code13 Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, -25, D:1) a +0 ring mail (9, -29, D:1) a +0 mace (10, -25, D:1) a ball python skeleton (10, 4, D:1) a +0 dagger (14, -23, D:1) a bat skeleton (17, -4, D:1) a +0 long sword (25, -20, D:1) a +0 whip a kobold skeleton (31, -12, D:1) a +0 ring mail (43, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -6, D:1) a hobgoblin corpse (skeletalised by now) (46, -6, D:1) a +0 dagger 4 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, -17, D:1) 2 stones (57, -19, D:1) 6 stones (58, -17, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Lipoatzo's Assorted Antiques a scroll of identify (48 gold) a +2 mace of distortion (468 gold) a +0 robe (21 gold) a scroll of vulnerability (96 gold) the +1 robe of Imperfection {rC+ Regen+} (477 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a sack of spiders (960 gold) a scroll of identify (48 gold) a scroll of blinking (228 gold) a potion of cancellation (192 gold) (0, 0, D:2) a +0 club a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:2) a +0 halberd (4, 5, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (12, -10, D:2) a +0 club (26, 28, D:2) a +0 robe (27, -5, D:2) a book of Displacement (32, 17, D:2) a scarab talisman (34, -30, D:2) a +0 mace (34, 5, D:2) a +0 short sword a kobold skeleton (38, -32, D:2) a kobold corpse (skeletalised by now) (44, -1, D:2) an inkwell talisman (44, 24, D:2) a rat corpse (skeletalised by now) (52, -16, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (5, 8, D:3) a +0 leather armour (10, 31, D:3) a +0 plate armour (11, 0, D:3) a frilled lizard corpse (skeletalised by now) (11, 6, D:3) a +0 sling (16, 33, D:3) a +0 robe (20, 6, D:3) a +2 dagger of speed a kobold skeleton (24, 28, D:3) 7 stones (31, 35, D:3) 4 javelins (33, 22, D:3) a rat corpse (skeletalised by now) (39, 9, D:3) a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton (40, 9, D:3) a +0 dagger (40, 10, D:3) a +0 mace an orc skeleton (40, 13, D:3) a +0 falchion a +0 dagger a +0 robe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone a +0 short sword a kobold corpse (skeletalised by now) (1, 10, D:4) a book of Frost (3, 34, D:4) a +0 dagger (5, 7, D:4) a hobgoblin corpse (skeletalised by now) (8, -4, D:4) a +0 club (10, 14, D:4) 4 stones (15, 34, D:4) a hobgoblin corpse (skeletalised by now) (15, 41, D:4) the +1 ring mail of Barnacled Beauty {Harm Fly Will- Int+4} Harm: It increases damage dealt and taken. Fly: It grants you flight. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). (20, 29, D:4) an adder corpse (skeletalised by now) (24, 6, D:4) a +0 dagger (27, 19, D:4) a +0 hand axe a +0 club a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing (still there?) a +0 robe (still there?) (11, -8, D:5) a +0 ring mail (12, -11, D:5) a hound corpse (17, 27, D:5) a +0 sling (23, -10, D:5) an adder corpse Level 6 of the Dungeon (2, -15, D:6) a hound corpse (skeletalised by now) (10, -6, D:6) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Xediac's Assorted Antiques a scroll of enchant weapon (225 gold) a +0 robe (27 gold) a scroll of identify (60 gold) a scroll of identify (60 gold) 2 flux baubles (150 gold) a +0 club (15 gold) a ring of see invisible (450 gold) a scroll of identify (60 gold) a scroll of brand weapon (285 gold) (0, 0, D:7) an inkwell talisman {@t} (10, -29, D:7) a +0 club a +0 ring mail (10, -1, D:7) a +0 ring mail (12, -33, D:7) a water moccasin skeleton (13, -32, D:7) a +0 flail an orc skeleton (16, -39, D:7) a +0 hand axe (20, -8, D:7) a +0 leather armour (26, -33, D:7) a wand of charming (9) the Ecumenical Temple