code13 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -9, D:1) a +0 rapier of venom (12, 24, D:1) a bat skeleton (13, -1, D:1) a +0 short sword (13, 2, D:1) a rat skeleton (14, -2, D:1) a +0 robe (17, -8, D:1) a +0 whip (19, 9, D:1) a +0 club (20, -5, D:1) a rat skeleton (21, -8, D:1) a +0 club a goblin skeleton (25, 15, D:1) a +0 robe (26, -2, D:1) a book of Weapons (26, 9, D:1) a +0 spear (29, 7, D:1) a book of the Hunter (32, 5, D:1) a +0 dagger (33, 4, D:1) a +0 whip 4 stones (33, 13, D:1) a hobgoblin skeleton (36, -12, D:1) a jackal corpse (skeletalised by now) (36, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, -20, D:2) a +0 ring mail (12, -30, D:2) a rimehorn talisman {@t} (14, -36, D:2) an amulet of magic regeneration (14, -18, D:2) a +0 club (15, -24, D:2) a +0 robe (15, -22, D:2) a rat corpse (skeletalised by now) (16, -22, D:2) a +0 dagger a +0 club a +0 dagger a +0 scale mail a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, -26, D:2) a +0 club