code13 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 12, D:1) a ball python corpse (4, 4, D:1) a ball python corpse (skeletalised by now) (8, 14, D:1) a hobgoblin corpse (skeletalised by now) (10, 15, D:1) a +0 whip (11, 3, D:1) a +0 robe (11, 24, D:1) a +0 short sword (13, 3, D:1) a dwarf skeleton (16, 1, D:1) a dwarf skeleton (17, -33, D:1) a quill talisman {@t} (18, 7, D:1) a dwarf skeleton (20, 5, D:1) a dwarf skeleton (20, 12, D:1) a ball python corpse (skeletalised by now) (23, 8, D:1) an inkwell talisman (31, -26, D:1) a +0 club 3 stones (33, -36, D:1) a bat corpse (skeletalised by now) (33, -1, D:1) a +0 club (36, 28, D:1) 7 stones (46, 25, D:1) 9 stones (47, -33, D:1) a jackal corpse (skeletalised by now) (47, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 4, D:1) a quill talisman (51, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a wand of charming (4) (7, -2, D:2) 6 gold pieces (10, -4, D:2) a +0 club a stone a kobold corpse