Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 57279524486634248 98 code13 the Magician (level 5, 31/38 HPs) Began as a Djinni Conjurer on Dec 15, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:04:13 (1646 turns). code13 the Magician (Djinni Conjurer) Turns: 1646, Time: 00:04:14 Health: 31/38 AC: 3 Str: 6 XL: 5 Next: 0% Gold: 87 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . m - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe m - a +0 leather armour (worn) Scrolls b - a scroll of fear {unknown} d - a scroll of poison {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} Potions c - a potion of moonshine {unknown} e - a potion of brilliance {unknown} g - a potion of berserk rage {unknown} k - 2 potions of resistance {unknown} l - a potion of curing {unknown} n - a potion of enlightenment {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Soul Splinter Necr 84% N/A 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 34% 4 e - Lesser Beckoning Tloc 42% N/A 5% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard shouts! The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. An orc comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 72% to hit) The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the hobgoblin! You kill the hobgoblin! A giant cockroach comes into view. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. You have reached level 5! The power to cast Lesser Beckoning wells up from within. Spell assigned to 'e'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .. ## ##.. ... ... .... #). #...##†# #..>...# ###@#.### ##...#...# #.....##.## #####.......... #...#......#.## #.............. #..........####. #..........# #.........## There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 4 gnolls (D:2) 2 dart slugs (D:1) An orc (D:3) 4 endoplasms A giant cockroach (D:2) 2 hobgoblins 3 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 5 goblins 5 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D:1 | Noticed a wolf 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a komodo dragon 7 | D:1 | Noticed a brain worm 7 | D:1 | Noticed a five-headed hydra 147 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 701 | D:2 | Found Kerr's General Store. 712 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 712 | D:2 | Learned a level 1 spell: Soul Splinter 750 | D:2 | Reached skill level 1 in Fighting 837 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1051 | D:2 | Found Jacawkog's Assorted Antiques. 1646 | D:3 | Reached XP level 5. HP: 31/38 MP: 0/0 1646 | D:3 | Learned a level 2 spell: Lesser Beckoning 1646 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, serial_corexii_hall, corexii_hall_statues_t, chequers_hall_statues_wall_a, chequers_hall_statues_wall_a, corexii_hall_statues_l, chequers_hall_statues_wall_a, chequers_hall_statues_wall_a D:2: layout_basic, serial_shops, shop, shop, minmay_misc_feat_room D:3: layout_basic, dreamdust_wishing_well, minmay_misc_feat_hallway, chequers_avenue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 44 | 12 || 56 Searing Ray | 3 | 5 || 8 Armour: Leather armour | | 2 || 2 Dodge: Dodged | | 1 || 1