Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 13996035417950051345 21 code13 the Magician (level 3, -1/26 HPs) Began as a Djinni Conjurer on Dec 18, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (888 turns). code13 the Magician (Djinni Conjurer) Turns: 888, Time: 00:02:06 Health: -1/26 AC: 2 Str: 6 XL: 3 Next: 2% Gold: 19 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . k - amulet of the acrobat Will ..... h - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.24/turn %: acrobat, infuse magic (-2 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion (worn) i - an amulet of reflection k - an amulet of the acrobat (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} Potions b - a potion of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of brilliance {unknown} l - a potion of lignification {unknown} Skills: + Level 0.9 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Sandblast Erth 38% 2d10 2% 1 d - Fulminant Prism Conj/Alch 9% 3d6 28% 4 g - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. A ribbon worm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. A ribbon worm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * A ribbon worm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ... .>.# $.. #.. #.. #.. #w####### #.@.....# ###.....# ##### #.....# #...# #####.## #...# #..###...# ##...#...# ###.'...# ###'...# #...)..# You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 2 ball pythons 2 bats (D:1) 5 goblins 4 kobolds 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 405 | D:1 | Found a faded altar of an unknown god. 797 | D:2 | Found Tacan's Armour Boutique. 836 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 836 | D:2 | Learned a level 1 spell: Sandblast 888 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, ebering_ecumenical_altar_abandoned, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_lined_3_way, infiniplex_forest_clump_large, infiniplex_forest_end_2, infiniplex_forest_straight_1, infiniplex_forest_clump_double, infiniplex_forest_corner_2 D:2: layout_basic, serial_shops, nicolae_shop_crystal Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 5 Armour: Robe || 5