Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 10749728589807033878 430 code13 the Magician (level 7, 3/50 HPs) Began as a Djinni Conjurer on Jan 6, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:10:45 (4599 turns). code13 the Magician (Djinni Conjurer) Turns: 4599, Time: 00:10:46 Health: 3/50 AC: 5 Str: 6 XL: 7 Next: 19% Gold: 241 EV: 12 Int: 24 God: SH: 0 Dex: 18 rFire + + . D - staff of earth rCold x . . (no offhand) rNeg . . . b - +0 leather armour rPois ∞ j - +0 helmet {Int+3} rElec . p - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... a - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.28/turn %: no passive effects @: flying, very slightly contaminated, inugami summoned A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 241 gold pieces. Inventory: Missiles m - 5 poisoned darts v - 5 atropa-tipped darts Armour b - a +0 leather armour (worn) j - a +0 helmet of intelligence (worn) p - a +0 cloak (worn) Magical Staves D - a staff of earth (weapon) Jewellery a - a +6 ring of dexterity (worn) Scrolls e - a scroll of fog {unknown} g - a scroll of silence {unknown} h - 2 scrolls of immolation {unknown} n - 3 scrolls of enchant armour {unknown} o - 2 scrolls of identify r - 2 scrolls of noise s - a scroll of blinking {unknown} u - a scroll of enchant weapon {unknown} w - a scroll of poison {unknown} x - a scroll of amnesia {unknown} y - 3 scrolls of teleportation {unknown} z - a scroll of revelation {unknown} A - a scroll of acquirement {unknown} B - a scroll of vulnerability {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of brilliance {unknown} f - a potion of ambrosia {unknown} i - a potion of attraction {unknown} k - 3 potions of heal wounds l - 2 potions of curing q - 2 potions of enlightenment t - a potion of mutation {!q} E - a potion of resistance {unknown} Baubles C - 2 flux baubles Skills: + Level 3.1 Fighting + Level 4.3 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations - Level 5.0 Hexes - Level 5.0 Summonings - Level 5.0 Necromancy - Level 5.0 Translocations - Level 5.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Earth Magic - Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 2% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 17% 4 e - Grave Claw Necr 60% 2d11 2% 2 f - Call Canine Familiar Summ 30% N/A 5% 3 g - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 17% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Qazlal Xom Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The howler monkey is knocked back by the mystic blast. The howler monkey slams into the rock wall! You kill the howler monkey! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 7! The power to cast Call Canine Familiar wells up from within. Spell assigned to 'f'. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a white imp (moderately wounded) You unleash the spiteful dead! The jagged bones skewer the white imp! You kill the white imp! * * * LOW HITPOINT WARNING * * * You cannot move. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You are no longer firmly anchored in space. You are able to move again. Casting: Call Canine Familiar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! * * * LOW HITPOINT WARNING * * * Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############ #.....<....# ...########.# ##.# #h.# #.#### #.@..# #.##.# #.# ... #.# ...$# #.# .∩...# ... .....# ... .....# #. .....# You could see a friendly inugami (summoned). Vanquished Creatures A brain worm (Sewer) A howler monkey (D:5) Crazy Yiuf (D:2) 2 iguanas (D:4) A sleepcap (D:5) An orc wizard (D:4) 6 adders 2 river rats (Sewer) 3 white imps (D:5) 2 ufetubi (D:3) 3 dart slugs 3 ribbon worms (D:3) 8 hobgoblins 6 jackals 7 orcs 6 quokkas 6 ball pythons 7 bats 9 endoplasms 4 frilled lizards 6 giant cockroaches 8 goblins 4 kobolds 2 rats (D:3) 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 244 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1000 | D:2 | Reached XP level 3. HP: 7/26 MP: 0/0 1000 | D:2 | Learned a level 1 spell: Soul Splinter 1277 | D:2 | Reached skill level 1 in Fighting 1290 | D:2 | Found Bof Ceatt's Jewellery Emporium. 1752 | D:2 | Noticed Crazy Yiuf 1967 | D:2 | Killed Crazy Yiuf 1968 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 2199 | D:3 | Found a glowing drain. 2291 | Sewer | Entered a sewer 2516 | Sewer | Noticed a brain worm 2518 | Sewer | Reached XP level 5. HP: 34/38 MP: 0/0 2518 | Sewer | Learned a level 2 spell: Grave Claw 2748 | Sewer | Reached XP level 6. HP: 37/44 MP: 0/0 3592 | D:4 | Found a shimmering altar of Xom. 3939 | D:4 | Found a stormy altar of Qazlal. 4575 | D:5 | Entered Level 5 of the Dungeon 4596 | D:5 | Reached skill level 5 in Spellcasting 4596 | D:5 | Reached skill level 5 in Conjurations 4596 | D:5 | Reached skill level 5 in Hexes 4596 | D:5 | Reached skill level 5 in Summonings 4596 | D:5 | Reached skill level 5 in Necromancy 4596 | D:5 | Reached skill level 5 in Translocations 4596 | D:5 | Reached skill level 5 in Forgecraft 4596 | D:5 | Reached skill level 5 in Fire Magic 4596 | D:5 | Reached skill level 5 in Ice Magic 4596 | D:5 | Reached skill level 5 in Air Magic 4596 | D:5 | Reached skill level 5 in Earth Magic 4596 | D:5 | Reached skill level 5 in Alchemy 4596 | D:5 | Reached XP level 7. HP: 11/50 MP: 0/0 4596 | D:5 | Learned a level 3 spell: Call Canine Familiar 4599 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_basic, serial_shops, nicolae_shopburst, uniq_crazy_yiuf_cottage D:3: minmay_bubble_buster, layout_basic, cheibrodos_sewer_entry_bend D:4: layout_basic, nicolae_qazlal_general_emergency, mainiacjoe_overflow_alcove_2 D:5: layout_loops_cross, nicolae_ru_path_of_blood, mainiacjoe_overflow_chevrons, serial_demonic, serial_demonic_b, serial_demonic_e, serial_demonic_d, serial_demonic_a, serial_demonic_d, serial_demonic_f, serial_demonic_e, serial_demonic_d, serial_demonic_d, serial_demonic_e, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.1 Dodging | 3 4 | 4.3 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 45 | 94 | || 139 Searing Ray | 19 | 44 | || 63 Soul Splinter | 1 | 1 | || 2 Iskenderun's Myst | | 8 | || 8 Grave Claw | | 1 | 1 || 2 Call Canine Famil | | | 1 || 1 Use: Scroll | | 2 | || 2 Armour: Leather armour | 8 | 17 | || 25 Robe | 1 | | || 1 Dodge: Dodged | 6 | 12 | || 18