Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12157959341776741125 99 code13 the Magician (level 5, 36/38 HPs) Began as a Djinni Conjurer on Dec 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:04:36 (1251 turns). code13 the Magician (Djinni Conjurer) Turns: 1251, Time: 00:04:36 Health: 36/38 AC: 2 Str: 6 XL: 5 Next: 2% Gold: 67 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.26/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Missiles f - 3 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery g - a +5 ring of evasion (worn) Scrolls b - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of silence {unknown} Potions c - a potion of haste {unknown} d - a potion of attraction {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Slow Hex 88% N/A 1% 1 d - Fulminant Prism Conj/Alch 11% 3d8 21% 4 e - Jinxbite Hex 44% N/A 3% 2 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 *! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is severely wounded. (Press . to maintain the ray.) Terence screams, "I want to be left alone!" The searing ray hits Terence! You kill Terence! You stop channelling your searing ray. Things that are here: a +0 mace of draining; a +0 scale mail You now have 60 gold pieces (gained 4). You now have 67 gold pieces (gained 7). You see here a ball python skeleton. There is a stone staircase leading up here. You see here a +0 whip. An adder comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 5! The power to cast Jinxbite wells up from within. Spell assigned to 'e'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.#.#######.#.####. #.##.#.#######.#.####. #..............#...... ....#.#.######..#)####† ## #............#.###. ###.######..###.... ###.# #...#.###. #...# #..#.## #.@.# #..### #...# #.<# ##.## #..# #.# ###..# †.# #....# .## #.##.# #. #.##.## #. #.##..# #.###.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) An adder (D:2) 2 ribbon worms (D:2) 3 dart slugs (D:1) A giant cockroach (D:1) 4 hobgoblins A quokka (D:2) 9 ball pythons 2 bats 3 endoplasms (D:1) A goblin (D:1) 5 kobolds 7 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 3/22 MP: 0/0 268 | D:1 | Reached XP level 3. HP: 16/26 MP: 0/0 268 | D:1 | Learned a level 1 spell: Slow 419 | D:1 | Reached skill level 1 in Fighting 781 | D:2 | Found Goerogu's Distillery. 843 | D:2 | Found Lairrir's Assorted Antiques. 952 | D:2 | Noticed Jessica 955 | D:2 | Killed Jessica 956 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1009 | D:2 | Noticed Terence 1016 | D:2 | Killed Terence 1251 | D:2 | Reached XP level 5. HP: 36/38 MP: 0/0 1251 | D:2 | Learned a level 2 spell: Jinxbite 1251 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms D:2: layout_loops_ring, serial_shops, shop, nicolae_lakefront_shop, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | 4 || 53 Searing Ray | 17 | 2 || 19 Slow | | 1 || 1 Armour: Robe | 8 | || 8 Dodge: Dodged | 3 | || 3