Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 10089654796477104490 6470 code13 the Thaumaturge (level 11, -9/69 (74) HPs) Began as a Djinni Conjurer on Jan 3, 2026. Was a Believer of Makhleb. Mangled by a spectral orc knight ... wielding a +0 halberd ... summoned by Nergalle (14 damage) ... on level 10 of the Dungeon. The game lasted 00:43:55 (10783 turns). code13 the Thaumaturge (Djinni Conjurer) Turns: 10783, Time: 00:43:57 HP: -9/69 (74) AC: 9 Str: 9 XL: 11 Next: 19% Gold: 599 EV: 12 Int: 33 God: Makhleb [**....] SH: 0 Dex: 13 rFire + + . (33%) a - +7 dagger "Juduyr" {flame, Int+7} rCold x . . (150%) (no offhand) rNeg . . . (100%) l - +2 troll leather armour rPois ∞ (0%) i - +2 helmet {Light} rElec . (100%) d - +0 cloak rCorr + (50%) (no gloves) SInv . (no amulet) Will +.... c - ring "Ugiax" {rCorr Str+3 Int+3 Slay+4} Stlth + h - ring of resist corrosion HPRegen 1.11/turn %: infuse magic (-10 HP) @: flying, glowing, lightly drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Unleash Destruction (0%) You were on level 10 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 599 gold pieces. Inventory: Hand Weapons a - the +7 dagger "Juduyr" (weapon) {flame, Int+7} (You found it on level 6 of the Dungeon) Int+7: It affects your intelligence (+7). It cannot be enchanted further. f - the +8 rapier "Spiderbane" {devious, rF+ Str+6 Int+4 SInv} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. Missiles g - 8 poisoned darts Armour d - a +0 cloak (worn) i - a +2 helmet of light (worn) l - a +2 troll leather armour (worn) Magical Staves k - a staff of cold Jewellery b - a ring of see invisible c - the ring "Ugiax" (worn) {rCorr Str+3 Int+3 Slay+4} (You found it on level 2 of the Dungeon) [ring of slaying] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). h - a ring of resist corrosion (worn) Wands b - a wand of acid (6) c - a wand of warping (2) p - a wand of polymorph (4) Scrolls i - 2 scrolls of identify {@r1} t - 2 scrolls of teleportation j - 2 scrolls of vulnerability {unknown} k - 2 scrolls of immolation {unknown} m - 2 scrolls of torment {unknown} n - a scroll of noise {unknown} f - 3 scrolls of fear u - a scroll of enchant weapon {unknown} v - a scroll of summoning {unknown} c - 2 scrolls of fog {unknown} y - 2 scrolls of poison {unknown} e - 2 scrolls of silence {unknown} h - a scroll of revelation {unknown} Potions A - 5 potions of attraction r - a potion of resistance w - 4 potions of heal wounds l - 2 potions of moonshine {unknown} c - 7 potions of curing q - 2 potions of enlightenment {unknown} s - 2 potions of lignification {unknown} t - a potion of haste {unknown} d - 2 potions of brilliance {unknown} p - a potion of berserk rage {unknown} Baubles g - 6 flux baubles Skills: + Level 4.4 Fighting + Level 5.5 Dodging - Level 1.5 Stealth + Level 11.4 Spellcasting + Level 11.4 Conjurations + Level 11.4 Hexes + Level 11.4 Summonings + Level 11.4 Necromancy + Level 11.4 Translocations + Level 11.4 Forgecraft + Level 11.4 Fire Magic + Level 11.4 Ice Magic + Level 11.4 Air Magic + Level 11.4 Earth Magic + Level 11.4 Alchemy + Level 3.5 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 38% 3d17 1% 4 e - Summon Ice Beast Ice/Summ 76% N/A 1% 3 f - Awaken Armour Erth/Frge 100% N/A 1% 4 g - Iskenderun's Mystic Conj/Tloc 76% 2d15 (+2d81% 4 h - Lesser Beckoning Tloc 100% N/A 1% 2 i - Gloom Hex/Necr 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 [ Annotations: D:8 2 transporters D:10 Nergalle D:11 Sonja Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Nergalle, wielding a +0 dagger of flaming and wearing a +2 robe of positive energy (severely wounded, slow, 81% to hit) The searing ray hits Nergalle. Nergalle is severely wounded. (Press . to maintain the ray.) The searing ray hits Nergalle. Nergalle is severely wounded. Nergalle points at you and mumbles some strange words. The bolt of negative energy hits you!!! You feel drained. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Nergalle! Nergalle is almost dead. Nergalle is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Nergalle calls out: "Borgk, Korbok, Brun - to me!" The long-dead rise up around you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The spectral orc warrior hits you but does no damage. The spectral orc knight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The spectral orc knight hits you from afar with a +0 halberd! You die... .#...........#..#..#............. .#...........#..#..#............. .#...........#..#..#............. .#...........#.....#............. .#############.....#............. ...###########.....#######...##.. #..#....##...##'##########...##.. #..#....##..*....Z...##.......... ...#....##.o*.Z.@.Z..##.......... ...#...####'###......##.......... .#'#...#......#####'#####'####### .#.....#.##.............<........ .#.....#.##.........#............ .#.....#.##...................... .#.....#.##)..................... .##########...................... .##..†..†.##..................... You could see Nergalle (slow, ally target), a spectral orc warrior (summoned), 2 spectral orc knights and 2 friendly fulminant prisms. Vanquished Creatures A two-headed ogre (D:9) 2 freezing wraiths (D:9) 3 trolls A hornet (D:10) Prince Ribbit (D:5) 10 yaks (D:9) A steam dragon (D:10) A water moccasin (D:9) 2 orc warriors 5 sky beasts An ogre (D:4) A centaur (D:7) 2 kobold brigands (D:9) 2 scorpions 2 rock fish (D:9) 7 killer bees 2 electric eels (D:7) A howler monkey (D:6) A bombardier beetle (D:7) 6 hounds 3 orc priests 2 jellies A gnoll bouda (D:6) 3 clockroaches 2 drudes 2 iguanas 2 sleepcaps Ijyb (D:3) 3 orc wizards 5 adders 5 gnolls (D:6) A shadow imp (D:7) A white imp (D:7) A dart slug (D:1) 19 orcs 2 ribbon worms 5 endoplasms 5 hobgoblins 2 quokkas 2 ball pythons 7 bats 2 frilled lizards (D:1) 12 goblins 9 kobolds 8 rats 157 creatures vanquished. Vanquished Creatures (collateral kills) A steam dragon (D:10) A wight (D:10) An orc wizard (D:9) 3 creatures vanquished. Vanquished Creatures (others) A howler monkey (D:10) 1 creature vanquished. Grand Total: 161 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 707 | D:2 | Identified the ring "Ugiax" {rCorr Str+3 Int+3 Slay+4} 742 | D:2 | Reached skill level 1 in Fighting 742 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 742 | D:2 | Learned a level 1 spell: Slow 1365 | D:2 | Found Gorphuim's Antique Armour Shoppe. 1710 | D:3 | Reached XP level 4. HP: 19/32 MP: 0/0 1842 | D:3 | Reached XP level 5. HP: 31/38 MP: 0/0 1842 | D:3 | Learned a level 2 spell: Lesser Beckoning 2047 | D:3 | Encountered Ijyb 2099 | D:3 | Killed Ijyb 2616 | D:4 | Reached XP level 6. HP: 34/43 MP: 0/0 2658 | D:4 | Reached skill level 5 in Spellcasting 2658 | D:4 | Reached skill level 5 in Conjurations 2658 | D:4 | Reached skill level 5 in Hexes 2658 | D:4 | Reached skill level 5 in Summonings 2658 | D:4 | Reached skill level 5 in Necromancy 2658 | D:4 | Reached skill level 5 in Translocations 2658 | D:4 | Reached skill level 5 in Forgecraft 2658 | D:4 | Reached skill level 5 in Fire Magic 2658 | D:4 | Reached skill level 5 in Ice Magic 2658 | D:4 | Reached skill level 5 in Air Magic 2658 | D:4 | Reached skill level 5 in Earth Magic 2658 | D:4 | Reached skill level 5 in Alchemy 2952 | D:4 | Reached XP level 7. HP: 6/49 MP: 0/0 2952 | D:4 | Learned a level 3 spell: Gloom 3223 | D:4 | Found a statue of an orb of winter. 3223 | D:4 | Found a staircase to the Ecumenical Temple. 3224 | D:4 | Found a statue of an orb of winter. 3229 | Temple | Entered the Ecumenical Temple 3250 | Temple | Became a worshipper of Makhleb the Destroyer 3582 | D:5 | Entered Level 5 of the Dungeon 3689 | D:5 | Encountered Prince Ribbit 3694 | D:5 | Killed Prince Ribbit 3804 | D:5 | Reached XP level 8. HP: 49/55 MP: 0/0 4152 | D:5 | Reached skill level 1 in Invocations 4886 | D:6 | Identified the +7 dagger "Juduyr" {flame, Int+7} 5068 | D:6 | Identified the +8 rapier "Spiderbane" {devious, rF+ Str+6 | Int+4 SInv} 5554 | D:7 | Reached * piety under Makhleb 5919 | D:7 | Reached XP level 9. HP: 53/60 MP: 0/0 5919 | D:7 | Learned a level 3 spell: Summon Ice Beast 6082 | D:7 | HP: 2/60 [electric eel/bolt of electricity (8)] 6761 | D:8 | Found a transporter. 7151 | D:8 | Found a transporter. 7740 | D:9 | Encountered a troll 7744 | D:9 | Killed a troll 7745 | D:9 | Reached XP level 10. HP: 59/67 MP: 0/0 7756 | D:9 | Reached ** piety under Makhleb 7816 | D:9 | Reached skill level 5 in Dodging 7816 | D:9 | Reached skill level 10 in Spellcasting 7816 | D:9 | Reached skill level 10 in Conjurations 7816 | D:9 | Reached skill level 10 in Hexes 7816 | D:9 | Reached skill level 10 in Summonings 7816 | D:9 | Reached skill level 10 in Necromancy 7816 | D:9 | Reached skill level 10 in Translocations 7816 | D:9 | Reached skill level 10 in Forgecraft 7816 | D:9 | Reached skill level 10 in Fire Magic 7816 | D:9 | Reached skill level 10 in Ice Magic 7816 | D:9 | Reached skill level 10 in Air Magic 7816 | D:9 | Reached skill level 10 in Earth Magic 7816 | D:9 | Reached skill level 10 in Alchemy 7832 | D:9 | Found a flagged portal. 8149 | D:9 | Encountered a two-headed ogre 8156 | D:9 | Killed a two-headed ogre 9035 | D:10 | Entered Level 10 of the Dungeon 9293 | D:10 | Reached XP level 11. HP: 63/73 MP: 0/0 9293 | D:10 | Learned a level 4 spell: Awaken Armour 9685 | D:10 | Encountered Nergalle 10495 | D:10 | Found a blossoming altar of Fedhas. 10741 | D:11 | Encountered Sonja 10783 | D:10 | Mangled by a spectral orc knight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, palyth_stone_intersect D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring, uniq_ijyb D:4: layout_rooms, minmay_temple_entry_hall, minmay_misc_feat_tower D:5: layout_basic, serial_bayou_lagoon_a, dreamdust_wishing_well, uniq_prince_ribbit1 D:6: layout_gridville D:7: layout_cave_pods, minivault_25, lightli_minifort D:8: gammafunk_cloud_chamber, layout_loops_ring, overflow_temple_1_default D:9: layout_layer_cave, enter_bailey_3 D:10: layout_stronghold, fedhas_altar_decomposition, hangedman_misty_isle, uniq_nergalle, uniq_josephine D:11: layout_cave_pools, grunt_lair_entry_orc_guard_hut, serial_shops, shop, uniq_sonja Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 | 4.4 Dodging | 3 4 5 | 5.5 Spellcasting | 4 5 6 7 9 10 11 | 11.4 Conjurations | 4 5 6 7 9 10 11 | 11.4 Hexes | 4 5 6 7 9 10 11 | 11.4 Summonings | 4 5 6 7 9 10 11 | 11.4 Necromancy | 4 5 6 7 9 10 11 | 11.4 Translocations | 4 5 6 7 9 10 11 | 11.4 Forgecraft | 4 5 6 7 9 10 11 | 11.4 Fire Magic | 4 5 6 7 9 10 11 | 11.4 Ice Magic | 4 5 6 7 9 10 11 | 11.4 Air Magic | 4 5 6 7 9 10 11 | 11.4 Earth Magic | 4 5 6 7 9 10 11 | 11.4 Alchemy | 4 5 6 7 9 10 11 | 11.4 Invocations | 1 2 3 | 3.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 1 | || 1 Melee: Unarmed | | | 1 | || 1 Cast: Magic Dart | 54 | 36 | 70 | 25 || 185 Searing Ray | 20 | 16 | 57 | 20 || 113 Slow | 4 | 13 | 34 | 28 || 79 Iskenderun's Myst | | 4 | 22 | 30 || 56 Fulminant Prism | | 3 | 8 | 31 || 42 Gloom | | | 4 | 2 || 6 Summon Ice Beast | | | 1 | 3 || 4 Awaken Armour | | | | 3 || 3 Read: Identify | | | 2 | 1 || 3 Enchant armour | | | | 3 || 3 Teleportation | | | | 2 || 2 Fear | | | | 1 || 1 Armour: Robe | 6 | 2 | | || 8 Leather armour | | | 22 | 4 || 26 Steam dragon scal | | | | 9 || 9 Troll leather arm | | | | 4 || 4 Dodge: Dodged | 7 | 2 | 10 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10788 | 10074 | 714 | 498 | 8402 | 12 | 899.0 | Dungeon | 10732 | 10038 | 694 | 498 | 8402 | 11 | 975.6 | Temple | 55 | 35 | 20 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1785 daAuts D:10: 1321 daAuts D:7: 1281 daAuts D:3: 1114 daAuts D:5: 1073 daAuts D:8: 921 daAuts D:2: 897 daAuts D:4: 832 daAuts D:6: 820 daAuts D:1: 683 daAuts Temple: 55 daAuts D:11: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 32500 | 15 | 22 | 0 | 0 | 0 | 6 | 6 Makhleb | 1 | 57035 | 30 | 25 | 0 | 0 | 0 | 5 | 5 Makhleb | 2 | 78155 | 50 | 24 | 0 | 0 | 0 | 6 | 6 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 40 | 20 || 60 Kill Undead | 0 | 0 | 0 | 2 || 2 Kill Demon | 0 | 0 | 2 | 1 || 3 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 63 | 31 || 94 Kill Undead | 0 | 0 | 0 | 3 || 3 Kill Demon | 0 | 0 | 3 | 1 || 4 ----------------------+-------+-------+-------+-------++-------