Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 7726694210914597370 50 code13 the Magician (level 4, -2/32 HPs) Began as a Djinni Conjurer on Nov 29, 2025. Killed by miscasting Iskenderun's Mystic Blast (18 damage) ... on level 3 of the Dungeon. The game lasted 00:05:27 (1533 turns). code13 the Magician (Djinni Conjurer) Turns: 1533, Time: 00:05:29 Health: -2/32 AC: 3 Str: 6 XL: 4 Next: 4% Gold: 54 EV: 0 Int: 21 God: SH: 0 Dex: 12 rFire + + . j - +1 dagger (venom) rCold x . . (no offhand) rNeg . . . f - +0 troll leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 1.05/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons j - a +1 dagger of venom (weapon) Armour f - a +0 troll leather armour (worn) Scrolls b - a scroll of amnesia {unknown} c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of enchant weapon {unknown} n - a scroll of poison {unknown} Potions e - 2 potions of curing {unknown} g - 2 potions of lignification {unknown} h - a potion of cancellation {unknown} i - a potion of heal wounds {unknown} k - a potion of haste {unknown} o - a potion of invisibility {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 6% 2 c - Kinetic Grapnel Frge 80% 1d7 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 36% 4 g - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ball python! The searing ray hits the bat. You kill the bat! You stop channelling your searing ray. You see here a ball python corpse. You see here a bat corpse. Found a stone staircase leading up. Done exploring. Search for what [Enter for "."]? . You drop a +0 robe. What level of the Dungeon? (default 2, ? - help) You see here a bat corpse. You see here a ball python corpse. There is a stone staircase leading down here. You fly downwards. The ball python hisses angrily. The kobold shouts! There is a stone staircase leading up here. There are monsters nearby! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. The ball python bites you. The ball python closely misses you. The kobold hits you but does no damage. The ball python bites you. The ball python grabs you. The ball python constricts you. The kobold hits you with a +0 whip. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The ball python bites you. The ball python constricts you. The kobold hits you with a +0 whip. Casting: Iskenderun's Mystic Blast (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion!! Ouch! That really hurt! You die... #############.# ........S...... #@K.....# ######### You could see a ball python and a kobold. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 3 endoplasms 4 hobgoblins (D:2) 7 jackals (D:2) A quokka (D:1) 4 ball pythons (D:2) 3 bats 2 frilled lizards (D:1) 5 goblins 2 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 277 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 979 | D:2 | Reached skill level 1 in Fighting 979 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 979 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1277 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1533 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 39 | || 39 Searing Ray | 12 | 2 || 14 Armour: Troll leather arm | 16 | 10 || 26 Dodge: Dodged | 13 | 2 || 15