Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 8212721836761607844 242 code13 the Magician (level 6, 0/44 HPs) Began as a Djinni Conjurer on Dec 3, 2025. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon on Dec 4, 2025. The game lasted 00:13:41 (2657 turns). code13 the Magician (Djinni Conjurer) Turns: 2657, Time: 00:13:43 Health: 0/44 AC: 4 Str: 6 XL: 6 Next: 30% Gold: 193 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . s - +3 short sword (vamp) rCold x . . (no offhand) rNeg . . . v - +0 leather armour rPois ∞ n - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-1 HP) @: about to teleport, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons r - a +0 dagger s - a +3 vampiric short sword (weapon) Missiles q - 8 poisoned darts Armour a - a +0 robe l - a +0 buckler n - a +1 hat (worn) p - a +0 ring mail v - a +0 leather armour (worn) Jewellery b - an amulet of faith Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of identify g - a scroll of butterflies {unknown} h - a scroll of torment {unknown} j - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} t - 2 scrolls of teleportation u - a scroll of fear {unknown} w - a scroll of enchant armour {unknown} x - a scroll of brand weapon {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of magic {unknown} i - 2 potions of attraction {unknown} o - a potion of curing z - a potion of heal wounds {unknown} A - a potion of enlightenment {unknown} Skills: + Level 2.3 Fighting + Level 3.6 Dodging - Level 1.5 Stealth + Level 2.0 Shields + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Slow Hex 92% N/A 3% 1 d - Fulminant Prism Conj/Alch 11% 3d9 28% 4 e - Ensorcelled Hibernat Hex/Ice 46% N/A 4% 2 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, chance to affect: 55%) The scorpion resists with significant effort. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. A goblin comes into view. It is wielding a +0 club. It was a potion of curing. You feel better. The water moccasin bites you but does no damage. The scorpion closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled URETON DOURU, it crumbles to dust. It is a scroll of identify. b - 3 scrolls of teleportation; t - 3 scrolls of teleportation b - an amulet of faith The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The goblin shouts! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The scorpion stings you. You die... ... ### ##.# .... ##.#####..## . ....# ###..........# .......####.........##.. #...................###. #.....##.........>..# ## #.... ##.............# # ......#..............# #S@B............# ........s............# ..................... ................... ................. ........g....... ................ ...#........... You could see a water moccasin, a scorpion, a giant cockroach and a goblin. Vanquished Creatures Sigmund (D:2) Robin (D:2) 3 adders A dart slug (D:2) 6 orcs A ribbon worm (D:3) 4 endoplasms 2 giant cockroaches 2 quokkas 5 ball pythons 4 bats A frilled lizard (D:3) 8 goblins 2 hobgoblins (D:2) 3 kobolds 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 16 | D:1 | Got the Omnibus of Syndicalism 233 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 887 | D:2 | Found a faded altar of an unknown god. 983 | D:2 | Reached XP level 3. HP: 11/26 MP: 0/0 983 | D:2 | Learned a level 1 spell: Slow 988 | D:2 | Noticed Robin 1166 | D:2 | Killed Robin 1167 | D:2 | Reached skill level 1 in Fighting 1557 | D:2 | Noticed Sigmund 1567 | D:2 | Killed Sigmund 1568 | D:2 | Reached skill level 1 in Shields 1568 | D:2 | Reached XP level 4. HP: 12/33 MP: 0/0 1568 | D:2 | Reached XP level 5. HP: 14/38 MP: 0/0 1568 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1568 | D:2 | Reached XP level 6. HP: 16/43 MP: 0/0 2377 | D:3 | Found Naamyc's Weapon Emporium. 2642 | D:4 | Noticed a water moccasin 2657 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, roderic_roman_lattice D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, uniq_robin, uniq_sigmund D:3: layout_basic, serial_shops, shop D:4: layout_cave_pods Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 | 2.3 Dodging | 3 | 3.6 Shields | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 23 || 76 Searing Ray | 5 | 7 || 12 Slow | 3 | 3 || 6 Ensorcelled Hiber | | 3 || 3 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 6 | || 6 Leather armour | | 17 || 17 Dodge: Dodged | 4 | 11 || 15