Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 1197318437674351453 282 code13 the Magician (level 6, -8/45 HPs) Began as a Djinni Conjurer on Dec 8, 2025. Was an Initiate of Makhleb. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:07:41 (2401 turns). code13 the Magician (Djinni Conjurer) Turns: 2401, Time: 00:07:42 Health: -8/45 AC: 3 Str: 6 XL: 6 Next: 53% Gold: 128 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of protection from fire Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 128 gold pieces. Inventory: Missiles d - 2 curare-tipped darts Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery f - a ring of protection from fire (worn) i - an amulet of faith Scrolls j - 4 scrolls of identify l - a scroll of amnesia n - a scroll of enchant weapon o - a scroll of fog {unknown} p - a scroll of teleportation {unknown} Potions b - 4 potions of heal wounds e - a potion of moonshine {unknown} g - a potion of lignification {unknown} h - 2 potions of magic {unknown} k - a potion of enlightenment {unknown} m - a potion of invisibility {unknown} Skills: + Level 2.7 Fighting + Level 3.9 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Soul Splinter Necr 100% N/A 2% 1 d - Fulminant Prism Conj/Alch 12% 3d9 24% 4 e - Grave Claw Necr 50% 2d10 3% 2 g - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; an orc corpse Okay, then. Okay, then. As you read the scroll labelled JAXULIR RAUM, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The adder misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder barely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder barely misses you. The searing ray hits the adder! You kill the adder! Makhleb accepts your kill. The searing ray hits the ogre! The ogre is moderately wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the kobold! You kill the kobold! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * The ogre completely misses you. You stop channelling your searing ray. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! You die... ......g.### .. .$..##.K#$$ .. #. #.#.###.#.. #. #..###.#.# #.#.$ #. #....)#.###.#$$ ##. ###..)....$#.? ##..####...##.##.[### #..#.O.g)####.###.... #.@##### #.# ##.#. ############...## #.# #... ##............## ####.######. #..#####..##### ##........... ..## ###.## ##..#..####### †#####...###########..##.## ..††.†...............##..# #....##################.## #....# #. You could see an ogre and a goblin. Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) 7 adders A dart slug (D:4) A giant cockroach (D:3) 4 hobgoblins 6 jackals (D:4) 7 orcs 9 quokkas 6 ball pythons 2 bats (D:2) 5 endoplasms 4 frilled lizards 6 goblins 5 kobolds 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 709 | D:2 | Reached skill level 1 in Fighting 709 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 709 | D:2 | Learned a level 1 spell: Soul Splinter 1055 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1478 | D:3 | Noticed a scorpion 1484 | D:3 | Killed a scorpion 1485 | D:3 | Reached XP level 5. HP: 24/38 MP: 0/0 1485 | D:3 | Learned a level 2 spell: Grave Claw 2320 | D:4 | Found a burning altar of Makhleb. 2341 | D:4 | Became a worshipper of Makhleb the Destroyer 2345 | D:4 | Reached XP level 6. HP: 27/45 MP: 0/0 2401 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c D:2: layout_loops_ring, roderic_st_hans_cross D:3: layout_loops_cross, nicolae_underground_beach D:4: layout_rooms, amcnicky_altar_gilded Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Dodging | 3 | 3.9 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 45 || 108 Searing Ray | 3 | 18 || 21 Soul Splinter | 1 | 2 || 3 Fulminant Prism | | 1 || 1 Use: Scroll | | 3 || 3 Armour: Robe | 4 | || 4 Leather armour | | 22 || 22 Dodge: Dodged | 9 | 15 || 24