Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 2108695770469566996 21 code13 the Magician (level 3, 13/13 (26) HPs) Began as a Djinni Conjurer on Dec 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:22 (513 turns). code13 the Magician (Djinni Conjurer) Turns: 513, Time: 00:02:23 HP: 13/13 (26) AC: 5 Str: 6 XL: 3 Next: 5% Gold: 25 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - +2 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying, extremely drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +2 cloak (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of fear {unknown} f - a scroll of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of poison {unknown} Potions b - 2 potions of might {unknown} Skills: + Level 0.9 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Kiss of Death Conj/Necr 76% 2d11 2% 1 d - Fulminant Prism Conj/Alch 9% 3d6 28% 4 g - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ([ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You feel drained. You stop channelling your searing ray. A rat comes into view. The rat squeaks loudly. You hear a shout! Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The fragment of death hits the rat!! The rat is drained! You kill the rat! You feel drained. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. Okay, then. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The fragment of death hits the kobold! The kobold is drained! You kill the kobold! You feel drained. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .###### .....# # #...# #. #...## #. #....## #.. #.....### #.†# #.#.#...### #..)###..###...# #...@#...# ###.## #........# #..# #.......## ##.# ##..##### #.# ##. #.### #. #...# #. #>..### #. #.....# #. ##)...# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 kobolds (D:1) 6 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 348 | D:1 | Found Muipun's Armour Emporium. 392 | D:1 | Found Asajatt's Antique Weapon Shop. 507 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 507 | D:1 | Learned a level 1 spell: Kiss of Death 513 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_shops, nicolae_shop's_first_dollar, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_split_cup_small Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 5 Kiss of Death || 3 Armour: Robe || 2 Dodge: Dodged || 3