Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4215700092419377029 264 code13 the Magician (level 6, -5/45 HPs) Began as a Djinni Conjurer on Dec 27, 2025. Killed from afar by Ijyb (20 damage) ... with an iceblast ... on level 3 of the Dungeon. The game lasted 00:07:11 (2155 turns). code13 the Magician (Djinni Conjurer) Turns: 2155, Time: 00:07:13 Health: -5/45 AC: 5 Str: 6 XL: 6 Next: 43% Gold: 191 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +1 troll leather armour {Pargi} rPois ∞ (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no amulet) Will ..... c - ring of protection from fire Stlth + e - +4 ring of slaying HPRegen 1.07/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 191 gold pieces. Inventory: Armour a - a +1 troll leather armour (worn) {Pargi} g - a +0 pair of gloves (worn) i - a +0 leather armour Jewellery c - a ring of protection from fire (worn) e - a +4 ring of slaying (worn) Scrolls b - a scroll of fear {unknown} d - 2 scrolls of enchant armour f - 2 scrolls of immolation {unknown} h - a scroll of blinking {unknown} j - a scroll of vulnerability {unknown} l - a scroll of noise {unknown} m - a scroll of teleportation {unknown} n - 4 scrolls of identify {unknown} Potions k - a potion of curing {unknown} o - a potion of moonshine {unknown} p - 2 potions of enlightenment {unknown} q - a potion of resistance {unknown} Skills: + Level 2.6 Fighting + Level 3.8 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Shock Conj/Air 100% 1d9 2% 1 d - Fulminant Prism Conj/Alch 12% 3d8 24% 4 e - Scorch Fire 50% 2d7 3% 2 g - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Ijyb screams, "Level is mine! All mine!" Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Ijyb hits your fulminant prism with a +0 club. Ijyb hits your fulminant prism with a +0 club. Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of iceblast (67% to hit) The zap misses Ijyb. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! The ice freezes you terribly! * * * LOW HITPOINT WARNING * * * You hear a shout! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of iceblast (67% to hit) The zap misses Ijyb. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! The ice freezes you terribly! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled XEKLUB YCSU, it crumbles to dust. It is a scroll of enchant armour. Your +0 troll leather armour {Pargi} glows green for a moment. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!! The ice freezes you terribly! You die... Ijyb moans, "Good help so hard to find!" #..#.########.......###.# #........................ #..##.######.)........... ##.##.# #........#...# #.##.# #.)......#.... #.##.# #)###......... #.##.# #.###....#..#. #.##.######............. #.##...@...)g........... #.###................... #.....#########...##..[. ####### ##..###### ##......< ######## You could see Ijyb. Vanquished Creatures Pargi (D:3) An orc priest (D:3) 4 gnolls 5 adders (D:2) 5 orcs (D:3) 3 endoplasms 5 giant cockroaches 3 jackals (D:2) 3 quokkas 6 ball pythons 7 bats 4 frilled lizards 7 goblins 7 hobgoblins 5 kobolds 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 263 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/0 263 | D:1 | Learned a level 1 spell: Shock 330 | D:1 | Found a faded altar of an unknown god. 372 | D:1 | Reached skill level 1 in Fighting 939 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1659 | D:3 | Noticed Pargi 1667 | D:3 | Killed Pargi 1668 | D:3 | Reached XP level 5. HP: 26/39 MP: 0/0 1668 | D:3 | Learned a level 2 spell: Scorch 1739 | D:3 | Reached XP level 6. HP: 44/45 MP: 0/0 2148 | D:3 | Noticed Ijyb 2155 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_bayou_crossing, nicolae_grassy_gnolls D:2: minmay_general_purpose_star, layout_basic, minmay_pentomino_pile D:3: layout_loops_ring, uniq_ijyb, uniq_pargi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Dodging | 3 | 3.8 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 30 | || 30 Shock | 30 | 51 || 81 Searing Ray | 7 | 26 || 33 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Use: Scroll | | 1 || 1 Armour: Robe | 3 | || 3 Leather armour | 3 | 2 || 5 Troll leather arm | | 3 || 3 Dodge: Dodged | 5 | 7 || 12