code13 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 11, D:1) a +3 dagger (5, 14, D:1) a quokka corpse (skeletalised by now) (7, 3, D:1) a +0 rapier (8, -12, D:1) a hobgoblin corpse (skeletalised by now) (9, 2, D:1) a book of Contraptions (11, -11, D:1) a quokka skeleton (19, -20, D:1) a +0 dagger a goblin skeleton (22, -16, D:1) a +0 whip 4 stones a kobold skeleton (31, -7, D:1) a +0 flail a gnoll skeleton (37, 13, D:1) a bat skeleton (42, -18, D:1) a hobgoblin skeleton (43, -14, D:1) a +0 dagger a stone a kobold skeleton (44, -20, D:1) 2 javelins (46, 2, D:1) 9 stones (51, -20, D:1) a +0 robe (54, 25, D:1) a +0 short sword (56, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (11, 9, D:2) an adder corpse (skeletalised by now) (13, 10, D:2) a jackal corpse (skeletalised by now) (14, 9, D:2) a jackal corpse (skeletalised by now) (15, 8, D:2) a quill talisman {@t} (16, 7, D:2) a rat corpse (skeletalised by now) (35, 16, D:2) 6 stones (36, 12, D:2) 7 stones (37, 19, D:2) a jackal corpse (40, -8, D:2) an adder corpse (skeletalised by now) (40, -5, D:2) a +0 club (40, -4, D:2) a +0 spear a +0 flail Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now)