation {unknown} p - a scroll of silence {unknown} r - a scroll of vulnerability {unknown} w - a scroll of immolation {unknown} Potions j - 3 potions of lignification k - a potion of invisibility {unknown} o - a potion of cancellation {unknown} q - a potion of attraction {unknown} t - 2 potions of enlightenment v - 2 potions of magic x - a potion of might {unknown} z - a potion of haste {unknown} A - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 4.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Searing Ray Conj 66% 2d6 2% 2 d - Fulminant Prism Conj/Alch 16% 3d10 14% 4 e - Lesser Beckoning Tloc 66% N/A 2% 2 g - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 14% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest shouts! The orc priest miscasts a cantrip. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) An orc priest comes into view. It is wielding a +0 falchion. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (wandering, hasn't noticed you, chance to affect: 56%) The orc priest resists with significant effort. The orc priest shouts! * * * LOW HITPOINT WARNING * * * You hear a shout! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the orc priest! You kill the orc priest! Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The orc priest hits your fulminant prism with a +0 falchion. An orc comes into view. It is wielding a +0 hand axe. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ....# # .†..##### # ........# # ##......# # ##......# .....# ........# .......# ##......# #.#####oo... ...#### #......# #.#...*...# #)..... #......######.#@##########...... #...........#.#................. #####.....[.#.#....##........... ######.......#.#....##........<.. .............#.#$#####......##### .............#..............##### ......####.....>................. ......# #.#####.################ ......# #.# #.....<# You could see an orc priest (ally target), an orc and a friendly fulminant prism. Vanquished Creatures A scorpion (D:4) An orc priest (D:4) Ijyb (D:3) Natasha (thrice) (D:3) An orc wizard (D:3) 5 adders 2 ufetubi (D:4) 2 dart slugs (D:2) A ribbon worm (D:2) 6 orcs 7 endoplasms 2 giant cockroaches 12 hobgoblins 5 quokkas 11 ball pythons 6 bats 3 frilled lizards 5 goblins 5 kobolds 8 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 661 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 661 | D:1 | Learned a level 1 spell: Slow 666 | D:1 | Found Laov's Antique Armour Shoppe. 755 | D:1 | Reached skill level 1 in Fighting 1053 | D:1 | Found a faded altar of an unknown god. 1592 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/0 1708 | D:2 | Found Oguzuwk's General Store. 1739 | D:2 | Bought a scroll of identify for 28 gold pieces 2017 | D:3 | Noticed Ijyb 2029 | D:3 | Killed Ijyb 2117 | D:3 | Reached XP level 5. HP: 17/38 MP: 0/0 2117 | D:3 | Learned a level 2 spell: Lesser Beckoning 2306 | D:3 | Noticed Natasha 2311 | D:3 | Killed Natasha 2486 | D:3 | Noticed Natasha 2495 | D:3 | Killed Natasha 2496 | D:3 | Reached XP level 6. HP: 29/44 MP: 0/0 2797 | D:3 | Noticed Natasha 2803 | D:3 | Killed Natasha 3486 | D:4 | Identified the +5 long sword "Hell-Harrower" {protect, | ^Contam *Corrode rElec rC+ rN+} 3687 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, shapermc_ecumenical_altar_flowoftime, minmay_3d_cube D:2: layout_loops_ring, serial_shops, shop, nicolae_kite_square_tiling_tiny, minmay_misc_feat_more_columns, minmay_misc_feat_x D:3: layout_loops_ring, uniq_ijyb, uniq_natasha D:4: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.9 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 60 | 77 || 137 Searing Ray | 11 | 7 || 18 Slow | 8 | 39 || 47 Fulminant Prism | | 4 || 4 Iskenderun's Myst | | 3 || 3 Use: Scroll | | 3 || 3 Armour: Robe | 4 | || 4 Leather armour | 3 | 11 || 14 Dodge: Dodged | 8 | 2 || 10