Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 9875188599350437089 1412 code13 the Magician (level 9, 59/65 HPs) Began as a Djinni Conjurer on Dec 10, 2025. Was a Follower of Makhleb. Quit the game on level 7 of the Dungeon. The game lasted 00:15:31 (5417 turns). code13 the Magician (Djinni Conjurer) Turns: 5417, Time: 00:15:31 Health: 59/65 AC: 4 Str: 6 XL: 9 Next: 2% Gold: 275 EV: 12 Int: 24 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . j - +0 leather armour rPois ∞ p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... b - ring of willpower Stlth + (no ring) HPRegen 0.30/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 301 gold pieces. You spent 26 gold pieces at shops. Inventory: Missiles u - 20 poisoned darts Armour j - a +0 leather armour (worn) p - a +0 helmet (worn) Jewellery b - a ring of willpower (worn) Scrolls a - a scroll of fear {unknown} c - 3 scrolls of fog {unknown} f - 4 scrolls of revelation {unknown} g - a scroll of blinking {unknown} h - 3 scrolls of teleportation {unknown} i - 2 scrolls of enchant armour {unknown} k - 2 scrolls of immolation {unknown} l - 3 scrolls of poison {unknown} m - a scroll of vulnerability {unknown} t - a scroll of torment {unknown} v - a scroll of brand weapon {unknown} Potions d - a potion of mutation {unknown} e - 4 potions of curing n - 2 potions of heal wounds {unknown} o - 2 potions of might {unknown} q - a potion of cancellation {unknown} r - a potion of brilliance {unknown} s - a potion of enlightenment {unknown} Skills: + Level 5.0 Fighting + Level 6.0 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations - Level 6.5 Hexes - Level 6.5 Summonings - Level 6.5 Necromancy - Level 6.5 Translocations - Level 6.5 Forgecraft - Level 6.5 Fire Magic - Level 6.5 Ice Magic - Level 6.5 Air Magic - Level 6.5 Earth Magic - Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 19% 3d11 9% 4 e - Scorch Fire 78% 2d8 1% 2 f - Lesser Beckoning Tloc 78% N/A 1% 2 g - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 9% 4 h - Sigil of Binding Hex 39% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 : D:3 : D:4 ( D:6 ? Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 73% to hit) The searing ray hits the phantom! The phantom is heavily damaged. (Press . to maintain the ray.) The searing ray hits the phantom! The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 73% to hit) The searing ray hits the phantom! You destroy the phantom! Makhleb accepts your kill. You feel better. (Press . to maintain the ray.) Your Fighting skill increases to level 5! Your Dodging skill increases to level 6! You have reached level 9! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Sigil of Binding wells up from within. Spell assigned to 'h'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. You stop channelling your searing ray. You move over the binding sigil and are bound in place! You cannot move. You are able to move again. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ... #.# #.# # #.#.# #.###.#.# #......^# #.# #@# #.## ###..## #.....### ....... .#...## .##<## #. ### There were no monsters in sight! Vanquished Creatures Prince Ribbit (D:6) Sigmund (D:6) A steam dragon (D:4) 2 ogres A phantom (D:7) A kobold brigand (D:6) A howler monkey (D:6) A bombardier beetle (D:5) A jelly (D:6) 3 orc priests A hound (D:6) A gnoll bouda (D:5) Jessica (D:3) An iguana (D:6) A sleepcap (D:5) 13 gnolls 8 adders 2 ufetubi (D:6) 3 dart slugs 17 orcs A ribbon worm (D:2) 5 giant cockroaches 9 hobgoblins 3 jackals (D:4) A quokka (D:1) 2 ball pythons (D:2) 7 bats 3 endoplasms A frilled lizard (D:1) 4 goblins 9 kobolds 7 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 229 | D:1 | Found Vul Affasm's Book Emporium. 745 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 745 | D:2 | Learned a level 1 spell: Slow 787 | D:2 | Reached skill level 1 in Fighting 1420 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1851 | D:3 | Noticed Jessica 1859 | D:3 | Killed Jessica 1928 | D:3 | Found Tacw's Book Boutique. 2005 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/0 2005 | D:3 | Learned a level 2 spell: Scorch 2521 | D:3 | Noticed Crazy Yiuf 2936 | D:3 | Reached XP level 6. HP: 24/45 MP: 0/0 3344 | D:4 | Noticed a steam dragon 3353 | D:4 | Killed a steam dragon 3473 | D:4 | Found a white marble altar of Elyvilon. 3500 | D:4 | Found a glowing silver altar of Zin. 3504 | D:4 | Found a shimmering altar of Xom. 3538 | D:4 | Reached skill level 5 in Spellcasting 3538 | D:4 | Reached skill level 5 in Conjurations 3538 | D:4 | Reached skill level 5 in Hexes 3538 | D:4 | Reached skill level 5 in Summonings 3538 | D:4 | Reached skill level 5 in Necromancy 3538 | D:4 | Reached skill level 5 in Translocations 3538 | D:4 | Reached skill level 5 in Forgecraft 3538 | D:4 | Reached skill level 5 in Fire Magic 3538 | D:4 | Reached skill level 5 in Ice Magic 3538 | D:4 | Reached skill level 5 in Air Magic 3538 | D:4 | Reached skill level 5 in Earth Magic 3538 | D:4 | Reached skill level 5 in Alchemy 3538 | D:4 | Reached XP level 7. HP: 45/50 MP: 0/0 3538 | D:4 | Learned a level 2 spell: Lesser Beckoning 3633 | D:4 | Found Reojuul's Weapon Emporium. 3877 | D:5 | Entered Level 5 of the Dungeon 3977 | D:5 | Found a staircase to the Ecumenical Temple. 3986 | Temple | Entered the Ecumenical Temple 4016 | Temple | Became a worshipper of Makhleb the Destroyer 4674 | D:6 | Reached XP level 8. HP: 46/58 MP: 0/0 4781 | D:6 | Found a broken altar of Ashenzari. 4818 | D:6 | Noticed Sigmund 4825 | D:6 | Killed Sigmund 4826 | D:6 | Reached skill level 5 in Dodging 5013 | D:6 | Found Ydir's Magic Scroll Shoppe. 5022 | D:6 | Noticed Prince Ribbit 5051 | D:6 | Killed Prince Ribbit 5051 | D:6 | Reached * piety under Makhleb 5173 | D:6 | Bought a scroll of identify for 26 gold pieces 5412 | D:7 | Reached skill level 5 in Fighting 5412 | D:7 | Reached XP level 9. HP: 61/65 MP: 0/0 5412 | D:7 | Learned a level 3 spell: Sigil of Binding 5417 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, serial_shops, shop, chequers_serial_rivers_room_a, chequers_mini_garden D:2: serial_bayou_shore_a, layout_basic, corexii_item_surrounded_by_moat D:3: layout_basic, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_basic, nicolae_vehumet_altar_sigil, minitemple, kennysheep_windowed_goal D:5: layout_basic, minmay_temple_entry_drinking_statues D:6: layout_loops_ring, mainiacjoe_overflow_brackets, serial_shops, shop, uniq_prince_ribbit1, uniq_sigmund D:7: layout_loops_corners Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 5 | 5.0 Dodging | 3 4 6 | 6.0 Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Forgecraft | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 63 | 39 | 43 || 145 Searing Ray | 11 | 17 | 22 || 50 Slow | | 7 | 2 || 9 Iskenderun's Myst | | 3 | 3 || 6 Fulminant Prism | | 4 | 11 || 15 Scorch | | | 1 || 1 Sigil of Binding | | | 1 || 1 Use: Scroll | | | 1 || 1 Armour: Robe | 3 | | || 3 Leather armour | 2 | 13 | 11 || 26 Dodge: Dodged | 4 | 18 | 13 || 35