Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9962286695094923014 1449 code13 the Magician (level 9, 39/63 HPs) Began as a Djinni Conjurer on Jan 6, 2026. Was an Initiate of Makhleb. Quit the game on level 6 of the Dungeon. The game lasted 00:19:12 (5145 turns). code13 the Magician (Djinni Conjurer) Turns: 5145, Time: 00:19:13 Health: 39/63 AC: 5 Str: 6 XL: 9 Next: 4% Gold: 296 EV: 12 Int: 23 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . i - +0 leather armour rPois ∞ k - +0 helmet rElec . x - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of wizardry Stlth ++ w - ring of wizardry HPRegen 0.30/turn %: wizardry (x2) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 296 gold pieces. Inventory: Missiles a - a throwing net {!f} v - 5 poisoned darts Armour i - a +0 leather armour (worn) k - a +0 helmet (worn) x - a +0 cloak (worn) Jewellery f - a ring of wizardry (worn) s - a +5 ring of evasion u - an amulet of faith w - a ring of wizardry (worn) Wands r - a wand of iceblast (18) Scrolls b - a scroll of poison {unknown} d - 3 scrolls of vulnerability {unknown} g - 3 scrolls of blinking {unknown} h - 2 scrolls of teleportation {unknown} j - 3 scrolls of enchant armour {unknown} m - 2 scrolls of fog {unknown} o - 6 scrolls of identify {unknown} t - a scroll of butterflies {unknown} Potions e - a potion of moonshine {unknown} l - a potion of attraction {unknown} n - a potion of lignification {unknown} p - 2 potions of brilliance {unknown} q - 4 potions of curing {unknown} z - a potion of might {unknown} A - a potion of heal wounds {unknown} Baubles c - 5 flux baubles Skills: + Level 4.4 Fighting + Level 5.5 Dodging - Level 1.5 Stealth + Level 6.9 Spellcasting + Level 6.9 Conjurations + Level 6.9 Hexes + Level 6.9 Summonings + Level 6.9 Necromancy + Level 6.9 Translocations + Level 6.9 Forgecraft + Level 6.9 Fire Magic + Level 6.9 Ice Magic + Level 6.9 Air Magic + Level 6.9 Earth Magic + Level 6.9 Alchemy + Level 1.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 19% 3d10 1% 4 e - Summon Ice Beast Ice/Summ 39% N/A 1% 3 f - Call Imp Summ 78% N/A 1% 2 g - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 1% 4 h - Teleport Other Tloc 39% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Makhleb accepts your kill. You stop channelling your searing ray. Grinder comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Grinder! Grinder is lightly wounded. Grinder is knocked back by the mystic blast. Grinder collides with your fulminant prism. Your fulminant prism is moderately damaged. Grinder is lightly wounded. Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Grinder! Grinder is heavily wounded. Grinder is knocked back by the mystic blast. Grinder collides with your fulminant prism. Grinder is heavily wounded. Your fulminant prism explodes! The blast of energy engulfs Grinder! Grinder is almost dead. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Grinder! You kill Grinder! Makhleb accepts your kill. Your Invocations skill increases to level 1! You have reached level 9! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Teleport Other wells up from within. Spell assigned to 'h'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.######## .## #.##.. ....#######.####.## ...........))...... #...)...###)#.##### #...###..##.#.# #.. ##.##.# # . #..#.# ## ##@#.# .. #.#.#'#### #)#....... #).......# ###....j.# ....... .####.# '# # .j There were no monsters in sight! Vanquished Creatures Grinder (D:6) 2 ice beasts (D:5) 3 ogres A phantom (D:6) 4 scorpions (D:5) 2 orc priests Crazy Yiuf (D:3) A hound (D:4) A gnoll bouda (D:6) An iguana (D:5) Ijyb (D:5) Terence (D:3) 3 orc wizards Robin (D:5) 5 gnolls 5 adders A river rat (D:4) A white imp (D:6) 18 orcs 7 hobgoblins 6 jackals (D:1) 3 quokkas 10 ball pythons 4 bats 3 endoplasms 7 frilled lizards 3 giant cockroaches 7 goblins 8 kobolds 10 rats 121 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 2 hobgoblins (D:5) 3 creatures vanquished. Grand Total: 124 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 414 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 414 | D:1 | Learned a level 1 spell: Soul Splinter 467 | D:1 | Reached skill level 1 in Fighting 1073 | D:2 | Found a hide-covered altar of Uskayaw. 1444 | D:3 | Reached XP level 4. HP: 14/32 MP: 0/0 1495 | D:3 | Reached XP level 5. HP: 16/38 MP: 0/0 1495 | D:3 | Learned a level 2 spell: Call Imp 1762 | D:3 | Noticed Terence 1770 | D:3 | Killed Terence 2210 | D:3 | Noticed Crazy Yiuf 2253 | D:3 | Killed Crazy Yiuf 2315 | D:4 | Reached XP level 6. HP: 33/45 MP: 0/0 3164 | D:4 | Found an opulent altar of Gozag. 3361 | D:5 | Entered Level 5 of the Dungeon 3367 | D:5 | Reached XP level 7. HP: 44/50 MP: 0/0 3367 | D:5 | Learned a level 3 spell: Summon Ice Beast 3370 | D:5 | Reached skill level 5 in Spellcasting 3370 | D:5 | Reached skill level 5 in Conjurations 3370 | D:5 | Reached skill level 5 in Hexes 3370 | D:5 | Reached skill level 5 in Summonings 3370 | D:5 | Reached skill level 5 in Necromancy 3370 | D:5 | Reached skill level 5 in Translocations 3370 | D:5 | Reached skill level 5 in Forgecraft 3370 | D:5 | Reached skill level 5 in Fire Magic 3370 | D:5 | Reached skill level 5 in Ice Magic 3370 | D:5 | Reached skill level 5 in Air Magic 3370 | D:5 | Reached skill level 5 in Earth Magic 3370 | D:5 | Reached skill level 5 in Alchemy 3419 | D:5 | Found a staircase to the Ecumenical Temple. 3657 | D:5 | Noticed Robin 3657 | D:5 | Noticed Ijyb 3667 | D:5 | Killed Ijyb 3670 | D:5 | Killed Robin 3859 | D:5 | Reached skill level 5 in Dodging 3859 | D:5 | Reached XP level 8. HP: 26/58 MP: 0/0 4207 | D:5 | Found a stormy altar of Qazlal. 4213 | D:5 | Found a blossoming altar of Fedhas. 4542 | Temple | Entered the Ecumenical Temple 4573 | Temple | Became a worshipper of Makhleb the Destroyer 5140 | D:6 | Noticed Grinder 5144 | D:6 | Killed Grinder 5145 | D:6 | Reached skill level 1 in Invocations 5145 | D:6 | Reached XP level 9. HP: 39/63 MP: 0/0 5145 | D:6 | Learned a level 3 spell: Teleport Other 5145 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_rooms, st_stairs_12, minmay_cupped D:2: layout_basic, basic_altar, kennysheep_decorative_pillar D:3: layout_basic, chequers_mini_garden, minmay_quantized, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_cave_pools, grunt_gozag_breadcrumbs, gup_sewer_entry_bubbles, grunt_decor_resistance, corner_web_ring D:5: layout_cave_pods, grunt_temple_overflow_open, temple_statues, hex_tiny, st_stairs_10, nicolae_goblin_pals D:6: layout_basic, gammafunk_temple_overflow_wave, kennysheep_generic_room_11, uniq_blorkula_the_orcula, uniq_grinder, uniq_edmund Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.4 Dodging | 3 4 5 | 5.5 Spellcasting | 4 5 6 | 6.9 Conjurations | 4 5 6 | 6.9 Hexes | 4 5 6 | 6.9 Summonings | 4 5 6 | 6.9 Necromancy | 4 5 6 | 6.9 Translocations | 4 5 6 | 6.9 Forgecraft | 4 5 6 | 6.9 Fire Magic | 4 5 6 | 6.9 Ice Magic | 4 5 6 | 6.9 Air Magic | 4 5 6 | 6.9 Earth Magic | 4 5 6 | 6.9 Alchemy | 4 5 6 | 6.9 Invocations | 1 | 1.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 56 | 57 | 34 || 147 Searing Ray | 11 | 33 | 35 || 79 Soul Splinter | 1 | | 2 || 3 Iskenderun's Myst | | 8 | 16 || 24 Summon Ice Beast | | | 3 || 3 Call Imp | | | 3 || 3 Fulminant Prism | | | 3 || 3 Armour: Leather armour | 1 | 8 | 12 || 21 Dodge: Dodged | 1 | 16 | 14 || 31