Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 9962137527726286469 182 code13 the Magician (level 5, -11/38 HPs) Began as a Djinni Conjurer on Dec 6, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:06:21 (2473 turns). code13 the Magician (Djinni Conjurer) Turns: 2473, Time: 00:06:23 Health: -11/38 AC: 3 Str: 6 XL: 5 Next: 93% Gold: 160 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + f - +1 dagger (venom) rCold x . . (no offhand) rNeg . . . l - +0 leather armour {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Missiles e - 3 datura-tipped darts Armour a - a +0 robe h - a +0 leather armour l - a +0 leather armour of fire resistance (worn) Jewellery i - a ring of fire Scrolls c - 2 scrolls of fog {unknown} j - a scroll of identify {unknown} Potions b - a potion of berserk rage {unknown} d - a potion of brilliance {unknown} g - 2 potions of enlightenment {unknown} k - a potion of ambrosia {unknown} m - a potion of lignification {unknown} Skills: + Level 2.3 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Shock Conj/Air 92% 1d8 3% 1 d - Fulminant Prism Conj/Alch 11% 3d9 28% 4 e - Construct Spike Laun Frge 46% 2d4 4% 2 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest miscasts a cantrip. The searing ray misses the orc priest. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. An orc priest comes into view. It is wielding a +0 short sword. Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest shouts! * * * LOW HITPOINT WARNING * * * The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc priest. The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ####### #.....# #.#...# ######. #.#.###############....... #.#....#>.......@))o...†.. #.##.#.#...########.##...# ......>#............# # ####.#.#............# .....#.#............. ###..#.#...........## .......#.####........ ###.#.##.# ######### #.#.##.# You could see an orc priest. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:4) An orc wizard (D:4) 2 adders 4 dart slugs 6 orcs 2 ribbon worms (D:2) An endoplasm (D:3) 3 giant cockroaches 10 hobgoblins 7 jackals 2 quokkas 5 ball pythons 7 bats 3 frilled lizards (D:1) 3 goblins 6 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 808 | D:2 | Reached skill level 1 in Fighting 808 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/0 808 | D:2 | Learned a level 1 spell: Shock 1334 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1700 | D:3 | Found a hide-covered altar of Uskayaw. 1954 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 1954 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2090 | D:3 | Found a bloodstained altar of Trog. 2473 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_fake, aquarium_view_2d D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, nicolae_uskayaw_suspiria D:4: layout_basic, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.5 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 29 | 20 || 49 Searing Ray | 5 | 7 || 12 Shock | 34 | 39 || 73 Construct Spike L | | 1 || 1 Armour: Robe | 5 | 1 || 6 Leather armour | | 11 || 11 Dodge: Dodged | 6 | 14 || 20