Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 3960471363511533364 97 code13 the Magician (level 5, 36/38 HPs) Began as a Djinni Conjurer on Jan 3, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:06:20 (2173 turns). code13 the Magician (Djinni Conjurer) Turns: 2173, Time: 00:06:21 Health: 36/38 AC: 5 Str: 6 XL: 5 Next: 0% Gold: 116 EV: 10 Int: 28 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of earth rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois ∞ (0%) c - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - amulet of the acrobat Will ..... d - ring of wizardry Stlth + f - +6 ring of intelligence HPRegen 0.26/turn %: acrobat, wizardry (x1) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Missiles a - a throwing net {!f} Armour c - a +1 helmet (worn) e - a +0 leather armour (worn) Magical Staves b - a staff of earth (weapon) Jewellery d - a ring of wizardry (worn) f - a +6 ring of intelligence (worn) g - an amulet of the acrobat (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of acquirement {unknown} h - a scroll of poison {unknown} k - a scroll of brand weapon {unknown} Potions f - 2 potions of resistance {unknown} j - a potion of haste {unknown} l - a potion of heal wounds {unknown} n - 2 potions of curing {unknown} o - a potion of moonshine {unknown} p - a potion of might {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Poisonous Vapours Alch/Air 100% 1d4 1% 1 d - Fulminant Prism Conj/Alch 14% 3d8 9% 4 e - Lesser Beckoning Tloc 56% N/A 1% 2 g - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 9% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. You encounter a goblin. It is wielding a +0 dagger. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 5! The power to cast Lesser Beckoning wells up from within. Spell assigned to 'e'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #............# #....#............# #...)#............# #....#............# ###....####....###'## ...................+ ##.#....####....###.## #>.......###....# #.# # #@#........# #.# #.####.....# #.# #.# #....## #.# #.# ####.####.### #.# #...##.... ####'#########.###### #............#.# #............#.# #............#.## There were no monsters in sight! Vanquished Creatures A clockroach (D:3) 2 adders (D:2) 2 ribbon worms (D:2) A dart slug (D:2) 4 endoplasms 5 hobgoblins 6 jackals 4 quokkas 3 ball pythons 5 bats 4 frilled lizards 9 goblins 6 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 279 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 979 | D:2 | Found a broken altar of Ashenzari. 982 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 982 | D:2 | Learned a level 1 spell: Poisonous Vapours 1017 | D:2 | Reached skill level 1 in Fighting 1293 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1713 | D:3 | Found a basalt altar of Yredelemnul. 1808 | D:3 | Identified the +11 short sword "Gaiptyupru" {protect, | Int+4} 2035 | D:3 | Found a shimmering altar of Xom. 2173 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2173 | D:3 | Learned a level 2 spell: Lesser Beckoning 2173 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_cross D:2: layout_loops_ring, basic_altar D:3: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | 32 || 77 Searing Ray | 21 | 10 || 31 Armour: Robe | 3 | || 3 Leather armour | | 3 || 3 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2169 | 2133 | 36 | 83 | 1784 | 3 | 723.0 | Dungeon | 2169 | 2133 | 36 | 83 | 1784 | 3 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 818 daAuts D:3: 485 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+