code13 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, -8, D:1) a +0 dagger (7, -33, D:1) a book of Spatial Translocations (8, -48, D:1) a +0 club 4 stones a kobold skeleton (10, 8, D:1) a goblin skeleton (19, 10, D:1) a bat corpse (skeletalised by now) (20, 13, D:1) a +0 spear (25, -28, D:1) a rat corpse (skeletalised by now) (58, -43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (21, 14, D:2) a +0 dagger (35, 14, D:2) a ball python skeleton (35, 21, D:2) Great Wizards, Vol. VII (35, 30, D:2) a +0 dagger a jackal corpse (skeletalised by now) (38, 6, D:2) a +0 hand axe (38, 26, D:2) a +0 short sword a rat skeleton (39, 27, D:2) a rat skeleton (39, 29, D:2) a +0 club a goblin skeleton (43, 6, D:2) a +0 dagger (46, 38, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, 41, D:2) a +0 falchion (48, 8, D:2) a ball python corpse (49, 8, D:2) a bat corpse (54, 10, D:2) a +0 robe (59, 7, D:2) a jackal corpse (skeletalised by now) (59, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon