code13 Level 1 of the Dungeon (0, 0, D:1) a book of Storms (3, 3, D:1) a bat corpse (skeletalised by now) (4, 4, D:1) a jackal corpse (skeletalised by now) (6, 4, D:1) a jackal skeleton (11, 10, D:1) a +0 dagger a goblin skeleton (16, -6, D:1) a +0 scimitar (17, 21, D:1) a +0 dagger a kobold skeleton (17, 28, D:1) a rat skeleton (17, 32, D:1) a bat skeleton (19, 28, D:1) a kobold skeleton (21, 24, D:1) a +0 ring mail (22, 26, D:1) a bat skeleton (22, 38, D:1) a hobgoblin skeleton (24, -10, D:1) a +0 leather armour (27, -4, D:1) a ball python corpse (skeletalised by now) (29, 6, D:1) a +0 sling (34, -3, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (36, 2, D:1) a bat corpse (skeletalised by now) (39, -2, D:1) a +0 whip (41, 36, D:1) a frilled lizard corpse (skeletalised by now) (43, 8, D:1) a +0 mace (44, 34, D:1) 2 stones (45, 37, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 7, D:1) a +3 antimagic whip 2 stones a kobold corpse (skeletalised by now) (47, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 15, D:2) an adder corpse (skeletalised by now) (2, -8, D:2) a +0 scale mail (6, 7, D:2) a +0 dagger (7, -2, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -5, D:2) a +0 robe (14, -7, D:2) a +0 club a stone a kobold skeleton a ball python skeleton (14, -5, D:2) a +0 club a goblin skeleton (21, -12, D:2) a jackal corpse (skeletalised by now) (43, 22, D:2) a Treatise on Traps (60, 26, D:2) a ball python corpse