Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 1284670336442655706 1929 code13 the Magician (level 9, -5/65 HPs) Began as a Djinni Conjurer on Dec 21, 2025. Slain by an orc warrior ... wielding a +0 long sword (12 damage) ... on level 7 of the Dungeon. The game lasted 00:35:04 (6637 turns). code13 the Magician (Djinni Conjurer) Turns: 6637, Time: 00:35:06 Health: -5/65 AC: 8 Str: 6 XL: 9 Next: 40% Gold: 380 EV: 12 Int: 25 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . y - +2 leather armour {rPois} rPois ∞ o - +0 helmet rElec . n - +0 cloak rCorr . e - +0 pair of gloves SInv . (no amulet) Will ..... k - ring of protection from fire Stlth + (no ring) HPRegen 0.30/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 380 gold pieces. Inventory: Missiles d - 7 poisoned darts Armour e - a +0 pair of gloves (worn) n - a +0 cloak (worn) o - a +0 helmet (worn) q - a +0 leather armour y - a +2 leather armour of poison resistance (worn) A - +0 swamp dragon scales Jewellery k - a ring of protection from fire (worn) Wands x - a wand of polymorph (10) Scrolls b - 3 scrolls of teleportation {unknown} c - 6 scrolls of identify h - 2 scrolls of brand weapon {unknown} j - a scroll of silence {unknown} l - a scroll of vulnerability {unknown} r - a scroll of poison {unknown} s - 2 scrolls of noise {unknown} v - a scroll of immolation {unknown} Potions a - 3 potions of curing f - 3 potions of resistance g - a potion of brilliance {unknown} i - a potion of cancellation {unknown} m - 2 potions of moonshine t - a potion of mutation {unknown} u - a potion of enlightenment {unknown} w - a potion of haste {unknown} z - a potion of lignification {unknown} Baubles p - 2 flux baubles Skills: + Level 5.6 Fighting + Level 6.7 Dodging - Level 1.5 Stealth + Level 7.1 Spellcasting + Level 7.1 Conjurations - Level 7.1 Hexes - Level 7.1 Summonings - Level 7.1 Necromancy - Level 7.1 Translocations - Level 7.1 Forgecraft - Level 7.1 Fire Magic - Level 7.1 Ice Magic - Level 7.1 Air Magic - Level 7.1 Earth Magic - Level 7.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 22% 3d12 5% 4 e - Summon Ice Beast Ice/Summ 44% N/A 1% 3 f - Construct Spike Laun Frge 88% 2d6 1% 2 g - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d55% 4 h - Flame Wave Conj/Fire 44% 2d11 5% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Altars: Ashenzari Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +2 plate armour of fire resistance (moderately wounded, 82% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc warrior. * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc. The orc is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc warrior misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +2 plate armour of fire resistance (heavily wounded, 82% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 long sword! You die... .........#.#....##.# .######..##.....# # .# #..#####..# .# .# #[.# #..# .# .# #..#####..# .# #.........# .# #........^# .# .######..#####..##.### .........#####).@#...# .......<........#o# .#......####.##.##)....o. #.#####. ......# #.P#$.. # .###.#### ### .# ##. .# # .# .# You could see an orc warrior. Vanquished Creatures A steam dragon (D:6) Edmund (D:5) Duvessa (D:6) A black bear (D:6) A sky beast (D:5) An ogre (D:5) A scorpion (D:5) Dowan (D:6) A howler monkey (D:5) 2 bombardier beetles (D:4) 2 jellies (D:5) 5 orc priests Crazy Yiuf (D:2) 2 gnoll boudas (D:6) 4 hounds A sleepcap (D:5) Jessica (D:3) Ijyb (D:5) Terence (D:2) 4 iguanas (D:6) 6 orc wizards Robin (D:3) 8 gnolls (D:6) 10 adders 4 river rats (D:6) 2 shadow imps (D:7) A white imp (D:5) 2 dart slugs (D:1) 25 orcs 3 ribbon worms 2 giant cockroaches (D:4) 12 hobgoblins 7 jackals (D:4) 4 quokkas 12 ball pythons 3 bats 8 endoplasms 4 frilled lizards 15 goblins 4 kobolds 3 rats 169 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/0 421 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 421 | D:1 | Learned a level 1 spell: Slow 711 | D:1 | Reached skill level 1 in Fighting 1090 | D:2 | Noticed Terence 1099 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/0 1113 | D:2 | Killed Terence 1525 | D:2 | Noticed Crazy Yiuf 1533 | D:2 | Killed Crazy Yiuf 1534 | D:2 | Reached XP level 5. HP: 10/38 MP: 0/0 1534 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1927 | D:3 | Reached XP level 6. HP: 16/45 MP: 0/0 2145 | D:3 | Noticed Robin 2150 | D:3 | Killed Robin 2279 | D:3 | Noticed Jessica 2283 | D:3 | Killed Jessica 2755 | D:4 | Reached XP level 7. HP: 44/50 MP: 0/0 2755 | D:4 | Learned a level 3 spell: Summon Ice Beast 2820 | D:4 | Reached skill level 5 in Spellcasting 2820 | D:4 | Reached skill level 5 in Conjurations 2820 | D:4 | Reached skill level 5 in Hexes 2820 | D:4 | Reached skill level 5 in Summonings 2820 | D:4 | Reached skill level 5 in Necromancy 2820 | D:4 | Reached skill level 5 in Translocations 2820 | D:4 | Reached skill level 5 in Forgecraft 2820 | D:4 | Reached skill level 5 in Fire Magic 2820 | D:4 | Reached skill level 5 in Ice Magic 2820 | D:4 | Reached skill level 5 in Air Magic 2820 | D:4 | Reached skill level 5 in Earth Magic 2820 | D:4 | Reached skill level 5 in Alchemy 3755 | D:5 | Entered Level 5 of the Dungeon 3994 | D:5 | Noticed Ijyb 4001 | D:5 | Killed Ijyb 4011 | D:5 | Noticed Edmund 4020 | D:5 | Killed Edmund 4021 | D:5 | Reached skill level 5 in Dodging 4021 | D:5 | Reached XP level 8. HP: 30/58 MP: 0/0 5554 | D:6 | Reached skill level 5 in Fighting 5554 | D:6 | Reached XP level 9. HP: 56/65 MP: 0/0 5554 | D:6 | Learned a level 4 spell: Flame Wave 5679 | D:6 | Noticed Duvessa 5680 | D:6 | Noticed Dowan 5688 | D:6 | Killed Duvessa 5689 | D:6 | Killed Dowan 5854 | D:6 | Found a hide-covered altar of Uskayaw. 5925 | D:6 | Found a broken altar of Ashenzari. 6626 | D:7 | Found a staircase to the Ecumenical Temple. 6637 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring D:2: layout_basic, chequers_jeans, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms, uniq_robin, uniq_jessica D:4: layout_basic, minmay_misc_feat_roman, kennysheep_generic_room_2 D:5: layout_basic, uniq_ijyb, uniq_edmund D:6: layout_basic, mainiacjoe_overflow_catch_the_wave, lightli_sewer_entry_pipes, uniq_duvessa D:7: layout_loops_ring, minmay_temple_entry_gardened_gates, serial_shops, nicolae_shop_just_a_little_nook, minivault_25, chequers_serial_rivers_small_b Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 | 5.6 Dodging | 3 4 5 6 | 6.7 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Forgecraft | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Alchemy | 4 5 6 7 | 7.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 60 | 74 | 80 || 214 Searing Ray | 5 | 38 | 55 || 98 Slow | 1 | 9 | 42 || 52 Iskenderun's Myst | | 4 | 13 || 17 Fulminant Prism | | | 13 || 13 Construct Spike L | | | 14 || 14 Summon Ice Beast | | | 3 || 3 Flame Wave | | | 6 || 6 Use: Scroll | | | 3 || 3 Armour: Robe | 5 | 2 | || 7 Leather armour | | 1 | 31 || 32 Dodge: Dodged | 4 | 6 | 20 || 30