Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1456424603008950888 99 code13 the Magician (level 5, -6/38 HPs) Began as a Djinni Conjurer on Dec 27, 2025. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 4 of the Dungeon. The game lasted 00:06:02 (2582 turns). code13 the Magician (Djinni Conjurer) Turns: 2582, Time: 00:06:03 Health: -6/38 AC: 3 Str: 6 XL: 5 Next: 2% Gold: 295 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg . . . m - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... i - ring of protection from cold Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 295 gold pieces. Inventory: Armour a - a +0 robe m - a +0 leather armour (worn) Jewellery i - a ring of protection from cold (worn) Scrolls b - 10 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of noise {unknown} g - 3 scrolls of vulnerability {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} n - a scroll of butterflies {unknown} o - a scroll of acquirement {unknown} p - a scroll of amnesia {unknown} Potions c - a potion of mutation {unknown} f - 4 potions of curing {unknown} k - a potion of moonshine {unknown} l - a potion of berserk rage {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Slow Hex 84% N/A 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 34% 4 e - Grave Claw Necr 42% 2d10 5% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll is no longer moving slowly. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (heavily wounded, 87% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll misses you. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #. #........#####...##.#..#... #.##.............#..##.#..#... #.##........####.#..##.#...... #......jj.j.........##>##.#... #.##................##.##.#... ##.##........# #.##.)..†...... #...##.....# #...........#.# #........%#######..#......#.#.# #..<###...j)j.@......####.#.#.# ##.## #.#.#######..######...... #.# #.#.######..............# #.####<...........########.### #..........######## #.# ############ .# You could see 2 gnolls. Vanquished Creatures A hound (D:3) 2 gnolls (D:4) 2 adders 4 dart slugs 4 endoplasms 5 hobgoblins 3 quokkas 9 ball pythons 4 bats A frilled lizard (D:3) 4 giant cockroaches 7 goblins 3 kobolds 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 822 | D:2 | Reached skill level 1 in Fighting 822 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 822 | D:2 | Learned a level 1 spell: Slow 1523 | D:2 | Found a faded altar of an unknown god. 1715 | D:3 | Found a snail-covered altar of Cheibriados. 1753 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 2061 | D:3 | Found a hide-covered altar of Uskayaw. 2061 | D:3 | Noticed a +0 spear 2061 | D:3 | Noticed a +0 falchion 2061 | D:3 | Noticed a +0 dagger 2062 | D:3 | Noticed a +0 spear 2063 | D:3 | Noticed a +0 dagger 2064 | D:3 | Noticed a +0 falchion 2064 | D:3 | Noticed a +0 short sword 2065 | D:3 | Noticed a +0 short sword 2483 | D:4 | Reached XP level 5. HP: 33/38 MP: 0/0 2483 | D:4 | Learned a level 2 spell: Grave Claw 2582 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, basic_altar, grunt_ministairs_4 D:3: layout_basic, kennysheep_slug_shrine, nicolae_uskayaw_en_pointe, minmay_gold_behind_fungi, eino_curves_01 D:4: layout_loops_ring, kennysheep_generic_room_16, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 79 | 23 || 102 Searing Ray | 8 | 15 || 23 Slow | 13 | 9 || 22 Armour: Robe | 6 | || 6 Leather armour | | 6 || 6 Dodge: Dodged | 2 | 6 || 8